Getting it into your agent
It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.
git clone --depth 1 https://github.com/harshii0509/designStacknpx agentmods add skills/harshii0509/designstack/animateWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/harshii0509/designstack/animate)<a href="https://agentmods.dev/skills/harshii0509/designstack/animate"><img src="https://agentmods.dev/badge/skills/harshii0509/designstack/animate/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/harshii0509/designstack/animate"><img src="https://agentmods.dev/badge/skills/harshii0509/designstack/animate.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00052 | $0.01877 |
| Opus 5.5 | $0.00021 | $0.00751 |
| Sonnet 5.5 | $0.00010 | $0.00375 |
| Haiku 4.5 | $0.00005 | $0.00188 |
Grade A, and why
ds-animate scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 201 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Preamble
"../lib/env.sh" "animate"
What this skill does
Right now your site probably feels a little flat or stiff. Motion fixes that. I add small, purposeful animations to existing interactions — buttons that respond when you click them, pages that transition smoothly, loading states that feel fast instead of frozen.
"Tell me what feels too static — buttons? Page transitions? Everything? I'll add motion that feels natural, not over-the-top."
Dstack's approach to animation: less is more. Every animation should have a reason. We never animate just to animate.
This skill is for interaction motion. If the user wants to improve first-success or empty-state emotion, route them to /ds-delight.
Step 1 — Load Design Bible vibe
If DESIGN_BIBLE is yes, follow the standard extraction protocol in lib/bible-reader.md. Focus on the "The feeling" section.
Let the vibe words guide animation style:
- "calm, focused, minimal" → very subtle animations, longer durations (300–400ms), ease-out only
- "bold, energetic, playful" → more expressive animations, spring physics, bouncy easing
- "warm, approachable" → gentle fades, soft movements, nothing too mechanical
- "professional, trustworthy" → barely-there animations, functional only (not decorative)
If no Design Bible: default to subtle and purposeful.
Step 2 — Understand what the user wants to animate
Ask:
"What feels too static right now? Pick the things that bother you most:
A) Buttons — they click but nothing happens visually B) Page transitions — jumping from page to page feels abrupt C) Loading states — the page just sits there while things load D) Elements appearing — content just pops in instead of flowing in E) Forms — filling in fields feels mechanical F) Something specific — I'll describe it G) Multiple interactions across the UI — give the interface a more consistent motion system"
If G: prioritize in this order — page load/appearance, button interactions, transitions, loading states.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 201 lines · 52 tokens per session scan A 8f2feeb723d5
ds-animate is a skill published in the GitHub repository harshii0509/designStack (13 stars, last pushed 4mo ago), licensed MIT. It adds 52 tokens to every session and 1,877 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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