clean-audio

clean-audio is a skill for Claude Code from hassancs91/claude-youtube-editor. It costs 196 tokens per session (1,856 once invoked), scanned A, original, MIT.

An audio-cleanup workflow for removing background noise from a locked video edit while keeping the voice natural, preserving levels, and leaving the video unchanged.

In plain words
What is it for?
Use it to diagnose noise, compare cleanup methods, and produce a cleaned master for later video editing and final audio mixing.
Why use it?
It separates noise removal from final mixing and helps choose a cleanup method suited to either steady noise or changing noise such as traffic or crowds.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: positional $N argument.

Good fit Use it to diagnose noise, compare cleanup methods, and produce a cleaned master for later video editing and final audio mixing.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/hassancs91/claude-youtube-editor/clean-audio
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add hassancs91/claude-youtube-editor --skill clean-audio
Clone the repo
git clone --depth 1 https://github.com/hassancs91/claude-youtube-editor

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for clean-audio

README.md
[![agentmods](https://agentmods.dev/badge/skills/hassancs91/claude-youtube-editor/clean-audio/github.svg)](https://agentmods.dev/skills/hassancs91/claude-youtube-editor/clean-audio)
Your own site
<a href="https://agentmods.dev/skills/hassancs91/claude-youtube-editor/clean-audio"><img src="https://agentmods.dev/badge/skills/hassancs91/claude-youtube-editor/clean-audio/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for clean-audio

Your own site · 80×15
<a href="https://agentmods.dev/skills/hassancs91/claude-youtube-editor/clean-audio"><img src="https://agentmods.dev/badge/skills/hassancs91/claude-youtube-editor/clean-audio.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 196 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,856 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00196 $0.01856
Opus 5 $0.00098 $0.00928
Sonnet 5 $0.00039 $0.00371
Haiku 4.5 $0.00020 $0.00186

Measured 11d ago against content hash 6ee26f13dfbf, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

clean-audio scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/clean-audio/SKILL.md · 88 lines

How it starts

The opening of the file, as written. The whole thing — 88 lines — stays where its author put it; the contents beside it link to each section on GitHub.

clean-audio — voice cleanup

Take a locked master cut and remove its background noise, producing a cleaned master whose voice sounds natural and whose visuals are untouched. Runs early (once the cut is locked) so everything downstream — TSX bake, SFX mix, final assemble — sits on the clean voice. Work with the user; the final loudness/limiting is the final-mix step's job, this step is "denoise only, levels preserved."

The engine is tools/clean_voice.py; this skill is the judgment around it: diagnose → pick method → A/B → clean → rewire.

The two methods (pick by NOISE TYPE — this is the core decision)

Method What it is Use when Cost
--method eleven ElevenLabs Voice Isolator (cloud ML voice/noise separation) Dynamic, broadband noise in the voice band — outdoor running water, wind, traffic, crowd, cafe. Local tools CANNOT remove these. 1000 credits/min ($1 for a 5.5-min video); needs ELEVENLABS_API_KEY
--method rnnoise --model sh (or cb) Local RNNoise via ffmpeg arnndn (models in tools/models/rnnoise/) Stationary / mild noise (steady hiss, fan, some room tone). Free/offline. Only PARTIALLY removes dynamic noise. free

Proven on video-1 (shot outdoors with a stream): afftdn did ~nothing, RNNoise only partially darkened the water bed, ElevenLabs removed it near-completely (pauses to near-silence, voice + breaths intact). Rule of thumb: stationary noise → try local first; dynamic broadband (water/wind/traffic) → ElevenLabs.

Inputs (read/measure first, every time)

  • The mastervideos/video-N/reference/<cut>.mp4 (or the locked cut). Original is NEVER modified; output is a new -clean / -clean-<model> file.
  • The composited preview (if it exists) — videos/video-N/output/video-N-preview.mp4, to make a clean in-context preview by swapping audio (its video is identical — no re-bake needed).
  • videos/video-N/work/timeline.json — its master field; you rewire this to the clean master on approval.

Read the full file on GitHub · 88 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 88 lines · 196 tokens per session scan A 6ee26f13dfbf

Subscribe to this mod's changes

clean-audio is a skill published in the GitHub repository hassancs91/claude-youtube-editor (303 stars, last pushed 23d ago), licensed MIT. It adds 196 tokens to every session and 1,856 once invoked, about $0.0010 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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