multica-squad-builder

multica-squad-builder is a skill for Codex from HazelKahlil/Kahlil-skills. It costs 54 tokens per session (950 once invoked), scanned A, original, MIT.

A guide for designing and reviewing Multica agent squads, which are groups of agents with assigned roles. It helps choose whether work needs one agent, staged work, or parallel workers.

In plain words
What is it for?
Use it to design or audit an agent squad, choose its structure, and write instructions for leaders, workers, reviewers, or analysts.
Why use it?
It prevents unnecessary team complexity and clarifies who writes the specification, builds, reviews, and makes final decisions. Rules are kept only when evidence shows they are needed.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit Use it to design or audit an agent squad, choose its structure, and write instructions for leaders, workers, reviewers, or analysts.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/hazelkahlil/kahlil-skills/multica-squad-builder
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add HazelKahlil/Kahlil-skills --skill multica-squad-builder
Clone the repo
git clone --depth 1 https://github.com/HazelKahlil/Kahlil-skills

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for multica-squad-builder

README.md
[![agentmods](https://agentmods.dev/badge/skills/hazelkahlil/kahlil-skills/multica-squad-builder/github.svg)](https://agentmods.dev/skills/hazelkahlil/kahlil-skills/multica-squad-builder)
Your own site
<a href="https://agentmods.dev/skills/hazelkahlil/kahlil-skills/multica-squad-builder"><img src="https://agentmods.dev/badge/skills/hazelkahlil/kahlil-skills/multica-squad-builder/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for multica-squad-builder

Your own site · 80×15
<a href="https://agentmods.dev/skills/hazelkahlil/kahlil-skills/multica-squad-builder"><img src="https://agentmods.dev/badge/skills/hazelkahlil/kahlil-skills/multica-squad-builder.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 54 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 950 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00054 $0.00950
Opus 5 $0.00027 $0.00475
Sonnet 5 $0.00011 $0.00190
Haiku 4.5 $0.00005 $0.00095

Measured 11d ago against content hash 9b1eaa4230ba, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

multica-squad-builder scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/validate_skill.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/multica-squad-builder/SKILL.md · 72 lines

How it starts

The opening of the file, as written. The whole thing — 72 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Multica Squad Builder

Purpose

Output a tailored setup pack for one project, not a fixed team. Frontier models need few procedural constraints; keep hard gates and platform facts. Every generated rule must earn its place with evidence.

Team model

  • Leader: real leader. Writes specs, scales effort, packs briefs, judges output, unblocks with decisions.
  • Workers / Builders: research, implement, test, open PRs in an assigned packet.
  • Reviewer: optional, risk-triggered only. Analyst: optional, spec/evidence support on request.
  • Human Owner: final authority for product, merge, deploy, and irreversible calls.

Choose topology first: direct single agent (no squad) when one executor and one deliverable suffice; routed single-worker when the issue is squad-assigned but one Worker owns it; staged or parallel squad only for real dependencies or independent work packages.

Leader Charter

  • Spec before dispatch. On intake, write goal, acceptance criteria, and out-of-scope. For unclear work, ask ONE sharp question or decide and record the decision. Medium/large work does not start without a spec.
  • Scale effort. Work smaller than the cost of delegating (small edits, direct answers, status cleanup) the leader does personally. Spawn children only for parallel, bulky, or isolatable work.
  • Self-contained briefs. Every child issue states objective, expected output shape, boundaries, and decisions already made (stack, style, edge-case policy) so members inherit decisions.
  • Judge, don't forward. On every wake, check member output against the spec — accept, reject with specifics, or replan. Reports to the owner are the leader's synthesized conclusion.
  • Unblock with a decision. When a member is stuck, pick a path with a one-line rationale. Escalate to the Human Owner only for irreversible, permission, or direction calls, always with a recommendation and a default.
  • Mechanical duties. Verify dispatch receipts: a new task in queued / dispatched / running; an attempt is not a dispatch. Check existing children before creating new ones. Report only read-back facts.

Read the full file on GitHub · 72 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 72 lines · 54 tokens per session scan A 9b1eaa4230ba

Subscribe to this mod's changes

multica-squad-builder is a skill published in the GitHub repository HazelKahlil/Kahlil-skills (5 stars, last pushed 19d ago), licensed MIT. It adds 54 tokens to every session and 950 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

yao-geo-tracking

Build a company-specific GEO backend tracking plan from a company name plus optional supporting information, using authoritative retrieval anchored on the official website, business-feature recognition, and market-aware GEO monitoring methods, then deliver a direct-vs-indirect attribution design, data model, roadmap…

yaojingang/yao-geo-skills · 158 tokens

yao-geo-comparison-builder

A tool for creating evidence-based Chinese brand comparison content for AI search and answer platforms. It compares a target brand with competitors, traditional approaches, or self-built solutions.

yaojingang/yao-geo-skills · 105 tokens

yao-geo-explainer-builder

A tool for creating detailed, evidence-based educational articles about a topic for Chinese AI search and answer platforms. It can include explanations, how-to steps, selection guidance, common mistakes, FAQs, and a glossary.

yaojingang/yao-geo-skills · 153 tokens

yao-geo-page-audit

Diagnose a website page or small page set for GEO readiness with authoritative public evidence, systematic page analysis, code/content/schema fixes, and four-format Chinese report delivery.

yaojingang/yao-geo-skills · 41 tokens

yao-geo-brand-graph

A method for building a brand entity knowledge graph from company information, websites, products, customers, people, places, evidence sources, and use cases. A knowledge graph records entities and the supported relationships between them.

yaojingang/yao-geo-skills · 67 tokens

yao-deepseek-crawler

Use when a user provides DeepSeek web AI-search keywords, repeat count, target entity, and entity type, then needs repeated fresh-window crawls aggregated into JSON plus a Kami HTML GEO report. Not for generic website crawling, DeepSeek API chat, SEO writing, or one-off answer generation.

yaojingang/yao-geo-skills · 67 tokens