subagent-driven-development

subagent-driven-development is a skill for Claude Code from HECer/yoke. It costs 17 tokens per session (2,805 once invoked), scanned A, a copy of subagent-driven-development, MIT.

A workflow for carrying out an implementation plan by assigning separate tasks to fresh helper agents. Each task receives a requirements review and then a code-quality review.

In plain words
What is it for?
Implementing planned software changes when tasks are mostly independent and can be handled in the same session.
Why use it?
It separates independent work and reviews each result, reducing the chance that missed requirements or poor code remain unnoticed.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions subagents; names the TodoWrite tool.

Part of the yoke plugin — 34 skills, 1 hook shipped together

Good fit Implementing planned software changes when tasks are mostly independent and can be handled in the same session.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/hecer/yoke/subagent-driven-development
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add HECer/yoke --skill subagent-driven-development
Clone the repo
git clone --depth 1 https://github.com/HECer/yoke

Made for: Claude Code.

Or install yoke, the plugin that ships this one along with the rest of its 34 skills, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for subagent-driven-development

README.md
[![agentmods](https://agentmods.dev/badge/skills/hecer/yoke/subagent-driven-development/github.svg)](https://agentmods.dev/skills/hecer/yoke/subagent-driven-development)
Your own site
<a href="https://agentmods.dev/skills/hecer/yoke/subagent-driven-development"><img src="https://agentmods.dev/badge/skills/hecer/yoke/subagent-driven-development/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for subagent-driven-development

Your own site · 80×15
<a href="https://agentmods.dev/skills/hecer/yoke/subagent-driven-development"><img src="https://agentmods.dev/badge/skills/hecer/yoke/subagent-driven-development.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 17 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,805 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00017 $0.02805
Opus 5.5 $0.00007 $0.01122
Sonnet 5.5 $0.00003 $0.00561
Haiku 4.5 $0.00002 $0.00281

Measured 1mo ago against content hash 4c62faeb7b46, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

subagent-driven-development scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to subagent-driven-development — 10 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

canon/skills/subagent-driven-development/SKILL.md · 282 lines

How it starts

The opening of the file, as written. The whole thing — 282 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Subagent-Driven Development

Host capability and budget check

Use this workflow only if native delegation is available and authorized. Do not invent a Task or TodoWrite tool on hosts that lack it. Pi has no built-in subagents; use Yoke's scheduler or executing-plans instead. When running inside an existing Yoke worker, do not start nested agents or another loop: return evidence to the controlling runner. Independent review must not be replaced by claiming a self-review was independent.

Execute plan by dispatching fresh subagent per task, with two-stage review after each: spec compliance review first, then code quality review.

Why subagents: You delegate tasks to specialized agents with isolated context. By precisely crafting their instructions and context, you ensure they stay focused and succeed at their task. They should never inherit your session's context or history — you construct exactly what they need. This also preserves your own context for coordination work.

Core principle: Fresh subagent per task + two-stage review (spec then quality) = high quality, fast iteration

When to Use

digraph when_to_use {
    "Have implementation plan?" [shape=diamond];
    "Tasks mostly independent?" [shape=diamond];
    "Stay in this session?" [shape=diamond];
    "subagent-driven-development" [shape=box];
    "executing-plans" [shape=box];
    "Manual execution or brainstorm first" [shape=box];

    "Have implementation plan?" -> "Tasks mostly independent?" [label="yes"];
    "Have implementation plan?" -> "Manual execution or brainstorm first" [label="no"];
    "Tasks mostly independent?" -> "Stay in this session?" [label="yes"];
    "Tasks mostly independent?" -> "Manual execution or brainstorm first" [label="no - tightly coupled"];
    "Stay in this session?" -> "subagent-driven-development" [label="yes"];
    "Stay in this session?" -> "executing-plans" [label="no - parallel session"];
}

vs. Executing Plans (parallel session):

  • Same session (no context switch)
  • Fresh subagent per task (no context pollution)
  • Two-stage review after each task: spec compliance first, then code quality
  • Faster iteration (no human-in-loop between tasks)

Read the full file on GitHub · 282 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · +4 lines 4c62faeb7b46
  2. 1mo ago First seen · 278 lines · 17 tokens per session scan A 081ad3869e55

Subscribe to this mod's changes

subagent-driven-development is a skill published in the GitHub repository HECer/yoke (2 stars, last pushed 6d ago), licensed MIT. It adds 17 tokens to every session and 2,805 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 100% identical to subagent-driven-development, differing in 10 lines, and is treated as a copy.

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