Workable Item Lifecycle

Workable Item Lifecycle is a skill for Claude Code, Codex from HelixDevelopment/code. It costs 89 tokens per session (1,439 once invoked), scanned A, original, MIT.

A guide for changing the status of a tracked work item, such as starting it, testing it, closing it, reopening it, blocking it, or marking it obsolete. The tracker is the source of truth, while issue and summary documents are generated from it.

In plain words
What is it for?
Use it to manage bugs, features, and tasks through their allowed lifecycle states and close them with the correct status and supporting evidence.
Why use it?
It keeps work statuses and closure types consistent and requires evidence that the change works for users. For defects, it also requires a lasting regression check.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents.

Good fit Use it to manage bugs, features, and tasks through their allowed lifecycle states and close them with the correct status and supporting evidence.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/helixdevelopment/code/workable-item-lifecycle
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add HelixDevelopment/code --skill workable-item-lifecycle
Clone the repo
git clone --depth 1 https://github.com/HelixDevelopment/code

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for Workable Item Lifecycle

README.md
[![agentmods](https://agentmods.dev/badge/skills/helixdevelopment/code/workable-item-lifecycle/github.svg)](https://agentmods.dev/skills/helixdevelopment/code/workable-item-lifecycle)
Your own site
<a href="https://agentmods.dev/skills/helixdevelopment/code/workable-item-lifecycle"><img src="https://agentmods.dev/badge/skills/helixdevelopment/code/workable-item-lifecycle/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for Workable Item Lifecycle

Your own site · 80×15
<a href="https://agentmods.dev/skills/helixdevelopment/code/workable-item-lifecycle"><img src="https://agentmods.dev/badge/skills/helixdevelopment/code/workable-item-lifecycle.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 89 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,439 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00089 $0.01439
Opus 5.5 $0.00036 $0.00576
Sonnet 5.5 $0.00018 $0.00288
Haiku 4.5 $0.00009 $0.00144

Measured 2d ago against content hash 1fe6a9586c08, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

Workable Item Lifecycle scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

helix_code/internal/commands/builtin_skills/workable-item-lifecycle/SKILL.md · 112 lines

How it starts

The opening of the file, as written. The whole thing — 112 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Workable Item Lifecycle

The workable-items SQLite DB is the single source of truth (§11.4.93, tracked in git per §11.4.95). Issues / Fixed / the summaries and their HTML / PDF / DOCX siblings are generated outputs (§11.4.12 / §11.4.53 / §11.4.65 / §11.4.106). Never hand-edit a generated doc — change the DB and regenerate, or the next regeneration silently reverts your edit.

Status — closed set (§11.4.15 / §11.4.21 / §11.4.90)

Queued · In progress · Ready for testing · In testing · Reopened · Operator-blocked · terminal closure · Obsolete (→ Fixed.md)

Type — closed set (§11.4.16)

Bug · Feature · Task. No fourth value. Task is the lowest-stakes default when genuinely ambiguous.

Closure vocabulary is TYPE-AWARE (§11.4.33)

Type Closure Status
Bug Fixed (→ Fixed.md)
Feature Implemented (→ Fixed.md)
Task Completed (→ Fixed.md)

Closing a Feature as "Fixed", or a Task as "Implemented", is a §11.4.33 violation. All three are semantically equivalent ("closed, positive evidence captured") but the literal must match the Type.

Closure requires captured evidence — always (§11.4.123 / §11.4.108)

An item may be closed only with rock-solid captured proof (§11.4.5 / §11.4.69 / §11.4.107). Forbidden as proof: metadata-only, configuration-only, absence-of-error, and grep-without-runtime.

"Done" means the item's runtime signature verifies on a clean deployment (§11.4.108) — source-committed ≠ artifact-contains-it ≠ active-on-clean-target ≠ works-for-the-user. Green at the source layer says nothing about the other three.

If you are unsure how to validate something, that is a research trigger, not a licence to accept a weak PASS: do the deep research first (§11.4.123).

Reopening (§11.4.34 / §11.4.55)

A reopen is a demotion from closed and therefore requires positive evidence captured under the conditions that re-exposed the defect (§11.4.7). Record:

  • By: AI or User
  • On: ISO date
  • Reason: from the closed vocabulary — test-failed · manual-testing-detected · captured-evidence-contradicts · end-user-report · cycle-re-discovered · design-reconsidered
  • Evidence: path to the captured artefact

Read the full file on GitHub · 112 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago Changed · +55 lines · +62 tokens per session 1fe6a9586c08
  2. 1mo ago First seen · 57 lines · 27 tokens per session scan A a7e701b4f34e

Subscribe to this mod's changes

Workable Item Lifecycle is a skill published in the GitHub repository HelixDevelopment/code (2 stars, last pushed 2d ago), licensed MIT. It adds 89 tokens to every session and 1,439 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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