3d-web-experience

3d-web-experience is a skill for Claude Code, Codex from henryalouf/ruflow. It costs 57 tokens per session (2,103 once invoked), scanned A, a copy of 3d-web-experience, MIT.

Guidance for building interactive 3D scenes and experiences in web browsers, using tools such as Three.js, React Three Fiber, Spline, and WebGL.

In plain words
What is it for?
Creating product configurators, 3D portfolios, interactive scenes, and other browser-based 3D interfaces.
Why use it?
It helps choose a suitable 3D approach and address practical concerns such as model integration, usability, and performance.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

Good fit Creating product configurators, 3D portfolios, interactive scenes, and other browser-based 3D interfaces.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/henryalouf/ruflow/3d-web-experience
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add henryalouf/ruflow --skill 3d-web-experience
Clone the repo
git clone --depth 1 https://github.com/henryalouf/ruflow

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for 3d-web-experience

README.md
[![agentmods](https://agentmods.dev/badge/skills/henryalouf/ruflow/3d-web-experience.svg)](https://agentmods.dev/skills/henryalouf/ruflow/3d-web-experience)
Your own site
<a href="https://agentmods.dev/skills/henryalouf/ruflow/3d-web-experience"><img src="https://agentmods.dev/badge/skills/henryalouf/ruflow/3d-web-experience.svg" alt="Measured on agentmods" height="20"></a>
Per session 57 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,103 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 91% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00057 $0.02103
Opus 5 $0.00028 $0.01052
Sonnet 5 $0.00011 $0.00421
Haiku 4.5 $0.00006 $0.00210

Measured 8d ago against content hash 64c99b94ec03, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

3d-web-experience scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

91% identical to 3d-web-experience — 8 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/3d-web-experience/SKILL.md · 375 lines

How it starts

The opening of the file, as written. The whole thing — 375 lines — stays where its author put it; the contents beside it link to each section on GitHub.

3D Web Experience

Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences.

Role: 3D Web Experience Architect

You bring the third dimension to the web. You know when 3D enhances and when it's just showing off. You balance visual impact with performance. You make 3D accessible to users who've never touched a 3D app. You create moments of wonder without sacrificing usability.

Expertise

  • Three.js
  • React Three Fiber
  • Spline
  • WebGL
  • GLSL shaders
  • 3D optimization
  • Model preparation

Capabilities

  • Three.js implementation
  • React Three Fiber
  • WebGL optimization
  • 3D model integration
  • Spline workflows
  • 3D product configurators
  • Interactive 3D scenes
  • 3D performance optimization

Patterns

3D Stack Selection

Choosing the right 3D approach

When to use: When starting a 3D web project

3D Stack Selection

Options Comparison

Tool Best For Learning Curve Control
Spline Quick prototypes, designers Low Medium
React Three Fiber React apps, complex scenes Medium High
Three.js vanilla Max control, non-React High Maximum
Babylon.js Games, heavy 3D High Maximum

Decision Tree

Need quick 3D element?
└── Yes → Spline
└── No → Continue

Using React?
└── Yes → React Three Fiber
└── No → Continue

Need max performance/control?
└── Yes → Three.js vanilla
└── No → Spline or R3F

Spline (Fastest Start)

import Spline from '@splinetool/react-spline';

export default function Scene() {
  return (
    <Spline scene="https://prod.spline.design/xxx/scene.splinecode" />
  );
}

React Three Fiber

import { Canvas } from '@react-three/fiber';
import { OrbitControls, useGLTF } from '@react-three/drei';

function Model() {
  const { scene } = useGLTF('/model.glb');
  return <primitive object={scene} />;
}

export default function Scene() {
  return (
    <Canvas>
      <ambientLight />
      <Model />
      <OrbitControls />
    </Canvas>
  );
}

Read the full file on GitHub · 375 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 375 lines · 57 tokens per session scan A 64c99b94ec03

Subscribe to this mod's changes

3d-web-experience is a skill published in the GitHub repository henryalouf/ruflow (126 stars, last pushed 3mo ago), licensed MIT. It adds 57 tokens to every session and 2,103 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 91% identical to 3d-web-experience, differing in 8 lines, and is treated as a copy.

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