social-engineering-taxonomy

social-engineering-taxonomy is a skill for Claude Code from HermeticOrmus/LibreSecOps-Claude-Code. It costs 47 tokens per session (1,764 once invoked), scanned A, original, MIT.

A reference guide for recognizing and classifying social engineering attacks, which manipulate people into revealing information or taking actions that help an attacker.

In plain words
What is it for?
Use it to classify attack patterns, understand the human weaknesses they exploit, and plan organizational defenses.
Why use it?
It gives teams a shared way to identify threats such as phishing, executive impersonation, and vendor fraud. This supports clearer training and defensive planning.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the security-awareness plugin — 2 skills, 2 commands, 2 agents shipped together

Good fit Use it to classify attack patterns, understand the human weaknesses they exploit, and plan organizational defenses.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/hermeticormus/libresecops-claude-code/social-engineering-taxonomy
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add HermeticOrmus/LibreSecOps-Claude-Code --skill social-engineering-taxonomy
Clone the repo
git clone --depth 1 https://github.com/HermeticOrmus/LibreSecOps-Claude-Code

Made for: Claude Code.

Or install security-awareness, the plugin that ships this one along with the rest of its 2 skills, 2 commands, 2 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for social-engineering-taxonomy

README.md
[![agentmods](https://agentmods.dev/badge/skills/hermeticormus/libresecops-claude-code/social-engineering-taxonomy/github.svg)](https://agentmods.dev/skills/hermeticormus/libresecops-claude-code/social-engineering-taxonomy)
Your own site
<a href="https://agentmods.dev/skills/hermeticormus/libresecops-claude-code/social-engineering-taxonomy"><img src="https://agentmods.dev/badge/skills/hermeticormus/libresecops-claude-code/social-engineering-taxonomy/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for social-engineering-taxonomy

Your own site · 80×15
<a href="https://agentmods.dev/skills/hermeticormus/libresecops-claude-code/social-engineering-taxonomy"><img src="https://agentmods.dev/badge/skills/hermeticormus/libresecops-claude-code/social-engineering-taxonomy.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 47 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,764 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00047 $0.01764
Opus 5.5 $0.00019 $0.00706
Sonnet 5.5 $0.00009 $0.00353
Haiku 4.5 $0.00005 $0.00176

Measured 12d ago against content hash 88282121f5c5, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

social-engineering-taxonomy scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/security-awareness/skills/social-engineering-taxonomy/SKILL.md · 148 lines

How it starts

The opening of the file, as written. The whole thing — 148 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Social Engineering Taxonomy

Classification of social engineering attack types, psychological principles exploited, recognition patterns, and organizational defense strategies.

Knowledge Base

Definition

Social engineering is the psychological manipulation of people into performing actions or divulging information that benefits the attacker. Unlike technical attacks that exploit software vulnerabilities, social engineering exploits human cognitive biases, trust relationships, and organizational processes.

Attack Type Classification

Email-Based Attacks

Type Description Targeting Sophistication
Mass phishing Untargeted emails to many recipients None - spray and pray Low
Spear phishing Targeted emails using personal information Specific individuals Medium-High
Whaling Phishing targeting executives/senior leadership C-suite, board members High
BEC (Business Email Compromise) Impersonating executives to request actions Finance, accounting, HR High
Vendor impersonation Impersonating suppliers requesting payment changes Accounts payable High
Lateral phishing Phishing from a compromised internal account Internal targets Very High

Voice-Based Attacks (Vishing)

Type Description Common Pretext
IT support scam Impersonating IT helpdesk "We detected a problem with your account"
Authority impersonation Pretending to be law enforcement or government "This is regarding a tax investigation"
Vendor callback Requesting callback to attacker-controlled number "Call us back to verify your account"
Deepfake voice AI-generated voice mimicking known individuals CFO requesting urgent wire transfer

SMS/Messaging (Smishing)

Type Description Common Pretext
Package delivery Fake shipping notifications "Your package could not be delivered"
Banking alerts Fake fraud alerts from banks "Suspicious activity on your account"
MFA code theft Requesting MFA codes "Enter the code we just sent you"
Job offer scams Fake recruiting messages "We have a position matching your profile"

Read the full file on GitHub · 148 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago Changed · +5 lines · +47 tokens per session 88282121f5c5
  2. 1mo ago First seen · 143 lines · 0 tokens per session scan A 8623305056fd

Subscribe to this mod's changes

social-engineering-taxonomy is a skill published in the GitHub repository HermeticOrmus/LibreSecOps-Claude-Code (4 stars, last pushed 9d ago), licensed MIT. It adds 47 tokens to every session and 1,764 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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