ultragoal

ultragoal is a skill for Claude Code, Codex from heyAyushh/stacc. It costs 90 tokens per session (1,518 once invoked), scanned A, original, MIT.

A system for creating and managing durable goals for long-running work in Codex. It defines a clear finish line, checks whether the work is complete, and preserves enough context to continue after interruptions.

In plain words
What is it for?
Use it to design, critique, activate, or run persistent goals with verifiers, approval points, or goal trees.
Why use it?
It turns an ongoing objective into trackable work instead of relying on a single conversation to remember the plan and progress.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents; mentions Codex.

Good fit Use it to design, critique, activate, or run persistent goals with verifiers, approval points, or goal trees.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/heyayushh/stacc/ultragoal
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add heyAyushh/stacc --skill ultragoal
Clone the repo
git clone --depth 1 https://github.com/heyAyushh/stacc

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ultragoal

README.md
[![agentmods](https://agentmods.dev/badge/skills/heyayushh/stacc/ultragoal/github.svg)](https://agentmods.dev/skills/heyayushh/stacc/ultragoal)
Your own site
<a href="https://agentmods.dev/skills/heyayushh/stacc/ultragoal"><img src="https://agentmods.dev/badge/skills/heyayushh/stacc/ultragoal/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ultragoal

Your own site · 80×15
<a href="https://agentmods.dev/skills/heyayushh/stacc/ultragoal"><img src="https://agentmods.dev/badge/skills/heyayushh/stacc/ultragoal.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 90 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,518 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00090 $0.01518
Opus 5 $0.00045 $0.00759
Sonnet 5 $0.00018 $0.00304
Haiku 4.5 $0.00009 $0.00152

Measured 9d ago against content hash d800f00672a9, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

ultragoal scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

configs/skills/ultragoal/SKILL.md · 140 lines

How it starts

The opening of the file, as written. The whole thing — 140 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Ultragoal

Use this skill when a user wants a persistent Codex goal, not just a longer task. A good goal has an observable finish line, a verifier that can fail, and enough context for Codex to recover after interruptions.

Do not activate a goal from vague planning language. Activate only when the user explicitly asks to start, set, activate, create, or run a goal. Never set a token budget unless the user explicitly requests one.

Modes

  • Design: research and return a goal packet. Do not call create_goal.
  • Critique: inspect an existing goal or draft and tighten it.
  • Activate: design and critique the goal, then call create_goal as the final activation step.
  • Goal tree: only when the user explicitly authorizes goal-backed subagents. Give each child one bounded objective and verifier.

Default Activation Rule

When the user explicitly invokes this skill for a concrete work objective and asks Codex to build, complete, run, pursue, or "do it", treat the request as Activate by default.

Do not stop after writing durable goal files or reporting a goal packet. After grounding and, when useful, writing GOAL.md or equivalent durable state, call create_goal before continuing task work.

Only stay in Design mode when the user asks to draft, design, critique, or discuss a goal without starting it.

Workflow

1. Ground the Outcome

Find the intended result, audience, destination, constraints, and why persistence helps. Inspect named files, repos, threads, artifacts, and live systems before drafting.

Ask only when the missing answer changes the finish line, grants consequential approval, or chooses between incompatible goals. Otherwise state the assumption and continue.

2. Research Enough

Gather the smallest useful evidence set:

  1. Read the canonical local source and applicable instructions.
  2. Inspect the baseline, prior attempts, tests, benchmarks, reproductions, or acceptance criteria.
  3. Refresh volatile facts from primary or live sources when they matter.
  4. Stop once the finish line and verifier are grounded.

Read the full file on GitHub · 140 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 140 lines · 90 tokens per session scan A d800f00672a9

Subscribe to this mod's changes

ultragoal is a skill published in the GitHub repository heyAyushh/stacc (3 stars, last pushed 2mo ago), licensed MIT. It adds 90 tokens to every session and 1,518 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

Other skills, from other repositories

systematic-debugging

Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes.

obra/superpowers · 21 tokens

local-ai-agents

Build local-first AI agents that run entirely on a developer workstation with Microsoft Foundry Local and Qwen function-calling models. Covers Small Language Models (SLMs), the OpenAI-compatible local endpoint, sandboxed local tools, local RAG with Chroma, local MCP servers, hybrid cloud/local routing, and the…

microsoft/ai-agents-for-beginners · 200 tokens

next-cache-components-adoption

Turn on Cache Components in a Next.js app and resolve the blocking routes it surfaces. Use when the user wants to enable, adopt, or migrate to Cache Components, flip the cacheComponents flag, work through a flood of blocking-prerender / instant validation errors, run the cache-components-instant-false codemod, or…

vercel/next.js · 95 tokens

chat-pet-sprite-creation

Use when creating or changing VS Code chat pet sprite art, sprite sheets, state animations, eye treatments, Stable/Insiders variants, or pet transitions under src/vs/workbench/contrib/chat/browser/widget/media/chatPet.

microsoft/vscode · 53 tokens

cpu-profile-analysis

Analyze V8/Chrome CPU profiles (.cpuprofile) and DevTools trace files (Trace-.json). Use when: profiling performance, investigating slow functions, comparing code paths, finding bottlenecks, analyzing timeToRequest, understanding call trees from sampling profiler data, analyzing layout/paint/rendering, investigating…

microsoft/vscode · 71 tokens

insight-error-page

Write or audit an insight-kind error page for the Next.js dev overlay. Use when creating a new errors/ .mdx page, auditing an existing one, or checking that a page matches the framework fix cards. Covers page structure, title alignment, FixCard cards with Copy prompt button, code snippets, terminology verification…

vercel/next.js · 83 tokens