heygen-com/hyperframes

Write HTML. Render video. Built for agents.

43kStars on the repository
35Mods indexed here, across every type
yesterdayLast push, which is what freshness is scored on
Apache-2.0Licence, which decides whether bodies are shown

captions-overlay

01

heygen-com/hyperframes

Skill Claude CodeCodex

Overlay doctrine for the embedded-captions workflow — the caption MODEL (drop / rail / embed) and the rule that captions are an OVERLAY composited on top of the film, never a reserved bottom band you shift content up to avoid. Load when adding captions/subtitles to a talking-head or launch video, when deciding whether…

43k yesterday A 136 tokens original Apache-2.0

changelog-video

02

heygen-com/hyperframes

Skill Claude CodeCodex

Turn a weekly changelog .md into a finished branded changelog video (square 1080, 45-60s, Annie VO, animated brand background, mock-UI visualizations, lowkey captions). Use when the user provides a changelog/digest markdown and wants the weekly video, or says "changelog video". Self-contained — fonts, background…

43k yesterday A 88 tokens original Apache-2.0

cut-the-curve

03

heygen-com/hyperframes

Skill Claude CodeCodex

The technique catalog: five velocity-matched SEAMS (zoom-through, INVERSE zoom-through, cut-the-curve, waterfall cut, rack-focus blur-cut) plus the two in-scene techniques — waterfall ENTRY (staggered arrival cascades for title cards / segment openers) and the nudge curve (slow-fast-slow three-phase group slides).…

43k yesterday A 236 tokens original Apache-2.0

motion-doctrine

04

heygen-com/hyperframes

Skill Claude CodeCodex

GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you enter, incl. the Z scale-sign rule), the…

43k yesterday A 187 tokens original Apache-2.0

oversized-cursor

05

heygen-com/hyperframes

Skill Claude CodeCodex

House-style oversized macOS cursor technique for HyperFrames launch videos. Load whenever a scene involves cursors or a pointer-led action, when kicking off a UI scene, when igniting a morph/transition/typing run with a click, or when a scene reads as static, dead, or stale and needs a cheap high-yield source of…

43k yesterday A 134 tokens original Apache-2.0

seam-craft

06

heygen-com/hyperframes

Skill Claude CodeCodex

Render-correctness doctrine for scene-to-scene seams in HyperFrames launch videos — the prerequisites that make transitions composite correctly on the master timeline. Load when assembling the master timeline / index.html, when a white flash appears at a cut or crossfade seam (especially on dark films), when reasoning…

43k yesterday A 144 tokens original Apache-2.0

embedded-captions

07

heygen-com/hyperframes

Skill Claude CodeCodex

Add captions or subtitles to an existing single-subject talking-head video without editing the footage. Use for plain verbatim captions, cinematic captions embedded behind the subject, VFX captions, “炸/特效/酷炫字幕,” or a named identity from the 35-style catalog. Route by visual identity, not by backend engine. The quiet…

43k yesterday A 120 tokens original Apache-2.0

faceless-explainer

08

heygen-com/hyperframes

Skill Claude CodeCodex

Turn arbitrary text — an article, notes, a topic, a brief — into a faceless explainer video: there is no site or footage to capture, so the visuals are invented per scene (typography, abstract graphics, diagrams, data-viz). Use for topic explainers, concept breakdowns, how-tos, listicles. Not a video built from a…

43k yesterday A 98 tokens original Apache-2.0

figma

09

heygen-com/hyperframes

Skill Claude CodeCodex

Import Figma content into a HyperFrames composition — rendered assets, brand tokens, components, storyboard sections → reconstructed motion (frames read as states, not slides) (REST/CLI), connector-assisted motion when available, and shaders from a connector or native export. Use when the user pastes a figma.com link…

43k yesterday A 89 tokens original Apache-2.0

general-video

10

heygen-com/hyperframes

Skill Claude CodeCodex

Author or edit a custom HyperFrames composition when no specialized workflow fits, or when BRIEF.md sets flow: companion. Use for longer or multi-scene pieces, brand and sizzle reels, montages, static loops, static title cards, footage remixes, and freeform builds. Use motion-graphics instead for a short unnarrated…

43k yesterday A 92 tokens original Apache-2.0

heygen-com/hyperframes

Skill Claude CodeCodex

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4…

43k yesterday A 139 tokens original Apache-2.0

hyperframes-audio

12

heygen-com/hyperframes

Skill Claude CodeCodex

Use when audio already placed in a HyperFrames composition needs to be mixed: fade-in/fade-out, crossfade, track gain or volume, volume automation, ducking, a music bed that fights a voiceover (voiceover carve), effects on a track (EQ, compressor, limiter, gate, saturation, delay, reverb, chorus, phaser, bitcrush)…

43k yesterday A 165 tokens original Apache-2.0

hyperframes-cli

13

heygen-com/hyperframes

Skill Claude CodeCodex

Use the HyperFrames CLI development loop: init, add, catalog, capture, lint, check, snapshot, compare, grade-compare, preview, play, present, beats, keyframes, single or batch render, publish, cloud, cloudrun, feedback, lambda, doctor, browser, info, upgrade, skills, compositions, docs, benchmark, telemetry…

43k yesterday A 129 tokens original Apache-2.0

hyperframes-core

14

heygen-com/hyperframes

Skill Claude CodeCodex

The HyperFrames composition contract — build one renderable project. Use for composition structure, the data- timing attributes, class="clip", tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Also covers Tailwind projects and the STORYBOARD.md / SCRIPT.md…

43k yesterday A 77 tokens original Apache-2.0

heygen-com/hyperframes

Skill Claude CodeCodex

Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use hyperframes-animation.

43k yesterday A 65 tokens original Apache-2.0

heygen-com/hyperframes

Skill Claude CodeCodex

Use when a HyperFrames composition needs a punch-in, punch-out, zoom, reframe, Ken Burns treatment, camera move, visual match/whip handoff, or other seek-safe 2D/3D keyframes; also for GSAP, CSS keyframes, Anime.js, WAAPI, FLIP, paths, masks, SVG morph/draw, text trails, 3D depth, or hyperframes keyframes diagnostics.…

43k yesterday A 116 tokens original Apache-2.0

heygen-com/hyperframes

Skill Claude CodeCodex

Install, discover, and wire registry blocks and components into HyperFrames compositions. Use when running hyperframes add or hyperframes catalog, installing one item or every block matching a tag, wiring an installed item into index.html, or working with hyperframes.json. Covers discovery, install locations, block…

43k yesterday A 92 tokens original Apache-2.0

hyperframes

18

heygen-com/hyperframes

Skill Claude CodeCodex

Mandatory entry point: read this first for any request to make, create, edit, animate, or render a video, animation, or motion graphic, including a promo, explainer, captioned clip, title card, overlay, slideshow or interactive deck, Remotion port, or any HyperFrames HTML composition. Also use it to inspect, diagnose…

43k yesterday A 164 tokens original Apache-2.0

media-use

19

heygen-com/hyperframes

Skill Claude CodeCodex

Agent Media OS, the single skill for every media need in a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, resolve); generate via TTS / music / image models when the catalog misses; produce voiceover…

43k yesterday A 144 tokens original Apache-2.0

motion-graphics

20

heygen-com/hyperframes

Skill Claude CodeCodex

A short, design-led motion graphic where motion is the message — kinetic typography, stat count-up, chart/data-viz hit, logo sting / brand lockup, lower-third / callout / social overlay, animated map (highlight regions, connect places, zoom to a location), animated tweet / news-article / headline, webpage / UI…

43k yesterday A 139 tokens original Apache-2.0

music-to-video

21

heygen-com/hyperframes

Skill Claude CodeCodex

Turn a music track (an audio file, a video to pull audio from, or a track generated from a mood brief) into a beat-synced video — lyric video, slideshow, or kinetic promo. The music drives all pacing; any user-supplied images/videos are cut onto the same beat grid, and a complete video needs zero assets. Narrated…

43k yesterday A 97 tokens original Apache-2.0

pr-to-video

22

heygen-com/hyperframes

Skill Claude CodeCodex

Turn a GitHub pull request (a PR URL, owner/repo#N, or 'this PR' in a checked-out repo) into a code-change explainer video — changelog, feature reveal, fix, or refactor walkthrough built from the diff, commits, and files: the input is a code change, not a website. Not a product promo (/product-launch-video) or a no-PR…

43k yesterday A 104 tokens original Apache-2.0

heygen-com/hyperframes

Skill Claude CodeCodex

Turn a product or marketing URL, pasted script, or brief into a product launch / promo video — SaaS promos, feature reveals, product demos, app and company launches. Use when the user wants to market, launch, promote, or reveal a product; the default for any commercial URL. Site tours / showcases of a website route…

43k yesterday A 91 tokens copy · 86% Apache-2.0

heygen-com/hyperframes

Skill Claude CodeCodex

Port an existing Remotion (React) composition's source to HyperFrames HTML. Use ONLY on an explicit ask to port/convert/migrate/translate a Remotion source — one-way, Remotion-only. A passing Remotion mention, reference-only code, or "make something like my Remotion video" is a fresh build (/general-video). Unclear →…

43k yesterday A 84 tokens original Apache-2.0