blender-animation

blender-animation is a skill for Claude Code, Codex from HitamLegit6777/blender-mcp-ultra. It costs 0 tokens per session (430 once invoked), scanned A, original, MIT.

A Blender helper for creating motion with keyframes, which record an object’s properties at specific points in time. Blender fills in the movement between those recorded points.

In plain words
What is it for?
Use it to animate location, rotation, and scale, set the scene’s frame range, create repeated rotations, and change keyframe interpolation.
Why use it?
It removes the need to set every frame by hand for simple movement. It also supports changing how motion flows between keyframes.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to animate location, rotation, and scale, set the scene’s frame range, create repeated rotations, and change keyframe interpolation.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/hitamlegit6777/blender-mcp-ultra/blender-animation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add HitamLegit6777/blender-mcp-ultra --skill blender-animation
Clone the repo
git clone --depth 1 https://github.com/HitamLegit6777/blender-mcp-ultra

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for blender-animation

README.md
[![agentmods](https://agentmods.dev/badge/skills/hitamlegit6777/blender-mcp-ultra/blender-animation/github.svg)](https://agentmods.dev/skills/hitamlegit6777/blender-mcp-ultra/blender-animation)
Your own site
<a href="https://agentmods.dev/skills/hitamlegit6777/blender-mcp-ultra/blender-animation"><img src="https://agentmods.dev/badge/skills/hitamlegit6777/blender-mcp-ultra/blender-animation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for blender-animation

Your own site · 80×15
<a href="https://agentmods.dev/skills/hitamlegit6777/blender-mcp-ultra/blender-animation"><img src="https://agentmods.dev/badge/skills/hitamlegit6777/blender-mcp-ultra/blender-animation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 0 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 430 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.00430
Opus 5.5 $0.00000 $0.00172
Sonnet 5.5 $0.00000 $0.00086
Haiku 4.5 $0.00000 $0.00043

Measured 2mo ago against content hash 813333fd3e04, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

blender-animation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/blender-animation/SKILL.md · 73 lines

What it actually says

blender-animation — Animation Skill

Create keyframe animations, actions, and motion.

Basic Location Animation

obj = bpy.data.objects["GEO_Sphere"]

# Start position
bpy.context.scene.frame_set(1)
obj.location = (0, 0, 0)
obj.keyframe_insert(data_path="location")

# End position
bpy.context.scene.frame_set(60)
obj.location = (5, 0, 3)
obj.keyframe_insert(data_path="location")

# Set render range
bpy.context.scene.frame_start = 1
bpy.context.scene.frame_end = 60

Rotation (Spinning)

import math
obj = bpy.data.objects["GEO_Wheel"]

bpy.context.scene.frame_set(1)
obj.rotation_euler.z = 0
obj.keyframe_insert(data_path="rotation_euler", index=2)

bpy.context.scene.frame_set(60)
obj.rotation_euler.z = math.radians(360 * 3)  # 3 full rotations
obj.keyframe_insert(data_path="rotation_euler", index=2)

Scale Animation

bpy.context.scene.frame_set(1)
obj.scale = (1, 1, 1)
obj.keyframe_insert(data_path="scale")

bpy.context.scene.frame_set(30)
obj.scale = (2, 2, 2)
obj.keyframe_insert(data_path="scale")

Keyframe Interpolation

# Change interpolation for all keyframes
if obj.animation_data and obj.animation_data.action:
    for fcurve in obj.animation_data.action.fcurves:
        for kp in fcurve.keyframe_points:
            kp.interpolation = 'BEZIER'  # or 'LINEAR', 'CONSTANT'

Action Management

# Create action
action = bpy.data.actions.new("WalkCycle")
obj.animation_data_create().action = action

# List actions on object
for action in bpy.data.actions:
    print(action.name, action.users)
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 73 lines · 0 tokens per session scan A 813333fd3e04

Subscribe to this mod's changes

blender-animation is a skill published in the GitHub repository HitamLegit6777/blender-mcp-ultra (1 stars, last pushed 2mo ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 430 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

blender-animation compared with skills from other repositories

blender-animation next to 6 skills from other repositories
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blender-animationHitamLegit6777/blender-mcp-ultraSkill12mo agoMITA0Claude Code, Codex
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