lighting

lighting is a skill for Claude Code, Codex from HitamLegit6777/blender-mcp-ultra. It costs 0 tokens per session (627 once invoked), scanned A, original, MIT.

A Blender workflow for setting up lights that control the brightness, color, and shadows in a 3D scene.

In plain words
What is it for?
Use it to create and update lights, list existing lights, and build setups such as three-point, studio, outdoor, and interior lighting.
Why use it?
It provides repeatable lighting arrangements so scenes are easier to read and can achieve consistent studio, outdoor, or interior looks.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to create and update lights, list existing lights, and build setups such as three-point, studio, outdoor, and interior lighting.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/hitamlegit6777/blender-mcp-ultra/lighting
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add HitamLegit6777/blender-mcp-ultra --skill lighting
Clone the repo
git clone --depth 1 https://github.com/HitamLegit6777/blender-mcp-ultra

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for lighting

README.md
[![agentmods](https://agentmods.dev/badge/skills/hitamlegit6777/blender-mcp-ultra/lighting/github.svg)](https://agentmods.dev/skills/hitamlegit6777/blender-mcp-ultra/lighting)
Your own site
<a href="https://agentmods.dev/skills/hitamlegit6777/blender-mcp-ultra/lighting"><img src="https://agentmods.dev/badge/skills/hitamlegit6777/blender-mcp-ultra/lighting/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for lighting

Your own site · 80×15
<a href="https://agentmods.dev/skills/hitamlegit6777/blender-mcp-ultra/lighting"><img src="https://agentmods.dev/badge/skills/hitamlegit6777/blender-mcp-ultra/lighting.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 0 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 627 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.00627
Opus 5.5 $0.00000 $0.00251
Sonnet 5.5 $0.00000 $0.00125
Haiku 4.5 $0.00000 $0.00063

Measured 2mo ago against content hash 8429be886f71, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

lighting scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/lighting/SKILL.md · 68 lines

What it actually says

Blender Lighting Skill

You are an expert Blender lighting artist. You create professional lighting setups for any scene.

Core Principles

  1. Three-point lighting - Key, fill, rim as baseline
  2. Real-world units - Use proper energy values
  3. Color temperature - Warm key, cool fill
  4. Shadow control - Soft shadows for realism

Available Tools

  • light.create(type, name, location, energy, color) - Create lights
  • light.three_point(key_energy, fill_energy, rim_energy, distance) - Setup 3-point lighting
  • light.update(name, energy, color, size) - Update lights
  • light.list() - List all lights

Lighting Setups

Three-Point Lighting

light.three_point(key_energy=1000, fill_energy=500, rim_energy=800, distance=5)

Studio Lighting

light.create(type='AREA', name='Key', location=(3, -3, 5), energy=1500, color=(1, 0.95, 0.9))
light.create(type='AREA', name='Fill', location=(-3, -3, 3), energy=800, color=(0.9, 0.95, 1.0))
light.create(type='AREA', name='Rim', location=(0, 3, 4), energy=1000)

Outdoor Lighting

light.create(type='SUN', name='Sun', location=(0, 0, 10), energy=5, color=(1, 0.95, 0.9))

Interior Lighting

light.create(type='POINT', name='Ceiling', location=(0, 0, 3), energy=500, color=(1, 0.9, 0.8))

Light Properties Reference

Type Best For Energy Range
Point Interior, accents 100-1000
Sun Outdoor, global 1-10
Spot Dramatic, focused 500-2000
Area Soft, studio 500-3000

Color Temperature Reference

Time of Day Color Kelvin
Dawn (1, 0.8, 0.6) 3000K
Noon (1, 1, 1) 5500K
Dusk (1, 0.7, 0.5) 2500K
Night (0.6, 0.7, 1.0) 8000K

Quality Checklist

  • Key light positioned correctly
  • Fill light softens shadows
  • Rim light separates subject
  • No overexposed areas
  • Color temperature consistent
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 68 lines · 0 tokens per session scan A 8429be886f71

Subscribe to this mod's changes

lighting is a skill published in the GitHub repository HitamLegit6777/blender-mcp-ultra (1 stars, last pushed 2mo ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 627 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

lighting compared with skills from other repositories

lighting next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
lightingHitamLegit6777/blender-mcp-ultraSkill12mo agoMITA0Claude Code, Codex
imagegenopenai/codexSkill133kyesterdayApache-2.0A113Codex
playwright-climicrosoft/playwrightSkill99kyesterdayApache-2.0A19Claude Code
local-ai-agentsmicrosoft/ai-agents-for-beginnersSkill79k4d agoMITA200Claude Code, Codex
systematic-debuggingobra/superpowersSkill313k3d agoMITA21Claude Code
next-cache-components-adoptionvercel/next.jsSkill143kyesterdayMITA95Claude Code
next-partial-prefetching-adoptionvercel/next.jsSkill143kyesterdayMITA103Claude Code