Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add HLND2T/CS2_VibeSignatures --skill find-cengineserver_synchronizeandblockuntilloadedgit clone --depth 1 https://github.com/HLND2T/CS2_VibeSignaturesWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/hlnd2t/cs2_vibesignatures/find-cengineserver_synchronizeandblockuntilloaded)<a href="https://agentmods.dev/skills/hlnd2t/cs2_vibesignatures/find-cengineserver_synchronizeandblockuntilloaded"><img src="https://agentmods.dev/badge/skills/hlnd2t/cs2_vibesignatures/find-cengineserver_synchronizeandblockuntilloaded/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/hlnd2t/cs2_vibesignatures/find-cengineserver_synchronizeandblockuntilloaded"><img src="https://agentmods.dev/badge/skills/hlnd2t/cs2_vibesignatures/find-cengineserver_synchronizeandblockuntilloaded.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00078 | $0.01696 |
| Opus 5.5 | $0.00031 | $0.00678 |
| Sonnet 5.5 | $0.00016 | $0.00339 |
| Haiku 4.5 | $0.00008 | $0.00170 |
Grade A, and why
find-CEngineServer_SynchronizeAndBlockUntilLoaded scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 100 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Find CEngineServer_SynchronizeAndBlockUntilLoaded (Agent fallback)
Recover the single output of find-CEngineServer_SynchronizeAndBlockUntilLoaded using the assigned IDA Pro MCP database. The preprocessor
ida_preprocessor_scripts/find-CEngineServer_SynchronizeAndBlockUntilLoaded.py remains the normal fast path.
Realworld Function References
Read the applicable current inputs and the annotated references below. Source-owned 14192 YAMLs and stored disassembly are reference-build evidence; verify addresses, slot indices and semantics in the assigned binary. Never copy a reference target YAML into the active output directory as a substitute for analysis.
ida_preprocessor_scripts/references/engine/CNetworkGameServerBase_SpawnGroupThink.windows.yamlida_preprocessor_scripts/references/engine/CNetworkGameServerBase_SpawnGroupThink.linux.yamlbin_artifacts/14192/engine/CNetworkGameServerBase_SynchronizeAndBlockUntilLoaded.windows.yamlbin_artifacts/14192/engine/CEngineServer_vtable.windows.yamlbin_artifacts/14192/engine/CNetworkGameServerBase_SynchronizeAndBlockUntilLoaded.linux.yamlbin_artifacts/14192/engine/CEngineServer_vtable.linux.yaml
Output inventory
Module: engine. Platform scope: Windows and Linux.
Analyze only the platform of the assigned database; the runner invokes platforms separately.
| Platform | Output filename | 14192 reference entry | Reference slot / offset |
|---|---|---|---|
| windows | CEngineServer_SynchronizeAndBlockUntilLoaded.windows.yaml |
0x1800a1d40 |
67 / 0x218 |
| linux | CEngineServer_SynchronizeAndBlockUntilLoaded.linux.yaml |
0x538440 |
67 / 0x218 |
Output metadata uses exactly vtable_name=CEngineServer_vtable; the concrete table artifact is CEngineServer_vtable.<platform>.yaml.
Generate a validated function signature after identifying the current entry.
Step 0. Bind the task and skip an existing output
Call idb_list and reuse the database assigned by the runner. Confirm the input path, image base and
platform with IDA; do not open, switch, close or quit the runner's database.
The binary is engine2.dll / libengine2.so.
Resolve the active artifact module directory from CS2VIBE_ARTIFACT_DIR (also visible inside IDA's
environment). If unset, stop and request the assigned artifact directory; never write YAML beside the binary.
For the current platform, skip the output if it already exists there and parses as a non-empty mapping.
Do not overwrite a result produced by an earlier alternative.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 13d ago First seen · 100 lines · 78 tokens per session scan A 47c2a234a0d8
find-CEngineServer_SynchronizeAndBlockUntilLoaded is a skill published in the GitHub repository HLND2T/CS2_VibeSignatures (67 stars, last pushed today), licensed MIT. It adds 78 tokens to every session and 1,696 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-25.
find-CEngineServer_SynchronizeAndBlockUntilLoaded compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| find-CEngineServer_SynchronizeAndBlockUntilLoadedHLND2T/CS2_VibeSignatures | Skill | 67 | today | MIT | A | 78 | Claude Code |
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