Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add HLND2T/CS2_VibeSignatures --skill get-vtable-addressgit clone --depth 1 https://github.com/HLND2T/CS2_VibeSignaturesWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/hlnd2t/cs2_vibesignatures/get-vtable-address)<a href="https://agentmods.dev/skills/hlnd2t/cs2_vibesignatures/get-vtable-address"><img src="https://agentmods.dev/badge/skills/hlnd2t/cs2_vibesignatures/get-vtable-address/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/hlnd2t/cs2_vibesignatures/get-vtable-address"><img src="https://agentmods.dev/badge/skills/hlnd2t/cs2_vibesignatures/get-vtable-address.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00053 | $0.01616 |
| Opus 5.5 | $0.00021 | $0.00646 |
| Sonnet 5.5 | $0.00011 | $0.00323 |
| Haiku 4.5 | $0.00005 | $0.00162 |
Grade A, and why
get-vtable-address scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 156 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Get VTable address and size
Find a class's virtual function table by class name. Get its address and size in a single step.
Prerequisites
- ClassName
- An IDA Pro MCP session, resolved per mcp-ida-session.md:
idb_list→idb_open(script fallback only if the endpoint is unreachable). Honor its IDB save discipline — an idle-TTL self-exit does not save.
Method
1. Get vtable address and size
Run this single Python script using mcp__ida-pro-mcp__py_eval, replacing <CLASS_NAME> with the actual class name (e.g., CGameRules, CCSPlayer_ItemServices):
mcp__ida-pro-mcp__py_eval code="""
import ida_bytes, ida_name, idaapi, idautils, ida_segment
class_name = "<CLASS_NAME>"
ptr_size = 8 if idaapi.inf_is_64bit() else 4
vtable_start = None # address of first vfunc pointer
vtable_symbol = ""
is_linux = False
method = ""
# ── Direct symbol lookup ──────────────────────────────────────────────
# Windows: ??_7ClassName@@6B@
win_name = f"??_7{class_name}@@6B@"
addr = ida_name.get_name_ea(idaapi.BADADDR, win_name)
if addr != idaapi.BADADDR:
vtable_start = addr
vtable_symbol = win_name
is_linux = False
method = "direct"
# Linux: _ZTV<len>ClassName (e.g. _ZTV10CGameRules)
if vtable_start is None:
linux_name = f"_ZTV{len(class_name)}{class_name}"
addr = ida_name.get_name_ea(idaapi.BADADDR, linux_name)
if addr != idaapi.BADADDR:
vtable_start = addr + 0x10 # skip offset-to-top + typeinfo ptr
vtable_symbol = f"{linux_name} + 0x10"
is_linux = True
method = "direct"
# ── RTTI / TypeInfo fallback ──────────────────────────────────────────
# Windows: ??_R4ClassName@@6B@ (Complete Object Locator)
if vtable_start is None:
col_name = f"??_R4{class_name}@@6B@"
col_addr = ida_name.get_name_ea(idaapi.BADADDR, col_name)
if col_addr != idaapi.BADADDR:
is_linux = False
rdata_seg = ida_segment.get_segm_by_name(".rdata")
for ref in idautils.DataRefsTo(col_addr):
if rdata_seg and not (rdata_seg.start_ea <= ref < rdata_seg.end_ea):
continue
vtable_start = ref + ptr_size
sym = ida_name.get_name(vtable_start) or f"??_7{class_name}@@6B@"
vtable_symbol = sym
method = "rtti_fallback"
break
# Linux: _ZTI<len>ClassName (typeinfo)
if vtable_start is None:
ti_name = f"_ZTI{len(class_name)}{class_name}"
ti_addr = ida_name.get_name_ea(idaapi.BADADDR, ti_name)
if ti_addr != idaapi.BADADDR:
is_linux = True
for ref in idautils.DataRefsTo(ti_addr):
ott = ida_bytes.get_qword(ref - ptr_size) if ptr_size == 8 else ida_bytes.get_dword(ref - ptr_size)
if ott == 0:
vtable_start = ref + ptr_size
ztv_addr = ref - ptr_size
ztv_name = ida_name.get_name(ztv_addr) or f"_ZTV{len(class_name)}{class_name}"
vtable_symbol = f"{ztv_name} + 0x10"
method = "rtti_fallback"
break
assert vtable_start is not None, f"Cannot find vtable for {class_name}"
# ── Count virtual functions ───────────────────────────────────────────
count = 0
for i in range(1000):
ea = vtable_start + i * ptr_size
# Linux: stop at next vtable / typeinfo symbol boundary
if is_linux and i > 0:
name = ida_name.get_name(ea)
if name and (name.startswith("_ZTV") or name.startswith("_ZTI")):
break
ptr_value = ida_bytes.get_qword(ea) if ptr_size == 8 else ida_bytes.get_dword(ea)
if ptr_value == 0:
if is_linux:
count += 1 # NULL = pure virtual placeholder
continue
else:
break # Windows: NULL = vtable end
if ptr_value == 0xFFFFFFFFFFFFFFFF:
break
func = idaapi.get_func(ptr_value)
if func is not None:
count += 1
continue
flags = ida_bytes.get_full_flags(ptr_value)
if ida_bytes.is_code(flags):
count += 1
continue
break # not a valid function pointer
size_in_bytes = count * ptr_size
print(f"vtable_class: {class_name}")
print(f"vtable_symbol: {vtable_symbol}")
print(f"vtable_va: {hex(vtable_start)}")
print(f"vtable_size: {hex(size_in_bytes)}")
print(f"vtable_numvfuncs: {count}")
print(f"method: {method}")
"""
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago Changed · +1 lines 80239c484f68
- 2mo ago First seen · 155 lines · 53 tokens per session scan A 6d7b589bf8cc
get-vtable-address is a skill published in the GitHub repository HLND2T/CS2_VibeSignatures (67 stars, last pushed today), licensed MIT. It adds 53 tokens to every session and 1,616 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
get-vtable-address compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| get-vtable-addressHLND2T/CS2_VibeSignatures | Skill | 67 | today | MIT | A | 53 | Claude Code |
| systematic-debuggingopen-metadata/OpenMetadata | Skill | 16k | yesterday | Apache-2.0 | A | 37 | Claude Code |
| log-error-digestzebbern/claude-code-guide | Skill | 4.7k | 3d ago | MIT | A | 71 | Claude Code, Codex |
| cwv-optimizeradobe/skills | Skill | 319 | yesterday | Apache-2.0 | A | 112 | Claude Code |
| ci-fixersipyourdrink-ltd/bernstein | Skill | 1.2k | yesterday | Apache-2.0 | A | 15 | Claude Code, Codex |
| incident-response-incident-responsermyndharis/antigravity-skills | Skill | 1.9k | 23d ago | MIT | A | 36 | Claude Code |
| triaging-web-analytics-supportPostHog/posthog | Skill | 41k | yesterday | none | A | 151 | Claude Code, Codex |