system-design-methodology

system-design-methodology is a skill for Claude Code, Codex from HoangNguyen0403/agent-skills-standard. It costs 56 tokens per session (1,403 once invoked), scanned A, original, MIT.

An interactive system-design method that gathers requirements and scale estimates before choosing architecture components. It can be used for a new design, an existing-system review, or interview practice.

In plain words
What is it for?
Use it to estimate requests per second, storage, bandwidth, and memory, then work through system components one at a time with reasons tied to the stated constraints.
Why use it?
It prevents architecture choices from being based on vague assumptions by asking about traffic, latency, consistency, storage, budget, and team size first.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

Good fit Use it to estimate requests per second, storage, bandwidth, and memory, then work through system components one at a time with reasons tied to the stated constraints.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/hoangnguyen0403/agent-skills-standard/system-design-methodology
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add HoangNguyen0403/agent-skills-standard --skill system-design-methodology
Clone the repo
git clone --depth 1 https://github.com/HoangNguyen0403/agent-skills-standard

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for system-design-methodology

README.md
[![agentmods](https://agentmods.dev/badge/skills/hoangnguyen0403/agent-skills-standard/system-design-methodology/github.svg)](https://agentmods.dev/skills/hoangnguyen0403/agent-skills-standard/system-design-methodology)
Your own site
<a href="https://agentmods.dev/skills/hoangnguyen0403/agent-skills-standard/system-design-methodology"><img src="https://agentmods.dev/badge/skills/hoangnguyen0403/agent-skills-standard/system-design-methodology/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for system-design-methodology

Your own site · 80×15
<a href="https://agentmods.dev/skills/hoangnguyen0403/agent-skills-standard/system-design-methodology"><img src="https://agentmods.dev/badge/skills/hoangnguyen0403/agent-skills-standard/system-design-methodology.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 56 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,403 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00056 $0.01403
Opus 5.5 $0.00022 $0.00561
Sonnet 5.5 $0.00011 $0.00281
Haiku 4.5 $0.00006 $0.00140

Measured 6d ago against content hash 4f58738b1a2b, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

system-design-methodology scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/system-design/system-design-methodology/SKILL.md · 76 lines

How it starts

The opening of the file, as written. The whole thing — 76 lines — stays where its author put it; the contents beside it link to each section on GitHub.

System Design Methodology

Priority: P0 (CRITICAL)

Classify work mode, depth, and system surface independently. Load only the relevant skill siblings: data-architecture for consequential data/state flows, mobile-client for mobile/client or SDK/library concerns, and diagramming only when a view is selected. Backend, mobile/client, SDK/library, and full-stack are surfaces; none is a mode.

Phase 0 - Classify

  • State mode (new design | review existing | interview practice), depth (quick | full), and surface (backend | mobile/client | SDK/library | full stack). A mixed system may name multiple surfaces.
  • Quick sketches use explicit assumptions and skip confirmation gates; full sessions follow the per-phase exit predicates in the four-phase process and confirm consequential decisions. Escalate quick to full for hard constraints or irreversible choices; an unresolved material decision prevents a readiness claim.
  • Interview practice follows interview coaching; production review/design follows this process.

Phase 1 - Intake

  • Bound questions to what changes the design. Identify journeys, inputs/outputs, actors, trust and ownership boundaries, team/budget, and scope.
  • For each consequential journey, state a quality scenario: trigger, environment, response, measurable condition, and owner. Ask at most 3 blocking questions per turn; label usable defaults as ASSUMED.
  • Review-existing mode maps current components, owners, traffic, incidents, and binding constraint before proposing change. SDK scope includes host responsibilities and compatibility; client scope includes authority, lifecycle, and offline need.
  • See intake checklist; do not require every backend intake field for every surface.

Phase 2 - Estimation

  • Estimate only quantities that shape the chosen surface and decisions. For backend/data paths, derive rates, payload/bandwidth, retention/storage, fan-out, backlog or working set as applicable. For client/device work, estimate relevant memory, disk, network, battery-sensitive work, and queue bounds. For SDKs, bound calls, concurrency, buffers, and lifecycle when material; do not force backend QPS.
  • Label quantities target, estimated, or measured; state provenance and assumptions. Name the shaping quantity. Do not fabricate values or compute irrelevant metrics to fill a template.

Read the full file on GitHub · 76 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago Changed · -24 lines · -9 tokens per session 4f58738b1a2b
  2. 19d ago Changed 9f5614e6f914
  3. 26d ago Changed · +1 lines 2d2e7d7c3642
  4. 1mo ago Changed · +16 lines 781f3499f9a0
  5. 1mo ago Changed · +2 lines · +3 tokens per session 59723d49fadb
  6. 1mo ago First seen · 81 lines · 62 tokens per session scan A 96b741320f37

Subscribe to this mod's changes

system-design-methodology is a skill published in the GitHub repository HoangNguyen0403/agent-skills-standard (583 stars, last pushed today), licensed MIT. It adds 56 tokens to every session and 1,403 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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