system-design-session

system-design-session is a skill for Codex from HoangNguyen0403/agent-skills-standard. It costs 26 tokens per session (1,499 once invoked), scanned A, original, MIT.

An interactive planning workflow for turning a product goal into a sized software architecture, with diagrams, decision records, a scorecard, and a machine-readable handoff.

In plain words
What is it for?
Use it to design a new system, review an existing architecture, or practise an architecture interview.
Why use it?
It helps teams make architecture choices explicit and justify them against expected capacity and system needs.

Skill for Codex

Written for Codex: installed under .codex/.

Good fit Use it to design a new system, review an existing architecture, or practise an architecture interview.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/hoangnguyen0403/agent-skills-standard/system-design-session
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add HoangNguyen0403/agent-skills-standard --skill system-design-session
Clone the repo
git clone --depth 1 https://github.com/HoangNguyen0403/agent-skills-standard

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for system-design-session

README.md
[![agentmods](https://agentmods.dev/badge/skills/hoangnguyen0403/agent-skills-standard/system-design-session/github.svg)](https://agentmods.dev/skills/hoangnguyen0403/agent-skills-standard/system-design-session)
Your own site
<a href="https://agentmods.dev/skills/hoangnguyen0403/agent-skills-standard/system-design-session"><img src="https://agentmods.dev/badge/skills/hoangnguyen0403/agent-skills-standard/system-design-session/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for system-design-session

Your own site · 80×15
<a href="https://agentmods.dev/skills/hoangnguyen0403/agent-skills-standard/system-design-session"><img src="https://agentmods.dev/badge/skills/hoangnguyen0403/agent-skills-standard/system-design-session.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 26 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,499 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00026 $0.01499
Opus 5.5 $0.00010 $0.00600
Sonnet 5.5 $0.00005 $0.00300
Haiku 4.5 $0.00003 $0.00150

Measured 6d ago against content hash 6b7a5e4d2dc6, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

system-design-session scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.codex/skills/system-design-session/SKILL.md · 97 lines

How it starts

The opening of the file, as written. The whole thing — 97 lines — stays where its author put it; the contents beside it link to each section on GitHub.

System Design Session Skill

[!IMPORTANT] Run an interactive system design session that turns a product goal into a scoped, evidence-qualified architecture and handoff.

Optional args: slug=, ticket=<id/url>, mode=interactive|autonomous|channel, channel=, auto_continue=true|false, profile=business|hybrid|technical.

Instructions

When the user asks to perform this workflow, execute the following steps:

System Design Workflow

Goal

Goal: Produce an evidence-qualified system design and handoff to design-solution, holding unresolved material decisions and distinguishing design readiness from implementation or operations.

Steps

  1. Load context. Read the product goal and relevant architecture. Review-existing mode uses current traffic/incident evidence when available. Load system-design-methodology and only relevant siblings: system-design-data-architecture for consequential flows, system-design-mobile-client for client/SDK concerns, and common-architecture-diagramming only for a selected view.
  2. Classify independently. State mode (new design | review existing | interview practice), depth (quick | full), and surface (backend | mobile/client | SDK/library | full stack; mixed may name multiple). Quick uses labeled assumptions; full confirms consequential gates. Escalate quick for hard constraints or irreversible choices. Interview practice follows system-design-interview-coaching; the candidate designs, then receives the practice loop and six-criterion debrief.
  3. Intake and estimate. Follow system-design-methodology/references/four-phase-process.md exit predicates. Bound intake to journeys, scope, inputs/outputs, trust/ownership boundaries, quality scenarios (trigger, environment, response, measure, owner), and assumptions. Ask at most 3 blocking questions per turn. Estimate only decision-relevant quantities; label target/estimated/measured and provenance. Confirm material scope and shaping estimates before physical choices in full sessions.
  4. Trace before binding. Describe each consequential journey logically: source/sink, payload/purpose, transformations, authoritative owner/derived copies, invariant, user-visible outcomes, verification. Use system-design-data-architecture/references/flow-contracts.md; do not duplicate C1. Bind accepted decisions to physical components/stores/contracts afterward. Link applicable FLOW-* design records through REQ-* -> HLD-* -> CMP-* -> LLD-* -> VER-*; FLOW-* is not an outcome field.
  5. Select views and deep dives conditionally. Choose zero or more from the named question, risk, surface, and time. Dataflow explains movement/authority; sequence ordering/acknowledgment; state lifecycle; ERD relationships; deployment placement. Prose/table is sufficient. No component, queue, store, specialist, or diagram quota. Practice uses commitment -> adverse timeline -> mechanism revision -> changed constraint -> evidence-based debrief.
  6. Hold material decisions. Full sessions do not commit affected design or claim readiness while a material owner/invariant, compliance/residency, or topology-changing budget decision remains unresolved. Record it in decision_needed; preserve other gaps in missing_evidence. Quick sketches may proceed with explicit assumptions, never false readiness.
  7. Score and hand off. Run the declared-profile, scope-aware nine-axis system-design-review scorecard and independent system-design-review/references/semantic-evaluation.md. Use applicable denominators and justified N/A. Semantic soundness requires >=85%, no applicable zero, and no hard failure; any failed material gate blocks readiness regardless of aggregate. The six-criterion interview rubric is separate. Preserve existing outcome fields/statuses; design evidence does not prove implementation or operations.
  8. Prepare warranted delivery slices. Only when independent post-decision docs/diagram slices are warranted, define exact files, AC, evidence, checks, and integrator before execution. Use configured project/account/data-eligible routing; lead retains decisions/final review. Allow one focused correction, then configured eligible fallback or BLOCKED. Disclose executor/model/settings, correction/fallback, and actual usage/cost or unavailable. This gate grants no model/provider execution authorization, including premium execution; workers must not change policy/profile settings, invoke unapproved model execution, or claim unrun checks.

Read the full file on GitHub · 97 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago Changed · -11 lines · -12 tokens per session 6b7a5e4d2dc6
  2. 19d ago Changed eaf290bda91c
  3. 26d ago Changed · +2 lines 9f17731e65d1
  4. 28d ago Changed · +1 lines 7915e2085094
  5. 1mo ago Changed · -2 lines 4e069a0f4996
  6. 1mo ago Changed · +4 lines 3248b0f2d196
  7. 1mo ago Changed · +2 lines 25812530c9df
  8. 1mo ago First seen · 101 lines · 38 tokens per session scan A 86b5d2a0e332

Subscribe to this mod's changes

system-design-session is a skill published in the GitHub repository HoangNguyen0403/agent-skills-standard (582 stars, last pushed today), licensed MIT. It adds 26 tokens to every session and 1,499 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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