developing-with-holoviz

developing-with-holoviz is a skill for Claude Code from holoviz-dev/holoviz-skills. It costs 85 tokens per session (1,480 once invoked), scanned A, original, BSD-3-Clause.

A routing guide for building interactive charts, dashboards, data applications, and custom Python or JavaScript components with HoloViz tools such as Panel, hvPlot, HoloViews, and Param. It also covers related plotting libraries when they are used through HoloViz.

In plain words
What is it for?
Creating dashboards, exploring data, defining reactive settings, composing plots, embedding charts in Panel apps, and building custom interactive components.
Why use it?
It directs a task to the specific technical instructions needed, so developers can use the appropriate HoloViz component and recommended application patterns.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter.

Good fit Creating dashboards, exploring data, defining reactive settings, composing plots, embedding charts in Panel apps, and building custom interactive components.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/holoviz-dev/holoviz-skills/developing-with-holoviz
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add holoviz-dev/holoviz-skills --skill developing-with-holoviz
Clone the repo
git clone --depth 1 https://github.com/holoviz-dev/holoviz-skills

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for developing-with-holoviz

README.md
[![agentmods](https://agentmods.dev/badge/skills/holoviz-dev/holoviz-skills/developing-with-holoviz/github.svg)](https://agentmods.dev/skills/holoviz-dev/holoviz-skills/developing-with-holoviz)
Your own site
<a href="https://agentmods.dev/skills/holoviz-dev/holoviz-skills/developing-with-holoviz"><img src="https://agentmods.dev/badge/skills/holoviz-dev/holoviz-skills/developing-with-holoviz/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for developing-with-holoviz

Your own site · 80×15
<a href="https://agentmods.dev/skills/holoviz-dev/holoviz-skills/developing-with-holoviz"><img src="https://agentmods.dev/badge/skills/holoviz-dev/holoviz-skills/developing-with-holoviz.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 85 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,480 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00085 $0.01480
Opus 5 $0.00043 $0.00740
Sonnet 5 $0.00017 $0.00296
Haiku 4.5 $0.00009 $0.00148

Measured 12d ago against content hash cae0817342eb, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

developing-with-holoviz scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

The scan reads SKILL.md. This mod also ships 7 executable files (skills/panel/examples/dashboard.py, skills/panel/examples/graphic_story.py, skills/panel/examples/wizard.py, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

developing-with-holoviz/SKILL.md · 65 lines

How it starts

The opening of the file, as written. The whole thing — 65 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Developing with HoloViz

This is a routing skill. You MUST read every sub-skill file listed in the table below that matches the task BEFORE writing any code or giving any answer. Do not skip this step!

Contents

Instructions

  1. Identify which sub-skill(s) apply from the Loading Table below.
  2. Read each matching sub-skill file in full.
  3. Only after reading the sub-skill file(s), proceed with the task.

For new apps, prefer panel-material-ui over standard Panel templates — it provides modern Material Design components out of the box.

Loading Table

A single request often spans multiple skills. Read ALL that apply. Paths below are relative to this file's directory (developing-with-holoviz/).

User Need File(s) to read
Typed, validated, reactive parameters skills/param/SKILL.md
Quick exploratory plots from DataFrames / xarray skills/hvplot/SKILL.md
Compose a layered, faceted view to compare a metric across groups skills/hvplot/SKILL.md + skills/hvplot/composing-exploratory-plots.md
Make a chart explanatory for an audience (one message, presentation-ready) skills/hvplot/SKILL.md + skills/hvplot/distilling-explanatory-plots.md
Build a data story / graphic article (charts + narrative) skills/hvplot/distilling-explanatory-plots.md + skills/panel/SKILL.md + skills/panel/using-material-ui.md + skills/panel/data-storytelling.md
Dashboard, data app, or interactive tool skills/param/SKILL.md + skills/panel/SKILL.md + skills/panel/using-material-ui.md
Convert a design / screenshot / React app into a Material UI (pmui) app skills/panel/SKILL.md + skills/panel/using-material-ui.md + skills/panel/converting-designs-to-material-ui.md (+ skills/panel/building-custom-components.md for rich/clickable pieces)
Keep an existing React/JSX UI and serve it as the app, embedding Panel components inside it skills/panel/SKILL.md + skills/panel/building-custom-components.md + skills/panel/wrapping-react-apps.md
HoloViews elements, opts, tooltips, formatters, tools skills/holoviews/SKILL.md
Remove chart junk / clean a plot — hide or autohide toolbar, disable wheel-zoom, one-axis gridlines, share axes, place legend skills/holoviews/SKILL.md + skills/holoviews/decluttering-plots.md
Embedding plots in Panel (HoloViews/hvPlot, Matplotlib, Plotly, ECharts; DynamicMap, responsive sizing) skills/param/SKILL.md + skills/panel/SKILL.md + skills/panel/plotting-in-panel.md + skills/holoviews/SKILL.md
Stop repeating the same option on every component or chart — session defaults, pn.config, hv.opts.defaults, class param defaults skills/panel/SKILL.md + skills/holoviews/SKILL.md
Display, filter, sort, or select rows in a data table skills/panel/SKILL.md + skills/panel/using-tabulator.md
Plot points or tracks on a map basemap (tiles, Web Mercator, no geo stack) skills/holoviews/SKILL.md + skills/hvplot/SKILL.md
Custom components — pure-Python (Viewer/PyComponent) or JS/React/AnyWidget skills/param/SKILL.md + skills/panel/SKILL.md + skills/panel/building-custom-components.md
Playwright UI testing for Panel components skills/panel/building-custom-components.md + skills/panel/using-pytest-playwright.md
Review or audit a Panel app skills/panel/SKILL.md + skills/panel/reviewing-panel-apps.md
Serve, screenshot, verify rendered output, benchmark startup, and debug a Panel app in a dev loop skills/panel/SKILL.md + skills/panel/iterating-on-panel-apps.md
Structure or scale a larger app — multiple views over shared state, sessions, caching, threading, deployment skills/panel/SKILL.md + skills/panel/designing-panel-architecture.md
Migrate an existing plain-Panel app to Material UI / pmui skills/panel/SKILL.md + skills/panel/migrating-to-material-ui.md
Debug a Panel app that serves but misbehaves — nothing updates, blank Page, flicker, screenshot spinner, version/deprecation surprises skills/panel/SKILL.md + skills/panel/troubleshooting-panel-apps.md

Read the full file on GitHub · 65 lines

Files

What ships with it

30 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 65 lines · 85 tokens per session scan A cae0817342eb

Subscribe to this mod's changes

developing-with-holoviz is a skill published in the GitHub repository holoviz-dev/holoviz-skills (5 stars, last pushed 3d ago), licensed BSD-3-Clause. It adds 85 tokens to every session and 1,480 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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