Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/hookdeck/webhook-skills/sanity-webhooksnpx skills add hookdeck/webhook-skills --skill sanity-webhooksgit clone --depth 1 https://github.com/hookdeck/webhook-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/hookdeck/webhook-skills/sanity-webhooks)<a href="https://agentmods.dev/skills/hookdeck/webhook-skills/sanity-webhooks"><img src="https://agentmods.dev/badge/skills/hookdeck/webhook-skills/sanity-webhooks.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00056 | $0.01687 |
| Opus 5 | $0.00028 | $0.00843 |
| Sonnet 5 | $0.00011 | $0.00337 |
| Haiku 4.5 | $0.00006 | $0.00169 |
Grade A, and why
sanity-webhooks scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
72% identical to adyen-webhooks — 174 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 141 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Sanity Webhooks
When to Use This Skill
- How do I receive Sanity webhooks?
- How do I verify Sanity webhook signatures?
- Why is my
sanity-webhook-signatureverification failing? - How do I trigger cache revalidation or search reindexing when a document changes?
- How do I handle document create, update, and delete events from the Content Lake?
How Sanity Webhooks Work
Sanity uses GROQ-powered webhooks. There are no fixed event-type strings. Instead, each webhook is configured at sanity.io/manage with:
- A GROQ filter that decides which document changes fire the webhook (e.g.
_type == "post", or delta helpers likedelta::changedAny(...)). - A GROQ projection that shapes the request body (JSON). If left empty, the
payload is the whole document after the change, which always includes
_id,_type, and_rev.
Handlers therefore dispatch on the document's _type (and any fields you project),
not on a provider-defined event name. Webhooks fire on create / update / delete
in the Content Lake and ignore draft and version documents by default.
Verification (core)
Sanity signs with the official @sanity/webhook
package (v4 requires Node 18+). The sanity-webhook-signature header is
Stripe-style — t=<ms-timestamp>,v1=<sig> — an HMAC-SHA256 over
`${timestamp}.${rawBody}` (timestamp in milliseconds), base64url
encoded with no padding. Pass the raw request body — do not JSON.parse first.
const { isValidSignature, SIGNATURE_HEADER_NAME } = require('@sanity/webhook');
// SIGNATURE_HEADER_NAME === 'sanity-webhook-signature'
const signature = req.headers[SIGNATURE_HEADER_NAME];
// isValidSignature is async in v4+ and returns a boolean (never throws on a
// bad signature). It recomputes the HMAC from the timestamp in the header.
const valid = await isValidSignature(
rawBody, // raw HTTP body string — NOT parsed JSON
signature,
process.env.SANITY_WEBHOOK_SECRET, // secret from sanity.io/manage
);
if (!valid) return res.status(400).send('Invalid signature');
What ships with it
19 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- examples/express/.env.example 200 B
- examples/express/package.json 401 B
- examples/express/README.md 1.5 KB
- examples/express/src/index.js 3.1 KB runs code
- examples/express/test/webhook.test.js 3.6 KB runs code
- examples/fastapi/.env.example 131 B
- examples/fastapi/main.py 3.3 KB runs code
- examples/fastapi/README.md 1.8 KB
- examples/fastapi/requirements.txt 82 B
- examples/fastapi/test_webhook.py 3.8 KB runs code
- examples/nextjs/.env.example 131 B
- examples/nextjs/app/webhooks/sanity/route.ts 2.7 KB runs code
- examples/nextjs/package.json 513 B
- examples/nextjs/README.md 1.5 KB
- examples/nextjs/test/webhook.test.ts 3.3 KB runs code
- examples/nextjs/vitest.config.ts 140 B runs code
- references/overview.md 3.2 KB
- references/setup.md 2.7 KB
- references/verification.md 4.9 KB
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- yesterday First seen · 141 lines · 56 tokens per session scan A dc96d4e7c435
sanity-webhooks is a skill published in the GitHub repository hookdeck/webhook-skills (84 stars, last pushed yesterday), licensed MIT. It adds 56 tokens to every session and 1,687 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 72% identical to adyen-webhooks, differing in 174 lines, and is treated as a copy.
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