design-systems-frontend-architecture

design-systems-frontend-architecture is a skill for Claude Code, Codex from hueyexe/frontend-agent-skills. It costs 34 tokens per session (4,176 once invoked), scanned A, original, MIT.

Guidance for building frontend design systems: shared rules, reusable interface pieces, and documentation for how they should work. A frontend is the part of a website or app that users see and interact with.

In plain words
What is it for?
Use it for design tokens, component libraries, responsive layouts, CSS structure, accessibility states, design-to-code work, and design-system documentation.
Why use it?
It helps prevent inconsistent screens, repeated styling work, and components that become difficult to maintain as a product grows.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it for design tokens, component libraries, responsive layouts, CSS structure, accessibility states, design-to-code work, and design-system documentation.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/hueyexe/frontend-agent-skills/design-systems-frontend-architecture
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add hueyexe/frontend-agent-skills --skill design-systems-frontend-architecture
Clone the repo
git clone --depth 1 https://github.com/hueyexe/frontend-agent-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-systems-frontend-architecture

README.md
[![agentmods](https://agentmods.dev/badge/skills/hueyexe/frontend-agent-skills/design-systems-frontend-architecture/github.svg)](https://agentmods.dev/skills/hueyexe/frontend-agent-skills/design-systems-frontend-architecture)
Your own site
<a href="https://agentmods.dev/skills/hueyexe/frontend-agent-skills/design-systems-frontend-architecture"><img src="https://agentmods.dev/badge/skills/hueyexe/frontend-agent-skills/design-systems-frontend-architecture/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-systems-frontend-architecture

Your own site · 80×15
<a href="https://agentmods.dev/skills/hueyexe/frontend-agent-skills/design-systems-frontend-architecture"><img src="https://agentmods.dev/badge/skills/hueyexe/frontend-agent-skills/design-systems-frontend-architecture.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,176 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.04176
Opus 5 $0.00017 $0.02088
Sonnet 5 $0.00007 $0.00835
Haiku 4.5 $0.00003 $0.00418

Measured 12d ago against content hash 8878cf7b66a0, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

design-systems-frontend-architecture scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

design-systems-frontend-architecture/SKILL.md · 304 lines

How it starts

The opening of the file, as written. The whole thing — 304 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design Systems Frontend Architecture

Purpose

Help an agent convert UI, UX, product, and brand decisions into a durable frontend system: reusable components, tokens, layout rules, state behavior, documentation, governance, and implementation guidance that can scale across screens, teams, devices, and time.

Optimize for actual product work. Do not merely describe design systems. Produce decisions, defaults, component contracts, implementation guidance, critiques, and next steps the user can act on.

When to use this skill

Use this skill when the user asks for any of the following:

  • Design-system strategy, component libraries, pattern libraries, style guides, design tokens, UI kits, component audits, interface inventories, or governance.
  • UI critique, redesign, frontend implementation plans, component decomposition, responsive layout guidance, CSS architecture, or frontend maintainability.
  • Turning mockups, screenshots, UX flows, or product requirements into scalable frontend components.
  • Documentation for components, tokens, accessibility states, usage guidance, or design-to-code handoff.
  • Resolving inconsistency across UI surfaces, duplicated patterns, ad hoc styling, or component drift.

When not to use this skill

Do not use this skill as the primary lens when the task is mainly:

  • Broad UX research planning, ethnography, discovery interviews, market research, or product strategy not yet connected to UI/system decisions.
  • Visual art direction, illustration style, campaign creative, or brand identity creation unless the user is converting it into system rules.
  • Pure backend architecture, API design, data modeling, or infrastructure.
  • One-off static graphic design where reuse, accessibility, and frontend implementation do not matter.

Core principles

  1. Design systems, not pages. Scope effort by components, templates, content types, states, integrations, and behaviors rather than by page count.
  2. Think simultaneously in parts and wholes. Evaluate tokens, atoms, components, sections, templates, and real pages together. Do not design a component without checking how it works in realistic compositions and content.
  3. Separate function from perception. Treat functional patterns as behavioral/interface modules and perceptual patterns as the style, tone, motion, spacing, color, and type treatments that create product character.
  4. Start with purpose before abstraction. A component exists to solve a user or product problem. Do not create abstractions from visual similarity alone.
  5. Use shared language as infrastructure. Names, definitions, usage rules, and examples are part of the system, not decoration around it.
  6. Prefer reusable primitives, but preserve product distinctiveness. Consistency should reduce user effort and team waste; it should not erase useful brand expression or signature moments.
  7. Make the system the source of truth. Changes to shipped UI should update the component, token, or guideline where appropriate; avoid isolated hotfixes.
  8. Treat accessibility as a component contract. Semantics, keyboard behavior, focus, contrast, hit areas, error handling, and reduced-motion behavior must be specified with the pattern.
  9. Choose frontend architecture early enough to prevent debt, but keep it adaptable. Establish conventions before implementation spreads, then revise them intentionally as the product evolves.
  10. Document for use, not archival. Documentation must answer when to use a pattern, when not to use it, how it behaves, how it is implemented, and who owns it.

Read the full file on GitHub · 304 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 304 lines · 34 tokens per session scan A 8878cf7b66a0

Subscribe to this mod's changes

design-systems-frontend-architecture is a skill published in the GitHub repository hueyexe/frontend-agent-skills (10 stars, last pushed 1mo ago), licensed MIT. It adds 34 tokens to every session and 4,176 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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