s4h-cognition-cognitive-load

s4h-cognition-cognitive-load is a skill for Claude Code from human-avatar/skills-for-humanity. It costs 102 tokens per session (2,038 once invoked), scanned A, original, MIT.

A guide to reducing the amount of unnecessary information and complexity a person must hold in mind. It uses chunking, written aids, and clearer structure to make difficult material easier to think about.

In plain words
What is it for?
Use it when a design, process, explanation, or decision feels overwhelming or you keep losing track of where you are. It helps organize information, reduce clutter, and separate essential difficulty from avoidable complexity.
Why use it?
Working memory can handle only a limited number of pieces of information at once. This guide helps remove presentation-related confusion so mental effort can go toward the actual task.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: names the AskUserQuestion tool.

Part of the skills-for-humanity plugin — 197 skills, 1 hook shipped together

Good fit Use it when a design, process, explanation, or decision feels overwhelming or you keep losing track of where you are. It helps organize information, reduce clutter, and separate essential difficulty from avoidable complexity.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/human-avatar/skills-for-humanity/s4h-cognition-cognitive-load
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add human-avatar/skills-for-humanity --skill s4h-cognition-cognitive-load
Clone the repo
git clone --depth 1 https://github.com/human-avatar/skills-for-humanity

Made for: Claude Code.

Or install skills-for-humanity, the plugin that ships this one along with the rest of its 197 skills, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for s4h-cognition-cognitive-load

README.md
[![agentmods](https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-cognition-cognitive-load/github.svg)](https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-cognition-cognitive-load)
Your own site
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-cognition-cognitive-load"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-cognition-cognitive-load/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for s4h-cognition-cognitive-load

Your own site · 80×15
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-cognition-cognitive-load"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-cognition-cognitive-load.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 102 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,038 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00102 $0.02038
Opus 5 $0.00051 $0.01019
Sonnet 5 $0.00020 $0.00408
Haiku 4.5 $0.00010 $0.00204

Measured 13d ago against content hash 38b25a2c1db4, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

s4h-cognition-cognitive-load scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/s4h-cognition-cognitive-load/SKILL.md · 131 lines

How it starts

The opening of the file, as written. The whole thing — 131 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Cognition: Cognitive Load

Working memory is where thinking happens — and it is brutally limited. George Miller's landmark 1956 paper "The Magical Number Seven, Plus or Minus Two" established that the human working memory holds roughly seven chunks of information simultaneously. John Sweller's Cognitive Load Theory, developed in the 1980s and 1990s, gave this biological limit practical teeth: not all cognitive demands are equal, and the way information is presented and structured has a direct, measurable effect on whether working memory is overwhelmed or just well-used.

Sweller identified three types of cognitive load. Intrinsic load is the inherent complexity of the material itself — the number of interacting elements you must hold simultaneously to understand it. This is not reducible without changing what you're learning or deciding. Extraneous load is imposed by poor presentation, bad design, or unnecessary complexity — the information architecture overhead that has nothing to do with the actual task. This is waste, and it should be eliminated. Germane load is the productive cognitive effort that builds new schemas — the mental work of genuinely learning and integrating new material. The goal of cognitive load management is to eliminate extraneous, manage intrinsic through chunking, and protect germane.

This matters beyond education and training design. Any time you're trying to think clearly about something complex — designing a system, explaining a strategy, making a high-stakes decision — you are operating under cognitive load constraints. The person whose whiteboard is chaotic is not failing at organisation; they are failing at working memory management. The strategic plan that no one can remember after the meeting is not a communication failure; it is a cognitive load failure.


Your Process

Step 1: Define the Cognitive Task and User What is the specific cognitive task — what must be held in working memory to accomplish it? And who is doing it — what is their likely baseline expertise in this domain? (Expert schemas compress intrinsic load dramatically; novices experience raw element interactivity.)

Read the full file on GitHub · 131 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago First seen · 131 lines · 102 tokens per session scan A 38b25a2c1db4

Subscribe to this mod's changes

s4h-cognition-cognitive-load is a skill published in the GitHub repository human-avatar/skills-for-humanity (223 stars, last pushed 1mo ago), licensed MIT. It adds 102 tokens to every session and 2,038 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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