s4h-economics-margin

s4h-economics-margin is a skill for Claude Code from human-avatar/skills-for-humanity. It costs 109 tokens per session (1,865 once invoked), scanned A, original, MIT.

A decision-making method from economics that compares the cost and benefit of the next unit of work, rather than totals or averages. It also explains why money or effort already spent should not decide what to do next.

In plain words
What is it for?
Use it when deciding whether to expand, cut back, hire, produce more, add features, run another campaign, or continue an activity.
Why use it?
It helps avoid continuing a project only because resources have already been invested. It focuses decisions on the additional result and cost of doing more.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: names the AskUserQuestion tool.

Part of the skills-for-humanity plugin — 197 skills, 1 hook shipped together

Good fit Use it when deciding whether to expand, cut back, hire, produce more, add features, run another campaign, or continue an activity.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/human-avatar/skills-for-humanity/s4h-economics-margin
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add human-avatar/skills-for-humanity --skill s4h-economics-margin
Clone the repo
git clone --depth 1 https://github.com/human-avatar/skills-for-humanity

Made for: Claude Code.

Or install skills-for-humanity, the plugin that ships this one along with the rest of its 197 skills, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for s4h-economics-margin

README.md
[![agentmods](https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-economics-margin/github.svg)](https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-economics-margin)
Your own site
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-economics-margin"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-economics-margin/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for s4h-economics-margin

Your own site · 80×15
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-economics-margin"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-economics-margin.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 109 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,865 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00109 $0.01865
Opus 5 $0.00055 $0.00932
Sonnet 5 $0.00022 $0.00373
Haiku 4.5 $0.00011 $0.00186

Measured 13d ago against content hash b02f8e8e132c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

s4h-economics-margin scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/s4h-economics-margin/SKILL.md · 115 lines

How it starts

The opening of the file, as written. The whole thing — 115 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Economics: Marginal Thinking

The most important word in economics is marginal. Not average. Not total. Not what we have spent. The relevant question is always: what happens at the next unit? Should we hire one more engineer? Produce one more batch? Add one more feature? Run one more campaign? The answer depends on the marginal cost (what that next unit costs) compared to the marginal benefit (what that next unit produces). When marginal benefit exceeds marginal cost, do more. When it doesn't, stop.

This sounds obvious. In practice, organisations almost universally fail to apply it. They use average cost when they should use marginal cost. They treat past expenditure as a reason to continue when it is economically irrelevant. They ask "should we have done this?" instead of "should we do more?" Alfred Marshall embedded marginal analysis at the heart of neoclassical economics precisely because pre-marginal thinking — evaluating the total or average rather than the increment — systematically produces wrong decisions.

The sunk cost fallacy is the most costly failure of marginal thinking. Resources already spent cannot be recovered — they are irreversible. They therefore cannot and should not influence forward decisions. Yet Kahneman's research confirms that people weight sunk costs heavily: the pain of a loss already incurred motivates continued investment in failing projects far more than forward-looking analysis would justify. This skill's core move is to strip sunk costs from the analysis and restate the decision in purely forward-looking marginal terms.


Your Process

Step 1: Identify the margin Clarify what the decision is actually about. Is it: (a) whether to do one more unit of something, (b) how many units to produce/do/hire, (c) whether to continue an existing project or commitment, (d) how to allocate resources across competing uses? The answer determines what "marginal" means in this context.

Framing check: Confirm the decision and the relevant margin before continuing. State what you've identified in one sentence, then use AskUserQuestion:

  • Question: "I'm reading this as: [one-sentence framing — the decision and what unit is being considered at the margin]. Is that right?"
  • Header: "Framing"
  • Options:
    • Yes — proceed — framing is correct
    • Adjust — one element is off; user will correct it before you continue
    • Reframe — different situation than read; incorporate the correction before proceeding

Read the full file on GitHub · 115 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago First seen · 115 lines · 109 tokens per session scan A b02f8e8e132c

Subscribe to this mod's changes

s4h-economics-margin is a skill published in the GitHub repository human-avatar/skills-for-humanity (223 stars, last pushed 1mo ago), licensed MIT. It adds 109 tokens to every session and 1,865 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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