obliteratus

obliteratus is a skill for Claude Code, Codex from humanerd-drew/opencode-drewgent. It costs 103 tokens per session (3,946 once invoked), scanned A, a copy of obliteratus, MIT.

A command-line toolkit for studying and removing refusal behavior from open-weight language models, such as Llama, Qwen, and Mistral. It changes model weights without retraining or fine-tuning.

In plain words
What is it for?
For researchers and developers analyzing refusal mechanisms or experimenting with modified open-weight models using OBLITERATUS methods.
Why use it?
It helps test how a model’s refusal behavior works and create versions with fewer built-in refusals. The input does not describe safety controls for the resulting models.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is huggingface-cli upload <username>/<model-name>-abliterated ./abliterated-models/<model>.

Good fit For researchers and developers analyzing refusal mechanisms or experimenting with modified open-weight models using OBLITERATUS methods.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/humanerd-drew/opencode-drewgent
agentmods
npx agentmods add skills/humanerd-drew/opencode-drewgent/obliteratus

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for obliteratus

README.md
[![agentmods](https://agentmods.dev/badge/skills/humanerd-drew/opencode-drewgent/obliteratus.svg)](https://agentmods.dev/skills/humanerd-drew/opencode-drewgent/obliteratus)
Your own site
<a href="https://agentmods.dev/skills/humanerd-drew/opencode-drewgent/obliteratus"><img src="https://agentmods.dev/badge/skills/humanerd-drew/opencode-drewgent/obliteratus.svg" alt="Measured on agentmods" height="20"></a>
Per session 103 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,946 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 83% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00103 $0.03946
Opus 5 $0.00051 $0.01973
Sonnet 5 $0.00021 $0.00789
Haiku 4.5 $0.00010 $0.00395

Measured 3d ago against content hash 723208d3b72a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

obliteratus scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

83% identical to obliteratus — 28 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/mlops/inference/obliteratus/SKILL.md · 337 lines

How it starts

The opening of the file, as written. The whole thing — 337 lines — stays where its author put it; the contents beside it link to each section on GitHub.

OBLITERATUS Skill

Remove refusal behaviors (guardrails) from open-weight LLMs without retraining or fine-tuning. Uses mechanistic interpretability techniques — including diff-in-means, SVD, whitened SVD, LEACE concept erasure, SAE decomposition, Bayesian kernel projection, and more — to identify and surgically excise refusal directions from model weights while preserving reasoning capabilities.

License warning: OBLITERATUS is AGPL-3.0. NEVER import it as a Python library. Always invoke via CLI (obliteratus command) or subprocess. This keeps {{AGENT_NAME}} Agent's MIT license clean.

When to Use This Skill

Trigger when the user:

  • Wants to "uncensor" or "abliterate" an LLM
  • Asks about removing refusal/guardrails from a model
  • Wants to create an uncensored version of Llama, Qwen, Mistral, etc.
  • Mentions "refusal removal", "abliteration", "weight projection"
  • Wants to analyze how a model's refusal mechanism works
  • References OBLITERATUS, abliterator, or refusal directions

Step 1: Installation

Check if already installed:

obliteratus --version 2>/dev/null && echo "INSTALLED" || echo "NOT INSTALLED"

If not installed, clone and install from GitHub:

git clone https://github.com/elder-plinius/OBLITERATUS.git
cd OBLITERATUS
pip install -e .
# For Gradio web UI support:
# pip install -e ".[spaces]"

IMPORTANT: Confirm with user before installing. This pulls in ~5-10GB of dependencies (PyTorch, Transformers, bitsandbytes, etc.).

Step 2: Check Hardware

Before anything, check what GPU is available:

python3 -c "
import torch
if torch.cuda.is_available():
    gpu = torch.cuda.get_device_name(0)
    vram = torch.cuda.get_device_properties(0).total_memory / 1024**3
    print(f'GPU: {gpu}')
    print(f'VRAM: {vram:.1f} GB')
    if vram < 4: print('TIER: tiny (models under 1B)')
    elif vram < 8: print('TIER: small (models 1-4B)')
    elif vram < 16: print('TIER: medium (models 4-9B with 4bit quant)')
    elif vram < 32: print('TIER: large (models 8-32B with 4bit quant)')
    else: print('TIER: frontier (models 32B+)')
else:
    print('NO GPU - only tiny models (under 1B) on CPU')
"

Read the full file on GitHub · 337 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 337 lines · 0 tokens per session scan A 723208d3b72a

Subscribe to this mod's changes

obliteratus is a skill published in the GitHub repository humanerd-drew/opencode-drewgent (2 stars, last pushed 1mo ago), licensed MIT. It adds 103 tokens to every session and 3,946 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. It is 83% identical to obliteratus, differing in 28 lines, and is treated as a copy.

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