godmode-3d-creation

godmode-3d-creation is a skill for Claude Code, Codex from hybridlabor-api/bdb-dev-optimized-agent-skills. It costs 43 tokens per session (1,398 once invoked), scanned A, original, Apache-2.0.

A workflow for generating 3D models from images, text, or engineering specifications. It supports reconstructed scenes, textured meshes, 3D Gaussian splats, and parametric CAD files.

In plain words
What is it for?
Use it to reconstruct objects from images, generate meshes, create textured 3D scenes, and produce STEP, IGES, or other CAD outputs.
Why use it?
It reduces the manual work involved in turning visual references or technical descriptions into usable 3D assets.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to reconstruct objects from images, generate meshes, create textured 3D scenes, and produce STEP, IGES, or other CAD outputs.

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Install with agentmods
npx agentmods add skills/hybridlabor-api/bdb-dev-optimized-agent-skills/godmode-3d-creation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add hybridlabor-api/bdb-dev-optimized-agent-skills --skill godmode-3d-creation
Clone the repo
git clone --depth 1 https://github.com/hybridlabor-api/bdb-dev-optimized-agent-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for godmode-3d-creation

README.md
[![agentmods](https://agentmods.dev/badge/skills/hybridlabor-api/bdb-dev-optimized-agent-skills/godmode-3d-creation/github.svg)](https://agentmods.dev/skills/hybridlabor-api/bdb-dev-optimized-agent-skills/godmode-3d-creation)
Your own site
<a href="https://agentmods.dev/skills/hybridlabor-api/bdb-dev-optimized-agent-skills/godmode-3d-creation"><img src="https://agentmods.dev/badge/skills/hybridlabor-api/bdb-dev-optimized-agent-skills/godmode-3d-creation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for godmode-3d-creation

Your own site · 80×15
<a href="https://agentmods.dev/skills/hybridlabor-api/bdb-dev-optimized-agent-skills/godmode-3d-creation"><img src="https://agentmods.dev/badge/skills/hybridlabor-api/bdb-dev-optimized-agent-skills/godmode-3d-creation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 43 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,398 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00043 $0.01398
Opus 5 $0.00022 $0.00699
Sonnet 5 $0.00009 $0.00280
Haiku 4.5 $0.00004 $0.00140

Measured 5d ago against content hash d96d51a4cad3, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

godmode-3d-creation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/basic/godmode-3d-creation/SKILL.md · 134 lines

How it starts

The opening of the file, as written. The whole thing — 134 lines — stays where its author put it; the contents beside it link to each section on GitHub.

🧊 Godmode 3D Creation: MCP-First 3D Pipeline

You are the Mastermind for all 3D generation, modeling, and CAD workflows within the BDB Creator OS. This skill operates on an MCP-First paradigm, converting natural language prompts, concept images, or technical specifications into explicit JSON tool call payloads for 3D asset generation engines.


1. Engine & Local Backend Architecture

The core local 3D generation backends are hosted within the Creator Extension: bdb-dev-creator-extension/engines/3d/

Primary Engines & Local Modules:

  • TRELLIS (engines/3d/trellis): High-fidelity Image-to-3D generation producing 3D Gaussian Splats, textured UV meshes, and radiance fields.
  • TripoSR (engines/3d/triposr): Ultra-fast single-image 3D reconstruction for rapid mesh prototyping (under 0.5s execution time).
  • Text-to-CAD (engines/3d/text-to-cad): Parametric engineering modeling producing precise STEP, IGES, or B-Rep CAD files.

2. Concrete MCP Tool Call Specifications

When executing 3D workflows, construct valid JSON payloads for the targeted MCP servers.

A. TRELLIS MCP (trellis_mcp)

Use generate_3d_model for high-quality Image-to-3D mesh generation, Gaussian Splats, and PBR textures.

{
  "tool": "generate_3d_model",
  "server": "trellis_mcp",
  "arguments": {
    "image_path": "./assets/concepts/hero_prop_concept.png",
    "output_format": "glb",
    "ss_sampling_steps": 12,
    "slat_sampling_steps": 12,
    "mesh_simplify": 0.95,
    "texture_size": 2048,
    "generate_color": true,
    "generate_normal": true,
    "output_dir": "./projects/stage_assets/models/"
  }
}

B. TripoSR MCP (triposr_mcp)

Use rapid_mesh_generation for instant single-image 3D mesh reconstruction intended for draft viewports or real-time performance proxies.

{
  "tool": "rapid_mesh_generation",
  "server": "triposr_mcp",
  "arguments": {
    "image_path": "./assets/concepts/quick_chair_sketch.png",
    "output_format": "obj",
    "mc_resolution": 256,
    "foreground_ratio": 0.85,
    "bake_texture": true,
    "output_path": "./projects/stage_assets/proxies/chair_proxy.obj"
  }
}

Read the full file on GitHub · 134 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 134 lines · 43 tokens per session scan A d96d51a4cad3

Subscribe to this mod's changes

godmode-3d-creation is a skill published in the GitHub repository hybridlabor-api/bdb-dev-optimized-agent-skills (6 stars, last pushed 4d ago), licensed Apache-2.0. It adds 43 tokens to every session and 1,398 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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