brainstorm

brainstorm is a skill for Claude Code, Codex from hyperb1iss/hyperskills. It costs 67 tokens per session (2,802 once invoked), scanned A, original, MIT.

A structured method for exploring ideas and choosing a direction for new features, projects, architecture decisions, or designs.

In plain words
What is it for?
It helps clarify a brief, explore alternatives, connect related ideas, select an approach, and revisit decisions when new information appears.
Why use it?
It separates generating many possibilities from selecting among them, helping teams avoid settling on the first idea before understanding the problem.

Skill for Claude CodeCodex

Part of the hyperskills plugin — 18 skills shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/hyperb1iss/hyperskills/brainstorm
Any agent
npx skills add hyperb1iss/hyperskills --skill brainstorm
Clone the repo
git clone --depth 1 https://github.com/hyperb1iss/hyperskills

Made for: Claude Code, Codex.

Or install hyperskills, the plugin that ships this one along with the rest of its 18 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for brainstorm

README.md
[![agentmods](https://agentmods.dev/badge/skills/hyperb1iss/hyperskills/brainstorm.svg)](https://agentmods.dev/skills/hyperb1iss/hyperskills/brainstorm)
Your own site
<a href="https://agentmods.dev/skills/hyperb1iss/hyperskills/brainstorm"><img src="https://agentmods.dev/badge/skills/hyperb1iss/hyperskills/brainstorm.svg" alt="Measured on agentmods" height="20"></a>
Per session 67 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,802 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00067 $0.02802
Opus 5 $0.00034 $0.01401
Sonnet 5 $0.00013 $0.00560
Haiku 4.5 $0.00007 $0.00280

Measured 4d ago against content hash f24b9ffbb550, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

brainstorm scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/brainstorm/SKILL.md · 197 lines

How it starts

The opening of the file, as written. The whole thing — 197 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Collaborative Brainstorming

Structured ideation using the Double Diamond model, grounded in persistent memory. Mined from 100+ real brainstorming sessions across production projects.

Core insight: AI excels at divergent phases (volume, cross-domain connections). Humans excel at convergent phases (judgment, selection). Separating the two, and using Sibyl to avoid re-exploring solved problems, is the shape that consistently produces useful brainstorms.

How to read this skill: the diamond is a rhythm, not a gate. Phases revisit when new information changes the frame, and most real brainstorms are Quick Mode. The table below picks the mode before any phase starts.

Reading the Brief

The brief tells you how wide to go. Read its signals before choosing a mode.

Signal in the brief Mode it selects
Stakes + uncertainty + an open question ("i'm terrified to announce...", "let's get weird!") Go wide: exploration is the deliverable, not a plan
Crisp problem, known options Quick mode; ceremony scales inversely with brief clarity
Risk or hardening framing ("get evil", "get gnarly") Adversarial depth; generic-but-safe findings read as under-delivery
"Build it" / momentum words Not a brainstorm: exit to implementation

Phase 1: GROUND (Memory-First)

Lean on existing knowledge before generating new ideas. The cost of a Sibyl search is low; the cost of re-discovering a pattern we already learned is high.

Common moves

Read the full file on GitHub · 197 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 197 lines · 67 tokens per session scan A f24b9ffbb550

Subscribe to this mod's changes

brainstorm is a skill published in the GitHub repository hyperb1iss/hyperskills (31 stars, last pushed 8d ago), licensed MIT. It adds 67 tokens to every session and 2,802 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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