e2e-debug

e2e-debug is a skill for Claude Code, Codex from iamcxa/kc-claude-plugins. It costs 48 tokens per session (6,315 once invoked), scanned A, original, MIT.

A browser-based workflow for finding frontend runtime bugs by adding temporary logging to code, observing the results, and removing the added logs afterward.

In plain words
What is it for?
Use it to investigate frontend bugs in a browser, test a suspected code path, observe runtime values, and clean up temporary probes.
Why use it?
It helps trace what happens inside a running web page when the cause of a bug is not clear from the source code alone. Cleanup prevents debugging code from being left behind.

Skill for Claude CodeCodex

Installs and runs on its own, but its text points at files inside its plugin — anything it tells you to read at a ${CLAUDE_PLUGIN_ROOT} path is only there once the plugin is installed. Installing the plugin gets both.

Part of the e2e-pipeline plugin — 11 skills, 8 agents, 2 hooks shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/iamcxa/kc-claude-plugins/e2e-debug
Any agent
npx skills add iamcxa/kc-claude-plugins --skill e2e-debug
Clone the repo
git clone --depth 1 https://github.com/iamcxa/kc-claude-plugins

Made for: Claude Code, Codex.

Or install e2e-pipeline, the plugin that ships this one along with the rest of its 11 skills, 8 agents, 2 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for e2e-debug

README.md
[![agentmods](https://agentmods.dev/badge/skills/iamcxa/kc-claude-plugins/e2e-debug.svg)](https://agentmods.dev/skills/iamcxa/kc-claude-plugins/e2e-debug)
Your own site
<a href="https://agentmods.dev/skills/iamcxa/kc-claude-plugins/e2e-debug"><img src="https://agentmods.dev/badge/skills/iamcxa/kc-claude-plugins/e2e-debug.svg" alt="Measured on agentmods" height="20"></a>
Per session 48 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 6,315 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00048 $0.06315
Opus 5 $0.00024 $0.03157
Sonnet 5 $0.00010 $0.01263
Haiku 4.5 $0.00005 $0.00632

Measured 4d ago against content hash 39da13a101c2, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

e2e-debug scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

e2e-pipeline/skills/e2e-debug/SKILL.md · 547 lines

How it starts

The opening of the file, as written. The whole thing — 547 lines — stays where its author put it; the contents beside it link to each section on GitHub.

E2E Debug — Inject-Observe-Cleanup Orchestrator

Debug frontend runtime bugs by injecting console.log probes into suspect code, observing their output in a browser, diagnosing root cause, and cleaning up all injections. Runs in main context. Dispatches only one agent: e2e-debug-observe.

Invariant: Phase 4 (Cleanup) MUST execute regardless of any failure in prior phases. Treat every phase after Phase 1 as if wrapped in try/finally where finally = Phase 4.

Invocation

/e2e-debug "<bug description>"                                              # standalone (UC1)
/e2e-debug --url <url> --suspect "<file>"                                   # standalone with hints
/e2e-debug --experiment --inject '[...]' --steps "..." --url <url>          # experiment (UC2)
/e2e-debug --continue                                                       # next round with previous context
/e2e-debug --cleanup                                                        # force cleanup of residual injections
/e2e-debug --cleanup --teardown                                               # cleanup + shutdown observer + delete team
Arg Effect
"<description>" Bug description — used for hypothesis formation
--url <url> Target URL for browser observation
--suspect "<file>" File(s) to focus analysis on (comma-separated)
--experiment Experiment mode — skip analysis, injection points pre-specified by caller
--inject '[...]' JSON array of injection specs (experiment mode only)
--steps "..." Reproduction steps as semicolon-separated string (experiment mode only)
--headed Open visible browser — user can see and optionally log in before agent continues
--headless Force headless browser (override Teams mode default)
--model sonnet|haiku|opus Model for observer agent (default: haiku). Observer does browser interaction, not reasoning — haiku is cost-effective. Use --model sonnet for diagnostic-heavy sessions.
--continue Resume from previous round's conclusions
--cleanup Force cleanup — skip all phases, run Phase 4 only
--no-teams Force subagent mode even when Agent Teams is available
--teardown With --cleanup: also shutdown observer teammate and delete team. Ignored without --cleanup.

Read the full file on GitHub · 547 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 547 lines · 48 tokens per session scan A 39da13a101c2

Subscribe to this mod's changes

e2e-debug is a skill published in the GitHub repository iamcxa/kc-claude-plugins (3 stars, last pushed today), licensed MIT. It adds 48 tokens to every session and 6,315 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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