e2e-walkthrough

e2e-walkthrough is a skill for Claude Code from iamcxa/kc-claude-plugins. It costs 54 tokens per session (5,769 once invoked), scanned A, original, MIT.

An interactive browser walkthrough for exploring user-interface flows with a person guiding the process. It can inspect screens, support visual quality checks, and record the walkthrough as a reusable flow.

In plain words
What is it for?
It helps explore a site, review layout and responsive behaviour, follow paths related to a pull request or issue, and record demos or walkthrough videos.
Why use it?
It helps investigate unfamiliar features or diagnose automated end-to-end checks when written tests do not explain what went wrong.

Skill for Claude Code

Written for Claude Code: ${CLAUDE_PLUGIN_ROOT} variable.

Runs only inside its plugin — its command needs a path that Claude Code sets for a plugin’s own hooks and for nothing else. Install the plugin, not this.

Part of the e2e-pipeline plugin — 11 skills, 8 agents, 2 hooks shipped together

Good fit It helps explore a site, review layout and responsive behaviour, follow paths related to a pull request or issue, and record demos or walkthrough videos.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

This one installs as part of its plugin. Adding the marketplace and installing the plugin brings it with everything else the plugin ships.

Claude Code
/plugin marketplace add iamcxa/kc-claude-plugins
Claude Code
/plugin install e2e-pipeline

Made for: Claude Code.

Or install e2e-pipeline, the plugin that ships this one along with the rest of its 11 skills, 8 agents, 2 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for e2e-walkthrough

README.md
[![agentmods](https://agentmods.dev/badge/skills/iamcxa/kc-claude-plugins/e2e-walkthrough.svg)](https://agentmods.dev/skills/iamcxa/kc-claude-plugins/e2e-walkthrough)
Your own site
<a href="https://agentmods.dev/skills/iamcxa/kc-claude-plugins/e2e-walkthrough"><img src="https://agentmods.dev/badge/skills/iamcxa/kc-claude-plugins/e2e-walkthrough.svg" alt="Measured on agentmods" height="20"></a>
Per session 54 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,769 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00054 $0.05769
Opus 5 $0.00027 $0.02884
Sonnet 5 $0.00011 $0.01154
Haiku 4.5 $0.00005 $0.00577

Measured 7d ago against content hash 14677440c0bc, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

e2e-walkthrough scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

curl -s -o /dev/null -w "%{http_code}" <base_url>
e2e-pipeline/skills/e2e-walkthrough/SKILL.md · 410 lines

How it starts

The opening of the file, as written. The whole thing — 410 lines — stays where its author put it; the contents beside it link to each section on GitHub.

E2E Walkthrough — Interactive UI Exploration

Human-agent collaborative browser walkthrough with trace recording, health monitoring, and reusable flow output.

Role

Interactive human-in-the-loop browser exploration. Use this when:

  • Exploring unknown features — no spec, discovering what the app does
  • Visual QA — subjective design review, layout inspection, responsive check
  • Debug escape hatch — automated /e2e-flow --verify failed, need human eyes
  • Demo recording — walkthrough with human narration for stakeholders

For automated flow generation → /e2e-flow For automated flow verification → /e2e-flow --verify-only For smoke testing → /e2e-flow --smoke

Pipeline Context

/e2e-map       -> mapping.yaml    (map)
/e2e-walkthrough -> flow.yaml     (explore with human)
/e2e-test      -> report.md       (replay with monitoring)

Invocation

/e2e-walkthrough [context] [--mode guided|step|auto] [--sites name1,name2] [--pr N] [--issue ID] [--no-video]
Entry point Behavior
--pr 940 Read PR diff, propose path covering changed UI
--issue DRC-2811 Read issue, propose path for the feature
Free text Use mapping + codebase to propose path
--page org-settings Explore all mapped elements on that page
--sites admin,portal Cross-site walkthrough using named mappings
--no-video Skip screen recording (default: recording ON)

Not a walkthrough flag: --verify, --verify-only, --smoke → redirect to /e2e-flow with appropriate flag. Walkthrough is interactive exploration, not automated verification.

Discover Mapping (BLOCKING — must complete before proceeding)

  1. Look for .claude/e2e/mappings/*.yaml
  2. One file: use it. Read app, base_url, auth from the mapping.
  3. Multiple files: list them (show filename, app, base_url for each), ask user which to use (or accept --mapping <name>). After selection, use ONLY the chosen mapping — do not reference pages/elements from other mapping files.
  4. None: "No mapping files found in .claude/e2e/mappings/. Mappings define page structure, selectors, and auth config that walkthroughs depend on. Run /e2e-map to create one first." Stop — do NOT continue to Pre-Flight. "Exploration mode" and "discovery" are NOT reasons to skip mapping — mappings provide base_url, auth config, and page structure that walkthroughs depend on even for open-ended exploration.
  5. If mapping YAML fails to parse: report the parse error with line number and stop. "Mapping file <path> has invalid YAML at line N. Fix the syntax error or re-run /e2e-map to regenerate."

Read the full file on GitHub · 410 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 410 lines · 54 tokens per session scan A 14677440c0bc

Subscribe to this mod's changes

e2e-walkthrough is a skill published in the GitHub repository iamcxa/kc-claude-plugins (3 stars, last pushed yesterday), licensed MIT. It adds 54 tokens to every session and 5,769 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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