Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/iamk77/skill/plumbnpx skills add IamK77/Skill --skill plumbgit clone --depth 1 https://github.com/IamK77/SkillWhat it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00246 | $0.05232 |
| Opus 5 | $0.00123 | $0.02616 |
| Sonnet 5 | $0.00049 | $0.01046 |
| Haiku 4.5 | $0.00025 | $0.00523 |
Grade A, and why
plumb scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 168 lines — stays where its author put it; the contents beside it link to each section on GitHub.
plumb
!checklist init ${CLAUDE_SKILL_DIR} --force
The goal of good code is not "it runs" — it is staying cheap to read and change, which is the same as managing complexity. That picks up the number the husbandry skill leaves you with: maintenance is 60–80% of cost, and nearly all of it is spent reading and changing code. So the one sentence under everything here is the oldest one in the craft: code is written for humans to read, and only incidentally for a machine to run. Every technique below — naming, function shape, abstraction, the trust-chain discipline, smell-hunting — serves legibility and changeability, nothing else. This skill is the plumb line you hold against code to see whether it is true: it audits code for craft (and guides you to write it craft-grade) across six gated stages, and it will not advance past a GATE until the checklist tool clears it.
One stance first, because it governs every judgment downstream: these are guidance, not dogma. Clean Code, SOLID, the design patterns — each has supporters and critics, and over-applying any one of them is its own defect. The craft is judgment, not rule-recitation: the test for every technique is always the same — does this make the code clearer and cheaper to change, or just more rule-compliant? A codebase contorted to satisfy SOLID, or drowned in patterns it didn't need, is worse than the plain version it replaced. This is the suite's recurring "X is a means, not an end," aimed at code itself.
Craft is where the agent era bites in a quiet, compounding way:
- The agent writes clever, not clear. It produces plausible, dense, "elegant" code by default — and feels no cost reading it back, because it re-reads anything instantly. So nothing in its instinct steers toward the boring, obvious version the next reader needs. Boring is the goal: simple, clear, predictable, legible at a glance — not clever.
- The agent is now the next reader. The default reader of this code is a fresh agent session (or future-you) with no context — only the source and the docs. Cleverness, a vague name, a stale comment, a sprawling function each tax that reader directly, and the agent that wrote them felt none of it.
- The agent over-abstracts and under-names. It reaches for a premature abstraction, a pattern, a SOLID-shaped split because it pattern-matches "good engineering" — and names things
data,handle,process,tmpbecause a precise name earns no green. Both make the code harder to read while looking sophisticated. - The agent leaves the trust-chain escape hatches.
Any,cast,isinstance,getattr(and their cross-language family) are where a static guarantee the tool could have proven gets downgraded to "trust me" or "decide at runtime" — and the agent scatters them through core logic because each one makes the immediate thing work. They are its tells.
So the rule that governs this skill: optimize for the next reader, not the machine and not your own cleverness — and prove craft by judgment, not by rule-compliance.
Discipline: finish every GATE before the next stage. GATEs are hard — never skip, batch past, or self-certify a stage you have not done. The checklist tool enforces the order; let it. Commands address stages by name.
Read references/agent-era-shifts.md first — it is the heart: what each craft practice becomes once the code is written by something that writes clever-not-clear, over-abstracts, names vaguely, and reads its own output back for free. If $ARGUMENTS is a genuine throwaway, this machinery is overkill — say so; the craft bar is sized to how long the code must stay legible.
Speak the user's language. Craft judgments are trade-offs the user often owns (is this abstraction worth it, is this clever line acceptable here, is this debt we accept). Read their fluency and gloss a term on first use (code smell, DRY/AHA, SOLID, a design pattern, parse-don't-validate, primitive obsession). A craft "finding" the user can't evaluate is a style opinion imposed, not a judgment shared.
What ships with it
11 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- .checklist.yml 7.0 KB
- LICENSE 11 KB
- NOTICE 646 B
- references/abstraction-and-design.md 22 KB
- references/agent-era-shifts.md 25 KB
- references/craft-stance.md 20 KB
- references/decision-tree.md 13 KB
- references/functions-and-flow.md 25 KB
- references/naming.md 14 KB
- references/smells-and-trust-chains.md 39 KB
- references/testability-and-disposition.md 23 KB
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago First seen · 168 lines · 246 tokens per session scan A 5f67811d4885
plumb is a skill published in the GitHub repository IamK77/Skill (2 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 246 tokens to every session and 5,232 once invoked, about $0.0012 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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