Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add IAPro-Community/Orquestrador-Maestro --skill skill-design-engineering-craftgit clone --depth 1 https://github.com/IAPro-Community/Orquestrador-MaestroWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/iapro-community/orquestrador-maestro/skill-design-engineering-craft)<a href="https://agentmods.dev/skills/iapro-community/orquestrador-maestro/skill-design-engineering-craft"><img src="https://agentmods.dev/badge/skills/iapro-community/orquestrador-maestro/skill-design-engineering-craft/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/iapro-community/orquestrador-maestro/skill-design-engineering-craft"><img src="https://agentmods.dev/badge/skills/iapro-community/orquestrador-maestro/skill-design-engineering-craft.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00000 | $0.00673 |
| Opus 5.5 | $0.00000 | $0.00269 |
| Sonnet 5.5 | $0.00000 | $0.00135 |
| Haiku 4.5 | $0.00000 | $0.00067 |
Grade A, and why
skill-design-engineering-craft scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 17d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 73 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Design Engineering Craft
Use after the product structure and visual direction are sufficiently clear. This is an implementation-craft skill, not a redesign generator.
Own
- optical alignment and visual balance;
- typography rhythm, line-height, measure, weights, labels, and numerical alignment;
- spacing rhythm and density;
- border, radius, divider, shadow, elevation, and surface hierarchy;
- icon sizing, stroke, baseline, and icon-text relationships;
- control geometry, hit areas, row heights, field rhythm, and button composition;
- realistic component states and microcopy;
- responsive details that commonly make otherwise-correct UIs feel unfinished;
- consistency between CSS/design tokens and the rendered surface.
Do Not Own
- app-wide IA/journey planning: use
skill-product-ux-architecture; - new art direction/design language: use
skill-open-design-ui; - audit-only critique: use
skill-impeccable; - motion-system decisions: use
skill-motion-design-principles.
Craft Pass
- Capture or inspect the rendered baseline before changing code.
- Identify the visual hierarchy and the elements that must visually align even when their boxes do not mathematically align.
- Check type roles, cap-height relationships, number alignment, truncation, wrapping, and long/localized strings.
- Normalize spacing around relationships, not arbitrary multiples. Distinguish intra-component, inter-component, section, and page spacing.
- Audit surfaces: avoid too many elevations, nested cards, unnecessary borders, washed-out text, and inconsistent radii.
- Inspect icons and controls at real size. Correct optical centering, stroke mismatch, text/icon gaps, and touch targets.
- Review every affected state: default, hover, focus-visible, active, selected, disabled, loading, empty, error, success, pending.
- Validate representative mobile/tablet/desktop widths and realistic data.
- Prefer existing tokens. If a new token is necessary, make it semantic and reusable.
- Compare before/after renders and remove changes that add style without improving comprehension or finish.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 17d ago First seen · 73 lines · 0 tokens per session scan A f8235c3889d6
skill-design-engineering-craft is a skill published in the GitHub repository IAPro-Community/Orquestrador-Maestro (58 stars, last pushed today), licensed Apache-2.0. It costs nothing until one of its globs matches a file; then it loads 673 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-30.
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