fixing-accessibility

fixing-accessibility is a skill for Claude Code, Codex from ibelick/ui-skills. It costs 45 tokens per session (1,038 once invoked), scanned A, original, MIT.

A checklist and review workflow for making web interfaces accessible to people using keyboards, screen readers, or other assistive technology.

In plain words
What is it for?
It helps audit or fix buttons, links, inputs, menus, dialogs, tabs, dropdowns, forms, validation messages, focus behavior, and other interactive HTML.
Why use it?
It identifies problems such as missing labels, unusable keyboard controls, poor focus handling, low contrast, and unclear form errors before they block users.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It helps audit or fix buttons, links, inputs, menus, dialogs, tabs, dropdowns, forms, validation messages, focus behavior, and other interactive HTML.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ibelick/ui-skills/fixing-accessibility
About the project

UI Skills is a collection of skills and lessons for design engineers working on user interfaces. Developers and coding agents use it through a command-line interface or MCP tools to browse and retrieve design-engineering guidance. The catalogue add-ons contain selected UI skills and an instruction for using them.

ibelick/ui-skills · 8,224 stars · on GitHub · ui-skills.com

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ibelick/ui-skills --skill fixing-accessibility
Clone the repo
git clone --depth 1 https://github.com/ibelick/ui-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for fixing-accessibility

README.md
[![agentmods](https://agentmods.dev/badge/skills/ibelick/ui-skills/fixing-accessibility.svg)](https://agentmods.dev/skills/ibelick/ui-skills/fixing-accessibility)
Your own site
<a href="https://agentmods.dev/skills/ibelick/ui-skills/fixing-accessibility"><img src="https://agentmods.dev/badge/skills/ibelick/ui-skills/fixing-accessibility.svg" alt="Measured on agentmods" height="20"></a>
Per session 45 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,038 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 18 Mar 2026
  • Snyk pass 19 Feb 2026
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00045 $0.01038
Opus 5 $0.00023 $0.00519
Sonnet 5 $0.00009 $0.00208
Haiku 4.5 $0.00005 $0.00104

Measured 8d ago against content hash 549261e8a53b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

fixing-accessibility scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

skills/fixing-accessibility/SKILL.md · 136 lines

How it starts

The opening of the file, as written. The whole thing — 136 lines — stays where its author put it; the contents beside it link to each section on GitHub.

fixing-accessibility

Fix accessibility issues.

how to use

  • /fixing-accessibility Apply these constraints to any UI work in this conversation.

  • /fixing-accessibility <file> Review the file against all rules below and report:

    • violations (quote the exact line or snippet)
    • why it matters (one short sentence)
    • a concrete fix (code-level suggestion)

Do not rewrite large parts of the UI. Prefer minimal, targeted fixes.

when to apply

Reference these guidelines when:

  • adding or changing buttons, links, inputs, menus, dialogs, tabs, dropdowns
  • building forms, validation, error states, helper text
  • implementing keyboard shortcuts or custom interactions
  • working on focus states, focus trapping, or modal behavior
  • rendering icon-only controls
  • adding hover-only interactions or hidden content

rule categories by priority

priority category impact
1 accessible names critical
2 keyboard access critical
3 focus and dialogs critical
4 semantics high
5 forms and errors high
6 announcements medium-high
7 contrast and states medium
8 media and motion low-medium
9 tool boundaries critical

quick reference

1. accessible names (critical)

  • every interactive control must have an accessible name
  • icon-only buttons must have aria-label or aria-labelledby
  • every input, select, and textarea must be labeled
  • links must have meaningful text (no “click here”)
  • decorative icons must be aria-hidden

2. keyboard access (critical)

  • do not use div or span as buttons without full keyboard support
  • all interactive elements must be reachable by Tab
  • focus must be visible for keyboard users
  • do not use tabindex greater than 0
  • Escape must close dialogs or overlays when applicable

3. focus and dialogs (critical)

  • modals must trap focus while open
  • restore focus to the trigger on close
  • set initial focus inside dialogs
  • opening a dialog should not scroll the page unexpectedly

Read the full file on GitHub · 136 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 136 lines · 45 tokens per session scan A 549261e8a53b

Subscribe to this mod's changes

fixing-accessibility is a skill published in the GitHub repository ibelick/ui-skills (8,224 stars, last pushed 2d ago), licensed MIT. It adds 45 tokens to every session and 1,038 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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