Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add ihatesea69/HieuNghi-AI-Skills --skill wp-interactivity-apigit clone --depth 1 https://github.com/ihatesea69/HieuNghi-AI-SkillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/ihatesea69/hieunghi-ai-skills/wp-interactivity-api)<a href="https://agentmods.dev/skills/ihatesea69/hieunghi-ai-skills/wp-interactivity-api"><img src="https://agentmods.dev/badge/skills/ihatesea69/hieunghi-ai-skills/wp-interactivity-api/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/ihatesea69/hieunghi-ai-skills/wp-interactivity-api"><img src="https://agentmods.dev/badge/skills/ihatesea69/hieunghi-ai-skills/wp-interactivity-api.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00051 | $0.01431 |
| Opus 5 | $0.00026 | $0.00715 |
| Sonnet 5 | $0.00010 | $0.00286 |
| Haiku 4.5 | $0.00005 | $0.00143 |
Grade A, and why
wp-interactivity-api scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to wp-interactivity-api — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 180 lines — stays where its author put it; the contents beside it link to each section on GitHub.
WP Interactivity API
When to use
Use this skill when the user mentions:
- Interactivity API,
@wordpress/interactivity, data-wp-interactive,data-wp-on--*,data-wp-bind--*,data-wp-context,- block
viewScriptModule/ module-based view scripts, - hydration issues or “directives don’t fire”.
Inputs required
- Repo root + triage output (
wp-project-triage). - Which block/theme/plugin surfaces are affected (frontend, editor, both).
- Any constraints: WP version, whether modules are supported in the build.
Procedure
1) Detect existing usage + integration style
Search for:
data-wp-interactive@wordpress/interactivityviewScriptModule
Decide:
- Is this a block providing interactivity via
block.jsonview script module? - Is this theme-level interactivity?
- Is this plugin-side “enhance existing markup” usage?
If you’re creating a new interactive block (not just debugging), prefer the official scaffold template:
@wordpress/create-block-interactive-template(via@wordpress/create-block)
2) Identify the store(s)
Locate store definitions and confirm:
- state shape,
- actions (mutations),
- callbacks/event handlers used by
data-wp-on--*.
3) Server-side rendering (best practice)
Pre-render HTML on the server before outputting to ensure:
- Correct initial state in the HTML before JavaScript loads (no layout shift).
- SEO benefits and faster perceived load time.
- Seamless hydration when the client-side JavaScript takes over.
Enable server directive processing
For components using block.json, add supports.interactivity:
{
"supports": {
"interactivity": true
}
}
For themes/plugins without block.json, use wp_interactivity_process_directives() to process directives.
Initialize state/context in PHP
Use wp_interactivity_state() to define initial global state:
wp_interactivity_state( 'myPlugin', array(
'items' => array( 'Apple', 'Banana', 'Cherry' ),
'hasItems' => true,
));
What ships with it
3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 180 lines · 51 tokens per session scan A 7d21134c676d
wp-interactivity-api is a skill published in the GitHub repository ihatesea69/HieuNghi-AI-Skills (3 stars, last pushed 6mo ago), licensed MIT. It adds 51 tokens to every session and 1,431 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to wp-interactivity-api, differing in 0 lines, and is treated as a copy.
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