mobile-development

mobile-development is a skill for Kiro from ihatesea69/kiro-kit. It costs 98 tokens per session (2,250 once invoked), scanned A, a copy of ck:mobile-development, MIT.

A guide to building iOS, Android, and cross-platform mobile apps with React Native, Flutter, Swift, or Kotlin. It covers mobile design, performance, security, testing, and app-store release work.

In plain words
What is it for?
Use it to choose a mobile technology, design offline-capable features, improve app performance, add authentication, test user flows, and prepare releases for the App Store or Google Play.
Why use it?
It helps you account for mobile limits such as small screens, limited battery, changing network access, and platform-specific rules.

Skill for Kiro

Written for Kiro: installed under .kiro/.

Good fit Use it to choose a mobile technology, design offline-capable features, improve app performance, add authentication, test user flows, and prepare releases for the App Store or Google Play.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ihatesea69/kiro-kit/mobile-development
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ihatesea69/kiro-kit --skill mobile-development
Clone the repo
git clone --depth 1 https://github.com/ihatesea69/kiro-kit

Made for: Kiro.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for mobile-development

README.md
[![agentmods](https://agentmods.dev/badge/skills/ihatesea69/kiro-kit/mobile-development/github.svg)](https://agentmods.dev/skills/ihatesea69/kiro-kit/mobile-development)
Your own site
<a href="https://agentmods.dev/skills/ihatesea69/kiro-kit/mobile-development"><img src="https://agentmods.dev/badge/skills/ihatesea69/kiro-kit/mobile-development/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for mobile-development

Your own site · 80×15
<a href="https://agentmods.dev/skills/ihatesea69/kiro-kit/mobile-development"><img src="https://agentmods.dev/badge/skills/ihatesea69/kiro-kit/mobile-development.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 98 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,250 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 95% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00098 $0.02250
Opus 5 $0.00049 $0.01125
Sonnet 5 $0.00020 $0.00450
Haiku 4.5 $0.00010 $0.00225

Measured 6d ago against content hash b44e30fd8318, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

mobile-development scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

95% identical to ck:mobile-development — 13 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.kiro/skills/mobile-development/SKILL.md · 221 lines

How it starts

The opening of the file, as written. The whole thing — 221 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Mobile Development Skill

Production-ready mobile development with modern frameworks, best practices, and mobile-first thinking patterns.

When to Use

  • Building mobile applications (iOS, Android, or cross-platform)
  • Implementing mobile-first design and UX patterns
  • Optimizing for mobile constraints (battery, memory, network, small screens)
  • Making native vs cross-platform technology decisions
  • Implementing offline-first architecture and data sync
  • Following platform-specific guidelines (iOS HIG, Material Design)
  • Optimizing mobile app performance and user experience
  • Implementing mobile security and authentication
  • Testing mobile applications (unit, integration, E2E)
  • Deploying to App Store and Google Play

Technology Selection Guide

Cross-Platform Frameworks:

  • React Native: JavaScript expertise, web code sharing, mature ecosystem (121K stars, 67% familiarity)
  • Flutter: Performance-critical apps, complex animations, fastest-growing (170K stars, 46% adoption)

Native Development:

  • iOS (Swift/SwiftUI): Maximum iOS performance, latest features, Apple ecosystem integration
  • Android (Kotlin/Jetpack Compose): Maximum Android performance, Material Design 3, platform optimization

See: references/mobile-frameworks.md for detailed framework comparisons

Mobile Development Mindset

The 10 Commandments of Mobile Development:

  1. Performance is Foundation, Not Feature - 70% abandon apps >3s load time
  2. Every Kilobyte, Every Millisecond Matters - Mobile constraints are real
  3. Offline-First by Default - Network is unreliable, design for it
  4. User Context > Developer Environment - Think real-world usage scenarios
  5. Platform Awareness Without Platform Lock-In - Respect platform conventions
  6. Iterate, Don't Perfect - Ship, measure, improve cycle is survival
  7. Security and Accessibility by Design - Not afterthoughts
  8. Test on Real Devices - Simulators lie about performance
  9. Architecture Scales with Complexity - Don't over-engineer simple apps
  10. Continuous Learning is Survival - Mobile landscape evolves rapidly

Read the full file on GitHub · 221 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 221 lines · 98 tokens per session scan A b44e30fd8318

Subscribe to this mod's changes

mobile-development is a skill published in the GitHub repository ihatesea69/kiro-kit (18 stars, last pushed 21d ago), licensed MIT. It adds 98 tokens to every session and 2,250 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. It is 95% identical to ck:mobile-development, differing in 13 lines, and is treated as a copy.

Related

Other skills, from other repositories

expo-config-plugin

Writing Expo config plugins, withInfoPlist, withAndroidManifest, withDangerousMod, mod compose, plugin testing, and registration in app.config.ts. Triggers on config plugin, with-plugin, withInfoPlist, withAndroidManifest, withDangerousMod, withEntitlementsPlist, withGradleProperties, mod, native config, expo plugin…

fatihkan/badi · 85 tokens

expo-router

File-based routing with Expo Router, dynamic routes, layout hierarchy, deep linking, and navigation patterns. Triggers on expo-router, file-based routing, app dizini, layout.tsx, [id].tsx, deep linking, expo-linking, tab navigation, stack navigation, drawer, prefetch, parallel routes, redirects, navigation, useRouter…

fatihkan/badi · 80 tokens

expo-prebuild

Managed-to-bare transition with Expo prebuild, the ios/android directories, .easignore, native-upgrade discipline, and custom-mod application order. Triggers on expo prebuild, prebuild, managed to bare, bare workflow, native upgrade, ios android directory, easignore, prebuild cache, eject, sync native, native code…

fatihkan/badi · 75 tokens

react-native

React Native mobile patterns, platform-specific code.

alinaqi/maggy · 11 tokens

react-native

Build production React Native apps with Expo SDK 53+, Expo Router (file-based navigation), New Architecture (Fabric + TurboModules), FlashList, Reanimated 4, Zustand for state, Hermes, EAS Build, and App Store/Play Store deployment.

EliasOulkadi/shokunin · 55 tokens

expo-app-design

Build beautiful cross-platform mobile apps with Expo Router, NativeWind, and React Native.

myths-labs/muse · 21 tokens