codabench-bundle

A technical reference for packaging a Codabench competition, an online platform for running machine-learning challenges. It defines the files, paths, metadata, pages, scoring programs, and archive layout required for an upload-ready ZIP bundle.

In plain words
What is it for?
Use it when creating or checking competition.yaml, challenge pages, phases, data-ingestion and scoring programs, leaderboard mappings, and the final ZIP structure.
Why use it?
It prevents missing files, broken references, and incompatible metadata when preparing a competition package. It focuses on the bundle itself, not server administration or Docker image building.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/ihsaan-ullah/auto-codabench/codabench-bundle
Any agent
npx skills add ihsaan-ullah/auto-codabench --skill codabench-bundle
Clone the repo
git clone --depth 1 https://github.com/ihsaan-ullah/auto-codabench

Made for: Claude Code, Codex.

Per session 51 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 8,208 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00051 $0.08208
Opus 5 $0.00026 $0.04104
Sonnet 5 $0.00010 $0.01642
Haiku 4.5 $0.00005 $0.00821

Measured 2d ago against content hash 9397fdb7226c, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

codabench-bundle scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

The scan reads SKILL.md. This mod also ships 2 executable files (templates/ingestion.py, templates/scoring.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

src/autocodabench/skills/codabench-bundle/SKILL.md · 864 lines

How it starts

The opening of the file, as written. The whole thing — 864 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Codabench Bundle: Technical Reference

This skill is the schema-level reference for generating a Codabench competition bundle on disk. It only covers what is needed to produce a lint-clean, upload-ready .zip. Compute-worker setup, Docker image building, and server administration are explicitly out of scope.

A Codabench competition bundle is a zip file containing a top-level competition.yaml plus the assets it references. The platform unpacks the zip server-side; everything the bundle declares must resolve to a file path relative to competition.yaml.

Set version: 2 at the top of every new bundle. v1 and v1.5 are legacy.


1. Bundle directory layout

The structure below is the canonical layout. Filenames are flexible — what matters is that they match the paths referenced from competition.yaml.

my_competition/                       # the directory you will zip the CONTENTS of
├── competition.yaml                  # required, at the root of the zip
├── logo.png                          # competition logo, referenced by `image:`
├── pages/                            # markdown/HTML pages shown as tabs
│   ├── overview.md                   # conventional landing tab
│   ├── evaluation.md                 # how submissions are scored
│   ├── terms.md                      # T&Cs (also referenced by `terms:`)
│   ├── data.md                       # data description
│   └── starting_kit.md               # (optional) link to / describe the starter
├── scoring_program/                  # required by every task
│   ├── metadata.yaml                 # has a `command:` key, see §7
│   ├── scoring.py                    # or any executable referenced by command
│   └── ...                           # helper modules, requirements, etc.
├── ingestion_program/                # required only for code-submission tasks
│   ├── metadata.yaml                 # has a `command:` key, see §8
│   └── ingestion.py
├── input_data/                       # data used by ingestion program/prediction step
│   └── ...                           # mounted at /app/input_data on the worker
├── reference_data/                   # ground truth, only the scoring program sees it
│   └── truth.csv                     # mounted at /app/input/ref
├── solutions/                        # example/baseline submissions
│   ├── solution1.zip
│   └── solution2/
├── starting_kit/                     # (optional) downloadable starter for participants
│   └── ...
└── public_data/                      # (optional) downloadable public data
    └── ...

Read the full file on GitHub · 864 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 864 lines · 51 tokens per session scan A 9397fdb7226c

Subscribe to this mod's changes

codabench-bundle is a skill published in the GitHub repository ihsaan-ullah/auto-codabench (2 stars, last pushed 1mo ago), licensed MIT. It adds 51 tokens to every session and 8,208 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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