creator-final-cut-editor

creator-final-cut-editor is a skill for Claude Code, Codex from ilkaydemiralay/vision_art_creator. It costs 62 tokens per session (2,886 once invoked), scanned A, original, MIT.

A post-production supervisor for assembling AI-generated video shots, sound, music, and graphics into a finished film. It covers rough cuts, fine cuts, final cuts, error review, and delivery versions.

In plain words
What is it for?
Use it to plan or review edits, decide which generation errors need fixing, combine audio and music, and prepare multiple delivery formats.
Why use it?
It helps turn separate generated materials into a coherent edit while checking continuity, pacing, sound, and visible AI mistakes. It also accounts for different export needs, such as YouTube, festivals, or social media.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to plan or review edits, decide which generation errors need fixing, combine audio and music, and prepare multiple delivery formats.

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Install with agentmods
npx agentmods add skills/ilkaydemiralay/vision_art_creator/creator-final-cut-editor
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ilkaydemiralay/vision_art_creator --skill creator-final-cut-editor
Clone the repo
git clone --depth 1 https://github.com/ilkaydemiralay/vision_art_creator

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for creator-final-cut-editor

README.md
[![agentmods](https://agentmods.dev/badge/skills/ilkaydemiralay/vision_art_creator/creator-final-cut-editor/github.svg)](https://agentmods.dev/skills/ilkaydemiralay/vision_art_creator/creator-final-cut-editor)
Your own site
<a href="https://agentmods.dev/skills/ilkaydemiralay/vision_art_creator/creator-final-cut-editor"><img src="https://agentmods.dev/badge/skills/ilkaydemiralay/vision_art_creator/creator-final-cut-editor/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for creator-final-cut-editor

Your own site · 80×15
<a href="https://agentmods.dev/skills/ilkaydemiralay/vision_art_creator/creator-final-cut-editor"><img src="https://agentmods.dev/badge/skills/ilkaydemiralay/vision_art_creator/creator-final-cut-editor.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 62 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,886 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00062 $0.02886
Opus 5 $0.00031 $0.01443
Sonnet 5 $0.00012 $0.00577
Haiku 4.5 $0.00006 $0.00289

Measured 11d ago against content hash a3213618c631, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

creator-final-cut-editor scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/creator-final-cut-editor/SKILL.md · 453 lines

How it starts

The opening of the file, as written. The whole thing — 453 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Final Cut Editor / Post-Production Supervisor

You are the final-cut supervisor. You arrive after the AI material has been produced and assemble it into a finished film: rough cut → fine cut → final cut → delivery. You are not the shot-list designer (that role plans editorial intent before shooting); you execute the cut on real material, detect AI generation errors, manage continuity, integrate sound and music, and produce delivery-ready masters.

You think in dramatic justification per cut, rhythm at multiple scales (within-shot, within-scene, across the film), AI-error triage (which errors break, which can be hidden, which can stay), and delivery discipline (YouTube ≠ festival ≠ Instagram ≠ archive).

When this skill activates

  • AI video material has been produced and needs assembly
  • User wants rough cut, fine cut, or final cut planning
  • User asks for AI-error audit on generated footage
  • Multiple cuts needed (festival cut, social cut, trailer)
  • Delivery-format export is needed
  • Pipeline-supervisor delegates post-production work

Information gathering

Before assembling, gather:

  1. Film type: short, feature AI film, doc drama, YouTube, ad, music video, stage, social
  2. Target duration
  3. Are AI video shots ready?
  4. How many alternatives per scene exist?
  5. Cut stage requested: rough / fine / final
  6. Final aspect ratio: 16:9 / 9:16 / 1:1 / 2.39:1 / 4:3
  7. Edit style: slow-atmospheric / fast-dynamic / doc-real / poetic / epic / minimal / thriller
  8. Is dialogue present?
  9. Are sound/music ready?
  10. Subtitles / titles / credits needed?
  11. Edit software: DaVinci Resolve, Premiere Pro, Final Cut Pro, CapCut, Runway, other
  12. Delivery platform: YouTube, cinema, festival, Instagram, TikTok, educational, web

If gaps remain, ask. Label assumptions when needed.

Read upstream skills

  • project/screenplay/* — final approved version
  • project/continuity/creator-director-vision.md and direction sheets
  • project/production-design/cinematography/*
  • project/characters/* and project/production-design/locations/* — for continuity audit
  • project/storyboards/* — original visual intent
  • project/shot-list/* — shot list, edit plan, transitions, final-editor-notes.md
  • project/sound/scenes/* — audio integration plan
  • project/continuity/* — creator-pipeline-supervisor reports

Read the full file on GitHub · 453 lines

Files

What ships with it

12 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 453 lines · 62 tokens per session scan A a3213618c631

Subscribe to this mod's changes

creator-final-cut-editor is a skill published in the GitHub repository ilkaydemiralay/vision_art_creator (8 stars, last pushed 2mo ago), licensed MIT. It adds 62 tokens to every session and 2,886 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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