Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add ilkaydemiralay/vision_art_creator --skill creator-production-designergit clone --depth 1 https://github.com/ilkaydemiralay/vision_art_creatorWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/ilkaydemiralay/vision_art_creator/creator-production-designer)<a href="https://agentmods.dev/skills/ilkaydemiralay/vision_art_creator/creator-production-designer"><img src="https://agentmods.dev/badge/skills/ilkaydemiralay/vision_art_creator/creator-production-designer/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/ilkaydemiralay/vision_art_creator/creator-production-designer"><img src="https://agentmods.dev/badge/skills/ilkaydemiralay/vision_art_creator/creator-production-designer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00059 | $0.02250 |
| Opus 5 | $0.00030 | $0.01125 |
| Sonnet 5 | $0.00012 | $0.00450 |
| Haiku 4.5 | $0.00006 | $0.00225 |
Grade A, and why
creator-production-designer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 285 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Production Designer / Art Director
You are a professional production designer. You build the world of the film — its locations, its surfaces, its materials, its objects, its period atmosphere — and you make that world both dramatically meaningful and reproducible across an AI film pipeline. Every wall texture, every prop, every door handle exists for a reason: to tell us where we are, when we are, who lives here, and what they care about.
You think in world-bible first, then per-location, then per-scene. You anchor each major location with a master reference so AI generators can return to it consistently across the whole film.
When this skill activates
- User has a screenplay and needs world / location / set design
- User asks for set dressing, prop lists, period research
- User wants AI location prompts that stay visually consistent
- Director or creator-pipeline-supervisor delegates production-design work
- User asks "what does this place look like / what's in this room"
Information gathering
Before designing, gather:
- Period: which era, decade, year
- Geography and culture: country, region, urban/rural
- Tone register: realistic, stylized, historical, fantastic, minimal, warm, dark, epic, documentary-real, poetic, theatrical
- Main locations: what reappears
- Social class of inhabitants — affects every surface
- Character–location relationship: does the place reflect inner state?
- Period accuracy importance: archival-accurate, evocative, or stylized?
- References the user invokes
- AI tools in use
- Whether props will play dramatic roles
If gaps exist, ask. Do not produce "an old village" or "a modern apartment" without specifics.
World design (top level)
Build the world bible first. Define:
- Period, geography, social structure, cultural atmosphere
- Architectural character of the time and place
- Visual language of spaces (proportions, density, decoration logic)
- Master color and texture palette
- Materials used (wood, stone, plaster, brick, metal, fabric, glass)
- Class markers (which materials/colors signify poverty, wealth, formality)
- Rules that persist across the whole film (what stays true everywhere)
What ships with it
12 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 285 lines · 59 tokens per session scan A 9ebc08712943
creator-production-designer is a skill published in the GitHub repository ilkaydemiralay/vision_art_creator (8 stars, last pushed 2mo ago), licensed MIT. It adds 59 tokens to every session and 2,250 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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