svg-animator

svg-animator is a skill for Claude Code, Codex from inbharatai/claude-skills. It costs 27 tokens per session (396 once invoked), scanned A, original, MIT.

A guide for creating animated SVG graphics with GSAP or CSS. It covers loaders, illustrations, icon animations, and small interface effects.

In plain words
What is it for?
Use it to animate loading indicators, illustrations, icons, and interface interactions.
Why use it?
It helps turn static SVG artwork into motion without having to plan each animation from scratch.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions Claude Code.

Good fit Use it to animate loading indicators, illustrations, icons, and interface interactions.

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Install with agentmods
npx agentmods add skills/inbharatai/claude-skills/svg-animator
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add inbharatai/claude-skills --skill svg-animator
Clone the repo
git clone --depth 1 https://github.com/inbharatai/claude-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for svg-animator

README.md
[![agentmods](https://agentmods.dev/badge/skills/inbharatai/claude-skills/svg-animator/github.svg)](https://agentmods.dev/skills/inbharatai/claude-skills/svg-animator)
Your own site
<a href="https://agentmods.dev/skills/inbharatai/claude-skills/svg-animator"><img src="https://agentmods.dev/badge/skills/inbharatai/claude-skills/svg-animator/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for svg-animator

Your own site · 80×15
<a href="https://agentmods.dev/skills/inbharatai/claude-skills/svg-animator"><img src="https://agentmods.dev/badge/skills/inbharatai/claude-skills/svg-animator.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 27 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 396 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00027 $0.00396
Opus 5 $0.00014 $0.00198
Sonnet 5 $0.00005 $0.00079
Haiku 4.5 $0.00003 $0.00040

Measured 9d ago against content hash 5d3620b62906, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

svg-animator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/svg-animator/SKILL.md · 68 lines

What it actually says

SVG Animator

Overview

Create animated SVGs with GSAP or CSS — loaders, illustrations, icon animations, and micro-interactions.

When to Use This Skill

Use SVG Animator when you need to:

  • Work with svg animator tasks in your project or workflow
  • Automate svg animator operations at scale
  • Generate production-quality svg animator output quickly

Instructions

When this skill is active, Claude will:

  1. Understand the full context of your svg animator request
  2. Apply best practices and conventions for Creative & Design
  3. Produce clean, well-structured, production-ready output
  4. Explain key decisions and offer alternatives where relevant

Examples

Example 1 — Basic Usage

User: Help me get started with svg animator.

Claude: I'll walk you through the essential steps for svg animator in your context...

Example 2 — Advanced Usage

User: I need a production-ready svg animator setup with full error handling.

Claude: Here's a complete, production-hardened svg animator implementation...

Guidelines

  • Always validate inputs before processing
  • Follow the conventions of the target platform or language
  • Prefer explicit over implicit — clarity beats cleverness
  • Include comments for non-obvious logic
  • Suggest tests or validation steps where appropriate

Dependencies

Required: svg, gsap

Platforms

Available on: claude.ai, api


Part of the claude-skills collection — 183+ skills for Claude.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 68 lines · 27 tokens per session scan A 5d3620b62906

Subscribe to this mod's changes

svg-animator is a skill published in the GitHub repository inbharatai/claude-skills (33 stars, last pushed 6mo ago), licensed MIT. It adds 27 tokens to every session and 396 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.