eve-skill-distillation

eve-skill-distillation is a skill for Claude Code, Codex from Incept5/eve-skillpacks. It costs 38 tokens per session (943 once invoked), scanned A, original, MIT.

A workflow for turning repeated work and recurring fixes into reusable Eve skillpacks, which are instruction packages for coding agents. It covers deciding what to create or update and where to store it.

In plain words
What is it for?
Use it to capture repeated workflows, encode recurring failure fixes, and create or maintain shared skills.
Why use it?
It helps preserve useful project knowledge so agents do not have to rediscover the same steps or solutions.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents.

Good fit Use it to capture repeated workflows, encode recurring failure fixes, and create or maintain shared skills.

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Install with agentmods
npx agentmods add skills/incept5/eve-skillpacks/eve-skill-distillation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Incept5/eve-skillpacks --skill eve-skill-distillation
Clone the repo
git clone --depth 1 https://github.com/Incept5/eve-skillpacks

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for eve-skill-distillation

README.md
[![agentmods](https://agentmods.dev/badge/skills/incept5/eve-skillpacks/eve-skill-distillation/github.svg)](https://agentmods.dev/skills/incept5/eve-skillpacks/eve-skill-distillation)
Your own site
<a href="https://agentmods.dev/skills/incept5/eve-skillpacks/eve-skill-distillation"><img src="https://agentmods.dev/badge/skills/incept5/eve-skillpacks/eve-skill-distillation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for eve-skill-distillation

Your own site · 80×15
<a href="https://agentmods.dev/skills/incept5/eve-skillpacks/eve-skill-distillation"><img src="https://agentmods.dev/badge/skills/incept5/eve-skillpacks/eve-skill-distillation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 38 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 943 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00038 $0.00943
Opus 5 $0.00019 $0.00472
Sonnet 5 $0.00008 $0.00189
Haiku 4.5 $0.00004 $0.00094

Measured 11d ago against content hash 93b9dacfac3e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

eve-skill-distillation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

eve-work/eve-skill-distillation/SKILL.md · 83 lines

How it starts

The opening of the file, as written. The whole thing — 83 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Eve Skill Distillation

Use this workflow to turn repeated patterns into reusable skills.

When to distill

  • A workflow has repeated across two or more jobs.
  • Knowledge would benefit other agents working on the same project.
  • A failure mode keeps recurring and the fix should be encoded.

Workflow: Orchestrate, Don't Serialize

When distilling involves multiple skills (creating several, updating a batch, or a mix), use an orchestrator pattern rather than doing everything sequentially. This protects your context budget and parallelizes independent work.

Step 1: Capture patterns (orchestrator)

Identify all the patterns worth distilling from recent work. For each one:

  • Name the repeated steps, commands, or failure modes.
  • Decide: update an existing skill, or create a new one?
  • Choose the target repo/pack first - is this likely to be
    • ./private-skills/ or similar for repo-specific development workflows that are not going to be imported into other projects (private)
    • ./private-eve-dev-skills/ when working in the eve-horizon repo and the skills relate to internal development of the platform itself (private)
    • ../eve-skillpacks/eve-se/ for Eve platform work (deploy, auth, manifests, pipelines)
    • ../eve-skillpacks/eve-work/ for general knowledge work (docs, orchestration, distillation)
    • ../eve-skillpacks/eve-design/ for architecture and design thinking

Step 2: Plan work items (orchestrator)

Create a tracked work item for each skill to create or update. Each work item description must be self-contained — a worker with no prior context should be able to execute it.

Include in each work item:

  • The target file path (e.g., eve-se/eve-auth-and-secrets/SKILL.md)
  • Whether this is a create or update
  • The pattern being captured: what the skill should teach
  • Any source material the worker should read (existing skills, reference docs, conversation history)
  • The authoring rules (see "Skill Authoring Rules" below)

If there are housekeeping updates (README, ARCHITECTURE.md), add those as a final work item blocked until all skill work items complete.

Read the full file on GitHub · 83 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 83 lines · 38 tokens per session scan A 93b9dacfac3e

Subscribe to this mod's changes

eve-skill-distillation is a skill published in the GitHub repository Incept5/eve-skillpacks (0 stars, last pushed 2mo ago), licensed MIT. It adds 38 tokens to every session and 943 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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