eve-troubleshooting

eve-troubleshooting is a skill for Claude Code, Codex from Incept5/eve-skillpacks. It costs 19 tokens per session (2,274 once invoked), scanned A, original, MIT.

A command-line troubleshooting guide for Eve deployments and jobs, including authentication, secrets, environments, and health checks.

In plain words
What is it for?
Checking system status, following jobs, diagnosing failed deployments, inspecting secrets and environments, and comparing deployed versions.
Why use it?
It replaces vague failure messages with a step-by-step way to identify whether the problem is authentication, configuration, deployment, or service health.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Checking system status, following jobs, diagnosing failed deployments, inspecting secrets and environments, and comparing deployed versions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/incept5/eve-skillpacks/eve-troubleshooting
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Incept5/eve-skillpacks --skill eve-troubleshooting
Clone the repo
git clone --depth 1 https://github.com/Incept5/eve-skillpacks

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for eve-troubleshooting

README.md
[![agentmods](https://agentmods.dev/badge/skills/incept5/eve-skillpacks/eve-troubleshooting/github.svg)](https://agentmods.dev/skills/incept5/eve-skillpacks/eve-troubleshooting)
Your own site
<a href="https://agentmods.dev/skills/incept5/eve-skillpacks/eve-troubleshooting"><img src="https://agentmods.dev/badge/skills/incept5/eve-skillpacks/eve-troubleshooting/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for eve-troubleshooting

Your own site · 80×15
<a href="https://agentmods.dev/skills/incept5/eve-skillpacks/eve-troubleshooting"><img src="https://agentmods.dev/badge/skills/incept5/eve-skillpacks/eve-troubleshooting.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 19 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,274 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00019 $0.02274
Opus 5 $0.00010 $0.01137
Sonnet 5 $0.00004 $0.00455
Haiku 4.5 $0.00002 $0.00227

Measured 11d ago against content hash 44669ba02ee8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

eve-troubleshooting scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

eve-se/eve-troubleshooting/SKILL.md · 215 lines

How it starts

The opening of the file, as written. The whole thing — 215 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Eve Troubleshooting

Use CLI-first diagnostics. Do not assume cluster access.

Quick Triage Checklist

eve system health
eve auth status
eve job list --phase active

Common Issues and Fixes

Auth Fails or "Not authenticated"

eve auth logout
eve auth login
eve auth status

If SSH key is missing, register it with the admin or follow the CLI prompt to fetch from GitHub.

Secret Missing / Interpolation Error

eve secrets list --project proj_xxx
eve secrets set MISSING_KEY "value" --project proj_xxx

Verify .eve/dev-secrets.yaml exists for local interpolation.

Deploy Job Failed

eve job follow <job-id>
eve job diagnose <job-id>
eve job result <job-id>
eve env diagnose <project> <env>     # structured DeployFailure + cluster snapshot

Check for registry auth errors, missing secrets, or healthcheck failures.

eve env diagnose surfaces a typed last_deploy_failure (kind, service, pod, namespace, message) plus the live K8s state. Read the failure kind first — the CLI no longer collapses real causes into a bare HTTP request failed. Compare the diagnose manifest_hash against the latest sync to spot applied-release drift.

Sentinel Slack Alerts

Slack pings from the platform sentinel point at a degraded env. Don't act on the alert text alone — pull the project/env out of it and re-confirm with eve env diagnose <project> <env>. If the env reads healthy, the alert was a transient that has self-healed; if not, follow the standard deploy-failure triage above.

Missing Magic-Link or Invite Email

Pre-flight checks usually catch SES misconfig, but if a recipient swears the mail never landed:

eve admin email bounces list --recipient [email protected] --limit 20
eve admin email bounces list --event-type Bounce
eve admin email bounces list --event-type Complaint

The email_delivery_events table is the source of truth — Bounce / Complaint / Reject rows explain silent SES drops. No row at all means the send never happened; re-check x-eve.branding reply-to/support emails and the project's x-eve.auth policy.

Read the full file on GitHub · 215 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 215 lines · 19 tokens per session scan A 44669ba02ee8

Subscribe to this mod's changes

eve-troubleshooting is a skill published in the GitHub repository Incept5/eve-skillpacks (0 stars, last pushed 2mo ago), licensed MIT. It adds 19 tokens to every session and 2,274 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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