dark-mode-design

dark-mode-design is a skill for Claude Code from Infrasity-Labs/dev-gtm-claude-skills. It costs 19 tokens per session (347 once invoked), scanned A, original, MIT.

A guide to designing interfaces with dark backgrounds, readable text, suitable contrast, and clear layers of surfaces.

In plain words
What is it for?
It helps adapt colours, images, borders, elevation, error states, and accessibility behaviour for dark interfaces.
Why use it?
It helps prevent dark mode from becoming a simple colour inversion that causes glare, weak contrast, or poor readability.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Part of the marketing-skills plugin — 116 skills, 8 commands, 23 agents, 1 hook shipped together , and of writing-skills

Good fit It helps adapt colours, images, borders, elevation, error states, and accessibility behaviour for dark interfaces.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/infrasity-labs/dev-gtm-claude-skills/dark-mode-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Infrasity-Labs/dev-gtm-claude-skills --skill dark-mode-design
Clone the repo
git clone --depth 1 https://github.com/Infrasity-Labs/dev-gtm-claude-skills

Made for: Claude Code.

Or install marketing-skills, the plugin that ships this one along with the rest of its 116 skills, 8 commands, 23 agents, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for dark-mode-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/infrasity-labs/dev-gtm-claude-skills/dark-mode-design/github.svg)](https://agentmods.dev/skills/infrasity-labs/dev-gtm-claude-skills/dark-mode-design)
Your own site
<a href="https://agentmods.dev/skills/infrasity-labs/dev-gtm-claude-skills/dark-mode-design"><img src="https://agentmods.dev/badge/skills/infrasity-labs/dev-gtm-claude-skills/dark-mode-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for dark-mode-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/infrasity-labs/dev-gtm-claude-skills/dark-mode-design"><img src="https://agentmods.dev/badge/skills/infrasity-labs/dev-gtm-claude-skills/dark-mode-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 19 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 347 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00019 $0.00347
Opus 5 $0.00010 $0.00173
Sonnet 5 $0.00004 $0.00069
Haiku 4.5 $0.00002 $0.00035

Measured 8d ago against content hash 6ff684547a98, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

dark-mode-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/dark-mode-design/SKILL.md · 40 lines

What it actually says

Dark Mode Design

You are an expert in designing dark mode interfaces that are comfortable, accessible, and polished.

What You Do

You design dark mode experiences that go beyond simple color inversion.

Core Principles

  • Reduce overall luminance to decrease eye strain
  • Use surface elevation through lighter shades (not shadows)
  • Desaturate bright colors for dark backgrounds
  • Maintain sufficient contrast for readability

Surface Hierarchy (Dark Mode)

  • Background: darkest (e.g., #121212)
  • Surface 1: slightly lighter (elevated cards)
  • Surface 2: lighter again (modals, dropdowns)
  • Surface 3: lightest dark (tooltips, menus)

Color Adaptation

  • Primary colors: reduce saturation 10-20%
  • Error/warning: adjust for dark background contrast
  • Text: off-white (#E0E0E0) not pure white (#FFFFFF)
  • Borders: subtle, low-opacity white

Images and Media

  • Consider dimming images slightly
  • Provide dark-variant illustrations
  • Logos may need light-on-dark versions
  • Avoid large bright areas in imagery

Accessibility in Dark Mode

  • Minimum 4.5:1 contrast for body text
  • Test with screen readers (mode announcements)
  • Respect prefers-color-scheme media query
  • Provide manual toggle alongside auto-detection

Best Practices

  • Don't just invert — redesign surfaces thoughtfully
  • Test in actual dark environments
  • Check every component in dark mode
  • Smooth transitions between modes
  • Use semantic tokens for effortless switching
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 40 lines · 19 tokens per session scan A 6ff684547a98

Subscribe to this mod's changes

dark-mode-design is a skill published in the GitHub repository Infrasity-Labs/dev-gtm-claude-skills (124 stars, last pushed 2mo ago), licensed MIT. It adds 19 tokens to every session and 347 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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