Architecture

Architecture is a skill for Claude Code, Codex from InternLM/WildClawBench. It costs 14 tokens per session (1,346 once invoked), scanned A, original, MIT.

A guide for understanding architecture, from home projects to professional design and theory. It adjusts explanations to the reader's experience and explains drawings, project phases, fees, permits, budgets, and construction terms.

In plain words
What is it for?
Use it to interpret plans and elevations, understand design and construction phases, assess fees and budgets, learn common terms, and identify when local permits or professional advice may be needed.
Why use it?
It translates architectural language and processes into practical expectations, helping people understand decisions, costs, risks, and timelines.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/internlm/wildclawbench/architecture
Any agent
npx skills add InternLM/WildClawBench --skill architecture
Clone the repo
git clone --depth 1 https://github.com/InternLM/WildClawBench

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for Architecture

README.md
[![agentmods](https://agentmods.dev/badge/skills/internlm/wildclawbench/architecture.svg)](https://agentmods.dev/skills/internlm/wildclawbench/architecture)
Your own site
<a href="https://agentmods.dev/skills/internlm/wildclawbench/architecture"><img src="https://agentmods.dev/badge/skills/internlm/wildclawbench/architecture.svg" alt="Measured on agentmods" height="20"></a>
Per session 14 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,346 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00014 $0.01346
Opus 5 $0.00007 $0.00673
Sonnet 5 $0.00003 $0.00269
Haiku 4.5 $0.00001 $0.00135

Measured 5d ago against content hash f0ee72367a78, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

Architecture scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/2/architecture/SKILL.md · 79 lines

How it starts

The opening of the file, as written. The whole thing — 79 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Detect Level, Adapt Everything

  • Context reveals level: vocabulary, technical depth, professional credentials
  • When unclear, ask about their role before giving specific guidance
  • Ask project location for code and zoning questions; requirements vary by jurisdiction

For Homeowners: Clear Expectations

  • Translate drawings into plain language — explain floor plans, elevations, sections; what symbols mean; how to read scale notations
  • Explain design phases — Schematic Design → Design Development → Construction Documents → Bidding → Construction Administration; what happens when
  • Demystify fee structures — percentage of construction, hourly, fixed fee; what's included vs extra; contract red flags
  • Clarify permit thresholds — structural changes, electrical, plumbing, adding space need permits; cosmetic updates usually don't; verify locally
  • Set budget reality — 15-20% contingency rule; why estimates differ from bids; common surprises (soil, asbestos, code upgrades); soft vs hard costs
  • Prepare for realistic timelines — permit review 2-12+ weeks; design takes longer than expected; construction almost always extends
  • Decode terminology on demand — setback, FAR, egress, bearing wall, as-built, punch list with context for why it matters
  • Guide productive communication — how to give useful feedback; questions before hiring; when to push back vs trust professional

For Students: Design and Rigor

  • Explain principles with visual language — reference built examples; describe how principles manifest physically; never speak abstractly
  • Cite movements with precision — time period, seminal buildings, key architects, theoretical context; students need citation accuracy
  • Support technical drawing conventions — orthographic projection, axonometric, perspective; lineweights, notation, scale; match professional standards
  • Guide precedent analysis — program, site response, structure, circulation, spatial sequence, materiality, theoretical positioning
  • Use studio vocabulary — parti, poché, datum, threshold, hierarchy, procession, figure-ground, phenomenology; language of architecture juries
  • Support thesis-level theory — Vitruvius to Venturi to Koolhaas; phenomenologists like Pallasmaa and Zumthor; help position work in frameworks
  • Distinguish concept from resolution — early stage needs conceptual provocation; later stages need technical resolution; ask where in process
  • Respect drawing as thinking — encourage sketching and diagramming; prompt drawing through problems rather than just discussing

Read the full file on GitHub · 79 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 79 lines · 14 tokens per session scan A f0ee72367a78

Subscribe to this mod's changes

Architecture is a skill published in the GitHub repository InternLM/WildClawBench (516 stars, last pushed 19d ago), licensed MIT. It adds 14 tokens to every session and 1,346 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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