Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add irahardianto/awesome-agv --skill flutter-idiomsgit clone --depth 1 https://github.com/irahardianto/awesome-agvWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/irahardianto/awesome-agv/flutter-idioms)<a href="https://agentmods.dev/skills/irahardianto/awesome-agv/flutter-idioms"><img src="https://agentmods.dev/badge/skills/irahardianto/awesome-agv/flutter-idioms/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/irahardianto/awesome-agv/flutter-idioms"><img src="https://agentmods.dev/badge/skills/irahardianto/awesome-agv/flutter-idioms.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00046 | $0.06565 |
| Opus 5.5 | $0.00018 | $0.02626 |
| Sonnet 5.5 | $0.00009 | $0.01313 |
| Haiku 4.5 | $0.00005 | $0.00656 |
Grade A, and why
flutter-idioms scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 875 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Flutter Idioms and Patterns (Riverpod 3)
Core Philosophy
Flutter is a UI toolkit first — performance is a first-class concern. const widgets and immutable data keep the render tree efficient. Riverpod 3 is the canonical state management solution: compile-safe, testable without BuildContext, no implicit global state, and with automatic retry and pause/resume built in.
Code generation is mandatory. All providers must use @riverpod / @Riverpod(keepAlive: true) annotations with riverpod_generator and build_runner. This catches type errors, missing overrides, and broken provider graphs at compile time — bugs are caught before they reach users.
Required dependencies:
# pubspec.yaml
dependencies:
flutter_riverpod: 3.2.1
riverpod_annotation: 4.0.2
dev_dependencies:
riverpod_generator: 4.0.3
build_runner: # latest
riverpod_lint: # latest
Scope: This file covers Flutter/Dart coding idioms. For file and folder layout, see
references/project-structure.md. For test naming, seetesting-strategy.md. For general error handling principles, seeerror-handling-principles.md.
const Constructors — Everywhere
Make every widget const when possible. const widgets are created once and never rebuilt unless their inputs change — this is Flutter's most impactful performance optimization.
// ✅ const constructor — widget is rebuild-safe
class TaskCard extends StatelessWidget {
const TaskCard({super.key, required this.task});
final Task task;
// ...
}
// Usage — compile-time constant
const TaskCard(task: myTask)
// ❌ Missing const — rebuilt on every parent rebuild
TaskCard(task: myTask)
Rules:
- Every
StatelessWidgetthat has no mutable state must have aconstconstructor - Pass
constkeyword at the call site, not just the definition - Lint rule
prefer_const_constructorsmust be enabled inanalysis_options.yaml
Widget Decomposition
Large build methods are the primary source of performance problems and unmaintainable UI code.
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago Changed · -3 lines · +24 tokens per session 391ced925b2d
- 1mo ago First seen · 878 lines · 22 tokens per session scan A 20232036213b
flutter-idioms is a skill published in the GitHub repository irahardianto/awesome-agv (156 stars, last pushed 13d ago), licensed MIT. It adds 46 tokens to every session and 6,565 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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