awesome-agv: Skill for Claude Code

.agents/skills/mobile-design/SKILL.md

mobile-design is a skill for Claude Code, Codex from irahardianto/awesome-agv. It costs 55 tokens per session (1,060 once invoked), scanned A, original, MIT.

A design guide for building distinctive mobile interfaces in Flutter and React Native while following iOS and Android conventions.

In plain words
What is it for?
Creating or styling mobile screens, widgets, and complete app interfaces with platform-aware layouts, motion, and interaction patterns.
Why use it?
It helps balance a memorable visual style with familiar navigation, gestures, adaptive layouts, accessibility, and performance needs.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

This is irahardianto/awesome-agv's own configuration. It tells Claude Code and Codex how to work on awesome-agv itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything awesome-agv configures →

Reuse

Borrowing it

Nothing to install: this file belongs to irahardianto/awesome-agv. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/irahardianto/awesome-agv/main/.agents/skills/mobile-design/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/irahardianto/awesome-agv

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for mobile-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/irahardianto/awesome-agv/mobile-design/github.svg)](https://agentmods.dev/skills/irahardianto/awesome-agv/mobile-design)
Your own site
<a href="https://agentmods.dev/skills/irahardianto/awesome-agv/mobile-design"><img src="https://agentmods.dev/badge/skills/irahardianto/awesome-agv/mobile-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for mobile-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/irahardianto/awesome-agv/mobile-design"><img src="https://agentmods.dev/badge/skills/irahardianto/awesome-agv/mobile-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 55 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,060 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00055 $0.01060
Opus 5 $0.00028 $0.00530
Sonnet 5 $0.00011 $0.00212
Haiku 4.5 $0.00006 $0.00106

Measured 11d ago against content hash f726ca8b94a5, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

mobile-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/mobile-design/SKILL.md · 94 lines

How it starts

The opening of the file, as written. The whole thing — 94 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Mobile Design Skill

This skill guides creation of distinctive, production-grade mobile interfaces that feel native to the platform while maintaining a unique aesthetic identity. Implement real working code with exceptional attention to platform conventions and creative design choices.

The user provides mobile UI requirements: a screen, widget, feature, or complete app interface. They may include context about the platform (iOS/Android), audience, or technical constraints.

Design Thinking

Before coding, understand the context and commit to a platform-aware aesthetic direction:

  • Platform: iOS (Cupertino), Android (Material 3), or cross-platform? Each has distinct expectations.
  • Tone: Pick a direction — refined luxury, playful/energetic, utilitarian/efficient, editorial/content-first, organic/warm, bold/geometric, soft/pastel, etc.
  • Constraints: Performance on low-end devices, offline capability, accessibility.
  • Differentiation: What makes this app memorable? What's the signature interaction?

CRITICAL: Mobile users have muscle memory. Respect platform conventions (navigation patterns, gesture zones, system UI) while injecting personality through typography, color, motion, and layout composition.

Mobile Design Guidelines

Platform Conventions

  • iOS: Bottom tab bar, large title navigation, swipe-to-go-back, Cupertino widgets
  • Android: Material 3, navigation rail/drawer, FAB, top app bar
  • Cross-platform: Use adaptive widgets that render platform-appropriate UI

Typography

  • Choose distinctive but highly readable fonts at mobile sizes (16px+ body)
  • Respect dynamic type / font scaling — never hardcode font sizes
  • Use TextTheme in Flutter, keep a consistent type scale
  • Pair a characterful display font with a supremely legible body font

Color & Theme

  • Support both light and dark themes — always
  • Use ColorScheme / ThemeData for consistency
  • Ensure contrast ratios work on OLED (pure black) and LCD displays
  • Use color purposefully — primary actions, status indicators, brand identity

Read the full file on GitHub · 94 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 94 lines · 55 tokens per session scan A f726ca8b94a5

Subscribe to this mod's changes

mobile-design is a skill published in the GitHub repository irahardianto/awesome-agv (156 stars, last pushed 20d ago), licensed MIT. It adds 55 tokens to every session and 1,060 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

app-icon-optimization

When the user wants to design, test, or improve their app icon to increase tap-through rate and conversions in App Store search and browse. Use when the user mentions "app icon", "icon design", "icon A/B test", "icon variants", "tap-through rate", "icon conversion", "icon refresh", or wants to know what makes a good…

marysatasselshaped667/skills-collection-1 · 103 tokens

ui-mobile

Mobile UI patterns - React Native, iOS/Android, touch targets.

alinaqi/maggy · 17 tokens

ss-audit

Audit screens for UX issues using Nielsen's heuristics and modern mobile UX best practices.

bitjaru/styleseed · 20 tokens

liquid-glass-design

Patterns for implementing Apple's Liquid Glass — a dynamic material that blurs content behind it, reflects color and light from surrounding content, and reacts to touch and pointer interactions. Covers SwiftUI, UIKit, and WidgetKit integration.

loulanyue/awesome-claude-notes · 37 tokens

accessibility

Audits or remediates Flutter widgets against WCAG 2.2 conformance levels A, AA, or AAA across iOS, Android, Web, macOS, Windows, and Linux, covering Semantics labels and screen reader output under VoiceOver and TalkBack, touch target sizes, dragging alternatives, focus order and keyboard navigation, color contrast…

VeryGoodOpenSource/vgv-ai-flutter-plugin · 119 tokens

material-theming

Best practices for Flutter theming with Material 3, treating ThemeData as the single source of truth for colors, typography, component styles, and spacing. Use when creating, modifying, or reviewing ThemeData, ColorScheme, TextTheme, component themes, spacing systems, or light/dark mode support, and whenever widget…

VeryGoodOpenSource/vgv-ai-flutter-plugin · 137 tokens