xcode-preview-capture

xcode-preview-capture is a skill for Claude Code, Codex from Iron-Ham/XcodePreviews. It costs 41 tokens per session (362 once invoked), scanned A, original, MIT.

A workflow for building SwiftUI previews, capturing simulator screens, and inspecting the resulting interface.

In plain words
What is it for?
Use it with a Swift file, an existing SwiftUI preview, or a running simulator to produce a screenshot for visual review.
Why use it?
It helps developers see the rendered UI and identify problems such as misalignment, clipping, or poor contrast.

Skill for Claude CodeCodex

Part of the XcodePreviews plugin — 2 skills, 1 command shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/iron-ham/xcodepreviews/xcode-preview-capture
Any agent
npx skills add Iron-Ham/XcodePreviews --skill xcode-preview-capture
Clone the repo
git clone --depth 1 https://github.com/Iron-Ham/XcodePreviews

Made for: Claude Code, Codex.

Or install XcodePreviews, the plugin that ships this one along with the rest of its 2 skills, 1 command.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for xcode-preview-capture

README.md
[![agentmods](https://agentmods.dev/badge/skills/iron-ham/xcodepreviews/xcode-preview-capture.svg)](https://agentmods.dev/skills/iron-ham/xcodepreviews/xcode-preview-capture)
Your own site
<a href="https://agentmods.dev/skills/iron-ham/xcodepreviews/xcode-preview-capture"><img src="https://agentmods.dev/badge/skills/iron-ham/xcodepreviews/xcode-preview-capture.svg" alt="Measured on agentmods" height="20"></a>
Per session 41 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 362 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00041 $0.00362
Opus 5 $0.00020 $0.00181
Sonnet 5 $0.00008 $0.00072
Haiku 4.5 $0.00004 $0.00036

Measured 5d ago against content hash 80abf5aa7276, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

xcode-preview-capture scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.codex/skills/xcode-preview-capture/SKILL.md · 52 lines

What it actually says

Xcode Preview Capture (Codex)

Use this skill to build SwiftUI previews and inspect screenshots.

Prerequisites

  • Xcode + iOS Simulator installed
  • Swift toolchain (preview-tool auto-builds on first run)
  • PREVIEW_BUILD_PATH set to this repository root
    • Example: export PREVIEW_BUILD_PATH=/absolute/path/to/XcodePreviews

Primary Command

Use the unified entry point first:

"${PREVIEW_BUILD_PATH}"/scripts/preview \
  "<path-to-file.swift>" \
  --output /tmp/preview.png

The script auto-detects:

  • Xcode project with #Preview -> dynamic target injection
  • Swift Package -> SPM preview workflow
  • Standalone Swift file -> minimal host build

Capture Current Simulator

"${PREVIEW_BUILD_PATH}"/scripts/preview \
  --capture \
  --output /tmp/preview.png

Workflow

  1. Run scripts/preview with the requested file or --capture.
  2. Confirm the output path exists.
  3. Open /tmp/preview*.png and analyze the rendered UI.
  4. Report structure, styling, and visible issues (alignment, clipping, contrast, etc.).

Troubleshooting

  • No simulator booted: run sim-manager.sh boot "iPhone 17 Pro".
  • Build failure: surface the error and suggest targeted fixes.
  • Wrong project detected: pass --project or --workspace explicitly.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 52 lines · 41 tokens per session scan A 80abf5aa7276

Subscribe to this mod's changes

xcode-preview-capture is a skill published in the GitHub repository Iron-Ham/XcodePreviews (151 stars, last pushed 2mo ago), licensed MIT. It adds 41 tokens to every session and 362 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

orca-emulator-android

Control an Android emulator / device from inside Orca using the orca CLI. Use for listing/booting AVDs, taps, swipes, typing, hardware buttons (incl. Back and Recents), rotation, app install/launch, runtime permissions, the accessibility tree, and logcat — driving a real adb-connected device or emulator.…

stablyai/orca · 104 tokens

android-tombstone-symbolication

Symbolicate the .NET runtime frames in an Android tombstone file. Extracts BuildIds and PC offsets from the native backtrace, downloads debug symbols from the Microsoft symbol server, and runs llvm-symbolizer to produce function names with source file and line numbers. USE FOR triaging a .NET MAUI or Mono Android app…

dotnet/skills · 176 tokens

dogfood

Systematically explore and test a mobile app on iOS/Android with agent-device to find bugs, UX issues, and other problems. Use when asked to dogfood, QA, exploratory test, find issues, bug hunt, or test this app on mobile.

callstack/agent-device · 55 tokens

winapp-maui

Package and sign .NET MAUI Windows apps with winapp, resolving the resizetizer manifest dependency. Use when packaging or signing a .NET MAUI Windows app, building a MAUI MSIX or signed unpackaged build in CI, or fixing 'manifest contains unresolved placeholders ($placeholder$)' errors from winapp package.

microsoft/winappCli · 71 tokens

apple-search-ads

When the user wants to set up, optimize, or scale Apple Search Ads (ASA) campaigns — including keyword bidding, match types, campaign structure, Creative Product Sets, CPP routing, and ROAS optimization. Use when the user mentions "Apple Search Ads", "ASA", "Search Ads", "Search tab ads", "Today tab ads", "CPT"…

Eronred/aso-skills · 127 tokens

android-pentest

安卓应用渗透测试 — APK分析、Hook、自动化测试、运行态驱动、签名恢复、抓包分析.

Netw0rkNoob/VulnClaw · 32 tokens