sync

sync is a skill for Claude Code from iurykrieger/claude-bedrock. It costs 138 tokens per session (11,604 once invoked), scanned A, a copy of sync, MIT.

A tool for updating a knowledge vault from linked Confluence pages, Google Docs, GitHub repositories, and Markdown files. It finds changed source material and sends it through the vault's preservation process.

In plain words
What is it for?
Use it to refresh all linked sources, remove duplicate URLs, apply incremental updates, or scan people-related repositories when that option is enabled.
Why use it?
It reduces the need to check every linked document manually and helps keep stored knowledge aligned with its original sources.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: mentions CLAUDE.md; mentions subagents.

Part of the claude-bedrock plugin — 10 skills, 1 hook shipped together

Good fit Use it to refresh all linked sources, remove duplicate URLs, apply incremental updates, or scan people-related repositories when that option is enabled.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/iurykrieger/claude-bedrock/sync
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add iurykrieger/claude-bedrock --skill sync
Clone the repo
git clone --depth 1 https://github.com/iurykrieger/claude-bedrock

Made for: Claude Code.

Or install claude-bedrock, the plugin that ships this one along with the rest of its 10 skills, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for sync

README.md
[![agentmods](https://agentmods.dev/badge/skills/iurykrieger/claude-bedrock/sync.svg)](https://agentmods.dev/skills/iurykrieger/claude-bedrock/sync)
Your own site
<a href="https://agentmods.dev/skills/iurykrieger/claude-bedrock/sync"><img src="https://agentmods.dev/badge/skills/iurykrieger/claude-bedrock/sync.svg" alt="Measured on agentmods" height="20"></a>
Per session 138 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 11,604 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00138 $0.11604
Opus 5 $0.00069 $0.05802
Sonnet 5 $0.00028 $0.02321
Haiku 4.5 $0.00014 $0.01160

Measured 7d ago against content hash a11d590e55c3, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

sync scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to sync — 2 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/sync/SKILL.md · 1,280 lines

How it starts

The opening of the file, as written. The whole thing — 1,280 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/bedrock:sync — Vault Synchronization

Plugin Paths

Entity definitions and templates are in the plugin directory, not in the vault root. Use the "Base directory for this skill" provided at invocation to resolve paths:

  • Entity definitions: <base_dir>/../../entities/
  • Templates: <base_dir>/../../templates/{type}/_template.md
  • Plugin CLAUDE.md: <base_dir>/../../CLAUDE.md (already injected automatically into context)

Where <base_dir> is the path provided in "Base directory for this skill".


Vault Resolution

Resolve which vault to sync. This skill can be invoked from any directory.

Step 1 — Parse --vault flag: Check if the input arguments include --vault <name>. If found, extract the vault name and remove it from the arguments before parsing --people or --github.

Step 2 — Resolve vault path:

  1. If --vault <name> was provided: Read the vault registry at <base_dir>/../../vaults.json. Find the entry matching the name. If not found: error — "Vault <name> is not registered. Run /bedrock:vaults to see available vaults." If found: set VAULT_PATH to the entry's path value. Store the resolved vault name as VAULT_NAME.

  2. If no --vault flag — CWD detection: Read <base_dir>/../../vaults.json. Check if the current working directory is inside any registered vault path (CWD starts with a registered vault's absolute path). If multiple match, use the longest path (most specific). If found: set VAULT_PATH to the matching vault's path. Store its name as VAULT_NAME.

  3. If CWD detection fails — default vault: From the registry, find the vault with "default": true. If found: set VAULT_PATH to the default vault's path. Store its name as VAULT_NAME.

  4. If no resolution: Error — "No vault resolved. Available vaults:" followed by the registry listing. "Use --vault <name> to specify, or run /bedrock:setup to register a vault."

Step 3 — Validate vault path:

test -d "<VAULT_PATH>" && echo "exists" || echo "missing"

If missing: error — "Vault path <VAULT_PATH> does not exist on disk. Run /bedrock:setup to re-register."

Read the full file on GitHub · 1,280 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 1,280 lines · 138 tokens per session scan A a11d590e55c3

Subscribe to this mod's changes

sync is a skill published in the GitHub repository iurykrieger/claude-bedrock (97 stars, last pushed 4mo ago), licensed MIT. It adds 138 tokens to every session and 11,604 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to sync, differing in 2 lines, and is treated as a copy.

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