create-skill

create-skill is a skill for Claude Code from ivegamsft/basecoat. It costs 86 tokens per session (404 once invoked), scanned A, original, MIT.

A guide for creating a reusable coding-agent skill with clear triggers, instructions, guardrails, and starter files.

In plain words
What is it for?
Use it to decide whether a skill is appropriate, create its folder and SKILL.md file, define trigger phrases, add templates, and validate its catalog entry.
Why use it?
It helps turn a repeated workflow into a consistent, discoverable tool instead of leaving the process in scattered instructions.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Use it to decide whether a skill is appropriate, create its folder and SKILL.md file, define trigger phrases, add templates, and validate its catalog entry.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ivegamsft/basecoat/create-skill
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ivegamsft/basecoat --skill create-skill
Clone the repo
git clone --depth 1 https://github.com/ivegamsft/basecoat

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for create-skill

README.md
[![agentmods](https://agentmods.dev/badge/skills/ivegamsft/basecoat/create-skill.svg)](https://agentmods.dev/skills/ivegamsft/basecoat/create-skill)
Your own site
<a href="https://agentmods.dev/skills/ivegamsft/basecoat/create-skill"><img src="https://agentmods.dev/badge/skills/ivegamsft/basecoat/create-skill.svg" alt="Measured on agentmods" height="20"></a>
Per session 86 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 404 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00086 $0.00404
Opus 5 $0.00043 $0.00202
Sonnet 5 $0.00017 $0.00081
Haiku 4.5 $0.00009 $0.00040

Measured 5d ago against content hash 83c677e67feb, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

create-skill scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/create-skill/SKILL.md · 40 lines

What it actually says

Create A Skill

Use this skill when the goal is to add a new SKILL.md to a shared customization repository.

Workflow

  1. Define the exact problem the skill should solve repeatedly.
  2. Confirm a skill is the right primitive instead of an instruction, prompt, or agent.
  3. Create a folder with a stable, discoverable name.
  4. Add frontmatter with name matching the folder and a description that includes trigger phrases.
  5. Write a short workflow with guardrails, expected output, and non-goals.
  6. Keep the skill concise: target roughly ≤500 tokens so validation stays advisory instead of noisy. Move long examples into templates or docs.
  7. Add templates or examples if the workflow benefits from starter assets.
  8. Validate frontmatter and update any catalog or inventory.

Guardrails

  • Keep the skill scoped to one clear workflow.
  • Put discovery keywords in the description, not only in the body.
  • Keep SKILL.md under the token-budget target; move detail into templates or supporting docs.
  • Avoid broad descriptions that overlap heavily with existing skills.
  • Do not create a skill when a file instruction would be sufficient.

Starter Assets

  • Template: templates/SKILL.template.md
  • Consider adding examples/ or templates/ only when they reduce repeated work
Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 40 lines · 86 tokens per session scan A 83c677e67feb

Subscribe to this mod's changes

create-skill is a skill published in the GitHub repository ivegamsft/basecoat (4 stars, last pushed today), licensed MIT. It adds 86 tokens to every session and 404 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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