skill-explorer

skill-explorer is a skill for Claude Code from ivy00johns/Skill-Madness. It costs 169 tokens per session (2,426 once invoked), scanned A, original, MIT.

A guide for finding and choosing the right skill from a large collection of coding-agent tools. It explains what a skill does and names the skill to use, but does not run it.

In plain words
What is it for?
Use it to recall a forgotten skill, ask what skills are available, understand the difference between similar skills, or find the right entry point for a task.
Why use it?
It helps when skill names are unfamiliar, overlap, or are difficult to remember, reducing the chance of starting with the wrong tool.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: reads .claude/ paths; mentions Claude Code.

Part of the skill-madness plugin — 56 skills shipped together

Good fit Use it to recall a forgotten skill, ask what skills are available, understand the difference between similar skills, or find the right entry point for a task.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ivy00johns/skill-madness/skill-explorer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ivy00johns/Skill-Madness --skill skill-explorer
Clone the repo
git clone --depth 1 https://github.com/ivy00johns/Skill-Madness

Made for: Claude Code.

Or install skill-madness, the plugin that ships this one along with the rest of its 56 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skill-explorer

README.md
[![agentmods](https://agentmods.dev/badge/skills/ivy00johns/skill-madness/skill-explorer.svg)](https://agentmods.dev/skills/ivy00johns/skill-madness/skill-explorer)
Your own site
<a href="https://agentmods.dev/skills/ivy00johns/skill-madness/skill-explorer"><img src="https://agentmods.dev/badge/skills/ivy00johns/skill-madness/skill-explorer.svg" alt="Measured on agentmods" height="20"></a>
Per session 169 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,426 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00169 $0.02426
Opus 5 $0.00084 $0.01213
Sonnet 5 $0.00034 $0.00485
Haiku 4.5 $0.00017 $0.00243

Measured today against content hash 42cb0815ded3, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

skill-explorer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/meta/skill-explorer/SKILL.md · 158 lines

How it starts

The opening of the file, as written. The whole thing — 158 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill Explorer

The user has accumulated a large toolkit (40+ repo skills plus plugin skills loaded into every session). Names blur together, descriptions overlap, and reaching for the wrong entry point (typically orchestrator) wastes a turn before getting redirected. This skill is the deliberate entry point for "what do I have / which one is right for this".

skill-explorer vs its siblings. Use skill-explorer (this skill) to discover, recall, explain, and route — it names the right skill and stops, leaving you to fire it. Use madness when you want that routing decision acted on — it picks the entry point and launches it (confirming first on anything expensive). Use skill-catalog when you want the authoritative generated inventory/counts of what is installed, not a recall or routing answer. (There is no find-skills skill in this repo; that name belongs to a separately-installed plugin.)

Host awareness. This skill runs on any host that loads skills — Claude Code, Hermes, DeepSeek, and others. The routing table and rules below contain plugin-namespaced refs (superpowers:*, claude-mem:*, claude-obsidian:*, feature-dev:*, frontend-design:*) and Claude Code slash commands that exist only in a Claude Code setup. On any other host, treat those as placeholders: name the closest repo skill that is actually loaded in this session, and say so plainly if none covers it. Never report a plugin skill as available when it isn't.

It answers four kinds of question:

Mode Triggered by Output
Recall "what was that skill called", "I forgot the name of the one that..." The skill name, in code, plus one sentence on what it does
Catalog "what skills do I have", "list all my skills", "show me the toolkit" Grouped list, one line per skill
Explain "what does X do", "tell me about X", "when should I use X" Purpose, when it triggers, what it produces, related skills
Route "which skill for Y", "I want to do Z", "what should I use to..." One recommended skill (in code) + why; alternates only if the request is genuinely ambiguous

Read the full file on GitHub · 158 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today Changed · +2 lines 42cb0815ded3
  2. 8d ago First seen · 156 lines · 169 tokens per session scan A b2be299c15f6

Subscribe to this mod's changes

skill-explorer is a skill published in the GitHub repository ivy00johns/Skill-Madness (11 stars, last pushed today), licensed MIT. It adds 169 tokens to every session and 2,426 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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