skill-updater

skill-updater is a skill for Claude Code from ivy00johns/Skill-Madness. It costs 107 tokens per session (1,270 once invoked), scanned A, original, MIT.

A workflow for carrying out planned improvements to coding-agent skills by editing their instruction files, validating them, and optionally syncing them elsewhere.

In plain words
What is it for?
Use it when applying an improvement plan, review fixes, or a defined set of edits across SKILL.md files and their references.
Why use it?
It makes batch or planned skill changes repeatable and checks the results before handoff.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: mentions subagents; mentions Claude Code.

Part of the skill-madness plugin — 80 skills shipped together

Good fit Use it when applying an improvement plan, review fixes, or a defined set of edits across SKILL.md files and their references.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ivy00johns/skill-madness/skill-updater
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ivy00johns/Skill-Madness --skill skill-updater
Clone the repo
git clone --depth 1 https://github.com/ivy00johns/Skill-Madness

Made for: Claude Code.

Or install skill-madness, the plugin that ships this one along with the rest of its 80 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skill-updater

README.md
[![agentmods](https://agentmods.dev/badge/skills/ivy00johns/skill-madness/skill-updater/github.svg)](https://agentmods.dev/skills/ivy00johns/skill-madness/skill-updater)
Your own site
<a href="https://agentmods.dev/skills/ivy00johns/skill-madness/skill-updater"><img src="https://agentmods.dev/badge/skills/ivy00johns/skill-madness/skill-updater/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skill-updater

Your own site · 80×15
<a href="https://agentmods.dev/skills/ivy00johns/skill-madness/skill-updater"><img src="https://agentmods.dev/badge/skills/ivy00johns/skill-madness/skill-updater.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 107 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,270 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00107 $0.01270
Opus 5 $0.00053 $0.00635
Sonnet 5 $0.00021 $0.00254
Haiku 4.5 $0.00011 $0.00127

Measured 10d ago against content hash 613817127eea, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

skill-updater scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/archive/skill-updater/SKILL.md · 142 lines

How it starts

The opening of the file, as written. The whole thing — 142 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill Updater

Execute skill improvement plans by making specific edits to skill files, validating the changes, and prompting the user to sync.

When to Use

  • After skill-improvement-plan generates a plan and the user says "go"
  • When you have a clear list of edits to make across skills
  • When applying fixes from a review report directly (skipping the planning step for simple fixes)

Inputs

  • Improvement plan — a structured plan from skill-improvement-plan, OR a list of specific changes to make
  • Scope (optional) — which priority levels to execute (e.g., "just P0", "P0 and P1", "all")

Process

Step 1: Parse the Plan

Read the improvement plan. Extract the ordered list of changes with:

  • Target skill and file path
  • What to change
  • The specific edit (old text → new text, new content, file to create/delete)

If the user provided ad-hoc changes instead of a formal plan, organize them into the same structure.

Step 2: Validate Before Editing

For each change, before applying:

  1. Read the target file — confirm it exists and the content matches expectations
  2. Check for conflicts — if multiple changes target the same file, plan the edit order to avoid conflicts
  3. Verify ownership — if changing owns fields, check against other skills for overlaps

If anything doesn't match expectations (file content changed since the review, file doesn't exist), flag it and ask the user before proceeding.

Step 3: Apply Changes

Execute changes in priority order (P0 first, then P1, etc.):

For frontmatter edits:

  • Use Edit tool to modify specific frontmatter fields
  • Preserve YAML formatting and field order

For description rewrites:

  • Replace the entire description field with the new text from the plan
  • Verify the new description follows the patterns (action verb, trigger contexts)

For content restructuring:

  • If moving content to a new reference file: create the reference file first, then edit the body to add the pointer and remove the moved content
  • If merging sections: read both sources, combine, write the merged version

Read the full file on GitHub · 142 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 142 lines · 107 tokens per session scan A 613817127eea

Subscribe to this mod's changes

skill-updater is a skill published in the GitHub repository ivy00johns/Skill-Madness (11 stars, last pushed 2d ago), licensed MIT. It adds 107 tokens to every session and 1,270 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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