ship

A release-completion skill that updates project specifications, closes a work plan, marks the related feature as implemented, and adds the work to the unreleased notes.

In plain words
What is it for?
Use it when work is finished, when a plan should be marked done, or when a specific release should be cut.
Why use it?
It prevents finished work from leaving plans and documentation out of sync.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/iwe-org/dev-workspace/ship
Any agent
npx skills add iwe-org/dev-workspace --skill ship
Clone the repo
git clone --depth 1 https://github.com/iwe-org/dev-workspace

Made for: Claude Code, Codex.

Per session 79 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 865 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00079 $0.00865
Opus 5 $0.00039 $0.00432
Sonnet 5 $0.00016 $0.00173
Haiku 4.5 $0.00008 $0.00086

Measured 2d ago against content hash 96cf3e3ec48b, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

ship scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/ship/SKILL.md · 60 lines

How it starts

The opening of the file, as written. The whole thing — 60 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Ship finished work

Shipping is a state change across the whole graph, not one frontmatter flip. Specs sync first — a plan is not done while the specs it invalidated still describe the old behavior.

Steps

  1. Confirm. Identify the plan and check its ## Verification section against reality (test output, the diff, a manual check) — the verify skill (.claude/skills/verify/SKILL.md) is the thorough form of this step, and a clean verify is the best possible input to shipping. If verification can't be confirmed, stop and say what's missing — don't mark done on hope.
  2. Sync specs. Walk the plan's ## Spec changes list. For each entry, update the data/spec/ doc to describe the behavior that actually shipped (create the doc if it doesn't exist yet, link it from data/spec.md, and replace the back-ticked name in the plan with a real link). Requirement / Scenario format; update scenarios that the change falsified.
  3. Flip the plan. iwe update -k data/plans/<key> --set stage=done --set completed=<today>, then move its link in data/plans.md from ## Active to ## Done. (Abandoned instead of shipped? --set stage=cancelled, move to ## Cancelled, and stop here.)
  4. Update the feature. Set the feature doc to stage: implemented (create it from the plan's Context if it doesn't exist, linked from data/features.md). Fixed a bug instead? Set the bug doc to stage: done.
  5. Record in the release. Add an inclusion link to the feature doc under ## Added in data/releases/unreleased.md (bug fixes under ## Fixed, linking the bug doc).
  6. Cut a release (only when asked, e.g. "cut release 0.2.0"):
    • iwe rename data/releases/unreleased data/releases/<X.Y.Z>
    • iwe update -k data/releases/<X.Y.Z> --set version=<X.Y.Z> --set date=<today> --set stage=released
    • Recreate data/releases/unreleased.md fresh (version/stage unreleased, empty ## Added / ## Fixed)
    • In data/releases.md, keep Unreleased on top and add the new version right below it (newest first).
  7. Log it. Append a bullet to data/log.md under a ## YYYY-MM-DD group for today (create the group if it isn't there, newest group first), one line per state change, each linking the document it describes — - **Update**: [Focus sessions](features/focus-sessions.md) implemented. A release cut gets its own line linking the release page.
  8. Validate & commit. iwe normalize, then iwe schema validate — must pass. Commit with a message describing the state change, e.g. ship: focus-sessions done, timer spec synced, 0.2.0 cut.

Read the full file on GitHub · 60 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 60 lines · 79 tokens per session scan A 96cf3e3ec48b

Subscribe to this mod's changes

ship is a skill published in the GitHub repository iwe-org/dev-workspace (5 stars, last pushed 23d ago), licensed MIT. It adds 79 tokens to every session and 865 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories