Borrowing it
Nothing to install: this file belongs to jakildev/IrredenEngine. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/jakildev/IrredenEngine/master/.claude/skills/backend-parity/SKILL.mdgit clone --depth 1 https://github.com/jakildev/IrredenEngineWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/jakildev/irredenengine/backend-parity)<a href="https://agentmods.dev/skills/jakildev/irredenengine/backend-parity"><img src="https://agentmods.dev/badge/skills/jakildev/irredenengine/backend-parity/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/jakildev/irredenengine/backend-parity"><img src="https://agentmods.dev/badge/skills/jakildev/irredenengine/backend-parity.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00113 | $0.02531 |
| Opus 5.5 | $0.00045 | $0.01012 |
| Sonnet 5.5 | $0.00023 | $0.00506 |
| Haiku 4.5 | $0.00011 | $0.00253 |
Grade A, and why
backend-parity scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 197 lines — stays where its author put it; the contents beside it link to each section on GitHub.
backend-parity
Fleet rules for parity work — host must match the lagging side, build-only is
not done, one feature per PR, Opus for math / dispatch / buffer-lifetime ports —
live in docs/agents/FLEET.md
§"Cross-platform parity (OpenGL ↔ Metal)" and §"Model split". This skill is
the port procedure.
Preconditions
- Host matches the lagging backend (
uname -s):Darwinports GLSL → MSL onmacos-debug;Linuxor MinGW/MSYS ports MSL → GLSL onlinux-debug/windows-debug. Cross-compilation is not a substitute for the build + smoke. - The lagging preset is already configured; never run
cmake --preset(CLAUDE-BASELINE.md§"Hard rules for autonomous fleet roles"). gh auth statussucceeds; the skill ends in a PR.- On a feature branch with a clean tree — a parity PR is pure parity work.
Flow
1. Resolve the scope
Take the mode from the trigger phrase or ask:
- Full audit — walk the whole render tree.
- PR-scoped — mirror PR
<N>; only the files it touched. - Commit-range — mirror everything since
<ref>. - Single feature — port one named file; skip the audit.
The mode goes at the top of the PR body.
2. Enumerate the deviation set
Layout: engine/render/src/opengl/opengl_*.cpp ↔ engine/render/src/metal/metal_*.cpp
(headers mirror under engine/render/include/irreden/render/{opengl,metal}/);
shaders engine/render/src/shaders/*.glsl (c_/v_/f_/g_ stage prefixes per
CLAUDE-BASELINE §Naming) ↔ engine/render/src/shaders/metal/*.metal. One
.metal file bundles the vertex + fragment pair — a GLSL v/f pair ports to
one .metal file (framebuffer_to_screen.metal is the pattern), and a
.metal file ports to both v_<key>.glsl and f_<key>.glsl.
Missing-counterpart audit, both directions, from the repo root:
python3 scripts/shader_parity_audit.py
It prints every unpaired shader with the file it expects and exits 1 on any;
the shader-parity workflow runs the same command on every shader PR. The
tree keeps the c_ and ir_ prefixes on the Metal side and drops the
v_/f_/g_ ones, so do not strip prefixes by hand. A deliberate asymmetry
goes in engine/render/src/shaders/parity_allowlist.json: by-design with a
reason when the counterpart is bundled or co-located, deferred with a
follow_up issue when the port is still owed.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago First seen · 197 lines · 113 tokens per session scan A 7254d08472e8
backend-parity is a skill published in the GitHub repository jakildev/IrredenEngine (10 stars, last pushed today), licensed MIT. It adds 113 tokens to every session and 2,531 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-11-07.
backend-parity compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| backend-parityjakildev/IrredenEngine | Skill | 10 | today | MIT | A | 113 | Claude Code |
| imagegenopenai/codex | Skill | 134k | today | Apache-2.0 | A | 113 | Codex |
| local-ai-agentsmicrosoft/ai-agents-for-beginners | Skill | 79k | 2d ago | MIT | A | 200 | Claude Code, Codex |
| playwright-climicrosoft/playwright | Skill | 100k | 2d ago | Apache-2.0 | A | 19 | Claude Code |
| browser-automationopenclaw/openclaw | Skill | 394k | yesterday | MIT | A | 36 | Claude Code |
| systematic-debuggingobra/superpowers | Skill | 315k | 5d ago | MIT | A | 21 | Claude Code |
| next-cache-components-adoptionvercel/next.js | Skill | 143k | yesterday | MIT | A | 95 | Claude Code |