code-changes

code-changes is a skill for Claude Code, Codex from JanDeDobbeleer/oh-my-posh. It costs 48 tokens per session (987 once invoked), scanned A, original, MIT.

A workflow for tasks that end with code changes, such as fixing bugs, implementing features, refactoring, or reviewing pull requests. It organizes the work into analysis, planning, implementation, and verification.

In plain words
What is it for?
It is for coordinating software changes from the initial request through final verification. It helps assign analysis and implementation work, track phase boundaries, and confirm the result.
Why use it?
It helps prevent coding before the problem is understood and makes important decisions and checks explicit. It also defines when work should be reviewed or escalated.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

Good fit It is for coordinating software changes from the initial request through final verification. It helps assign analysis and implementation work, track phase boundaries, and confirm the result.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/jandedobbeleer/oh-my-posh/code-changes
About the project

oh-my-posh is a customizable prompt theme engine that renders command-line prompts across shells and platforms. Developers and terminal users use it to configure primary, secondary, right, and transient prompts in shells such as PowerShell, zsh, Bash, and cmd. The catalogue entries provide skills, instructions, agents, and an MCP integration for working with oh-my-posh.

JanDeDobbeleer/oh-my-posh · 23,592 stars · on GitHub · ohmyposh.dev

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add JanDeDobbeleer/oh-my-posh --skill code-changes
Clone the repo
git clone --depth 1 https://github.com/JanDeDobbeleer/oh-my-posh

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for code-changes

README.md
[![agentmods](https://agentmods.dev/badge/skills/jandedobbeleer/oh-my-posh/code-changes/github.svg)](https://agentmods.dev/skills/jandedobbeleer/oh-my-posh/code-changes)
Your own site
<a href="https://agentmods.dev/skills/jandedobbeleer/oh-my-posh/code-changes"><img src="https://agentmods.dev/badge/skills/jandedobbeleer/oh-my-posh/code-changes/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for code-changes

Your own site · 80×15
<a href="https://agentmods.dev/skills/jandedobbeleer/oh-my-posh/code-changes"><img src="https://agentmods.dev/badge/skills/jandedobbeleer/oh-my-posh/code-changes.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 48 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 987 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00048 $0.00987
Opus 5.5 $0.00019 $0.00395
Sonnet 5.5 $0.00010 $0.00197
Haiku 4.5 $0.00005 $0.00099

Measured 5d ago against content hash 5979c78ddd66, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

code-changes scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/code-changes/SKILL.md · 79 lines

How it starts

The opening of the file, as written. The whole thing — 79 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Code changes

1. Analyze, then stop

  • Read the code, not only the issue, review comment, or stack trace: reports and bot reviewers are often wrong. Fetch context with gh issue view <n> --comments or gh pr view <n> --comments.
  • Reproduce the problem when possible; say so when you cannot.
  • Look for what already exists before designing anything: a helper, a similar module, a pattern another feature uses, a CLI to call instead of reimplementing it. Prefer the smallest change that reuses existing code, and the change that removes code over the one that adds it. Deprecated logic gets removed, not maintained.
  • Report the root cause with file references, the proposed change and its scope, what stays out of scope, and open questions.
  • Stop and wait for a go. Skip the stop only when the request already asks for the implementation ("fix it", "do it"). A go for analysis is not a go for implementation, and a new diagnosis after a failed verification needs a new go.

For triage only ("look at #n"), the report is the deliverable: add the blast radius and a suggested reply to the issue.

2. Plan

  • Load the language and format skills for every file you will touch before writing any code, and follow them from the first line. A rule read at review time turns a violation into rework.
  • When replacing working code, list what the old code does (defaults, key bindings, error messages) and keep all of it. Dropping any of it needs a go first.
  • For a judgment call you cannot make with confidence (unclear root cause, security, irreversible change), ask the strongest available model that one question, then continue.

3. Implement

  • Do standard work yourself. Delegate only independent tasks that can run in parallel (one worktree each) or mechanical batches for a cheaper model.
  • A delegation carries the decided approach, the files, the binding skill rules, the verification commands, the non-goals, and the instruction to stop and report anything the spec does not cover.
  • Never delegate analysis, final verification, commits, or pushes.

Read the full file on GitHub · 79 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago Changed · -2 lines · -40 tokens per session 5979c78ddd66
  2. 1mo ago First seen · 81 lines · 88 tokens per session scan A 771a48bafca9

Subscribe to this mod's changes

code-changes is a skill published in the GitHub repository JanDeDobbeleer/oh-my-posh (23,592 stars, last pushed today), licensed MIT. It adds 48 tokens to every session and 987 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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