refactor

refactor is a skill for Claude Code, Codex from JansenAnalytics/claudex. It costs 39 tokens per session (429 once invoked), scanned A, original, MIT.

A collection of scripts for reorganizing a codebase by moving, renaming, extracting, or removing code while updating related imports. An import is a reference that lets one source file use code from another.

In plain words
What is it for?
Use it to build dependency graphs, find dead code, update import paths, extract components, and rename or move modules.
Why use it?
It helps manage the many connected changes that structural edits can require and exposes dependencies or unused code before cleanup.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is bash scripts/dead-code-finder.sh [path].

Good fit Use it to build dependency graphs, find dead code, update import paths, extract components, and rename or move modules.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/JansenAnalytics/claudex
agentmods
npx agentmods add skills/jansenanalytics/claudex/refactor

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for refactor

README.md
[![agentmods](https://agentmods.dev/badge/skills/jansenanalytics/claudex/refactor.svg)](https://agentmods.dev/skills/jansenanalytics/claudex/refactor)
Your own site
<a href="https://agentmods.dev/skills/jansenanalytics/claudex/refactor"><img src="https://agentmods.dev/badge/skills/jansenanalytics/claudex/refactor.svg" alt="Measured on agentmods" height="20"></a>
Per session 39 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 429 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00039 $0.00429
Opus 5 $0.00019 $0.00215
Sonnet 5 $0.00008 $0.00086
Haiku 4.5 $0.00004 $0.00043

Measured 4d ago against content hash d672904c5b5f, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

refactor scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/refactor/SKILL.md · 62 lines

What it actually says

refactor

Large-scale codebase restructuring: rename, extract, inline, move modules, update imports. Use when: restructuring project layout, extracting components/functions, renaming across files, splitting monoliths, or modernizing legacy code patterns.

Usage

Dead Code Finder

bash scripts/dead-code-finder.sh [path]

Finds exported functions/classes that are never imported elsewhere.

Import Path Updater

bash scripts/import-updater.sh <old-path> <new-path> [search-dir]

Updates all import/require statements when a module is moved.

Dependency Graph

bash scripts/dep-graph.sh [path]

Builds a text-based dependency graph showing which files import which.

When to Use

  • Moving files/modules and updating all imports
  • Finding dead code before cleanup
  • Understanding dependency structure before restructuring
  • Extracting components from a monolith
  • Renaming modules across a codebase

Safe Refactoring Workflow

  1. Run dep-graph.sh to understand current structure
  2. Run dead-code-finder.sh to identify removable code
  3. Make structural changes
  4. Run import-updater.sh to fix import paths
  5. Run tests to verify nothing broke

Resources

  • scripts/dead-code-finder.sh — Find unused exports
  • scripts/import-updater.sh — Update import paths after moves
  • scripts/dep-graph.sh — Build dependency graph
  • references/refactoring-patterns.md — Common refactoring patterns
  • references/safe-refactoring-steps.md — Step-by-step safe refactoring
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 62 lines · 39 tokens per session scan A d672904c5b5f

Subscribe to this mod's changes

refactor is a skill published in the GitHub repository JansenAnalytics/claudex (5 stars, last pushed 2mo ago), licensed MIT. It adds 39 tokens to every session and 429 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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