ui-animation

ui-animation is a skill for Claude Code, Codex from jarvis-llm-codec/jarvis-code. It costs 45 tokens per session (553 once invoked), scanned A, original, Apache-2.0.

Guidance for designing and reviewing movement in user interfaces, including CSS transitions, keyframes, and spring animations. It covers timing, easing, keyboard interactions, and reduced-motion settings for people who prefer less animation.

In plain words
What is it for?
Use it when planning or implementing hover effects, dialogs, menus, state changes, SVG movement, and other interface animations.
Why use it?
It helps keep motion understandable, responsive, accessible, and less distracting while avoiding animation choices that can make interfaces jumpy or hard to use.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when planning or implementing hover effects, dialogs, menus, state changes, SVG movement, and other interface animations.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/jarvis-llm-codec/jarvis-code/ui-animation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add jarvis-llm-codec/jarvis-code --skill ui-animation
Clone the repo
git clone --depth 1 https://github.com/jarvis-llm-codec/jarvis-code

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ui-animation

README.md
[![agentmods](https://agentmods.dev/badge/skills/jarvis-llm-codec/jarvis-code/ui-animation/github.svg)](https://agentmods.dev/skills/jarvis-llm-codec/jarvis-code/ui-animation)
Your own site
<a href="https://agentmods.dev/skills/jarvis-llm-codec/jarvis-code/ui-animation"><img src="https://agentmods.dev/badge/skills/jarvis-llm-codec/jarvis-code/ui-animation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ui-animation

Your own site · 80×15
<a href="https://agentmods.dev/skills/jarvis-llm-codec/jarvis-code/ui-animation"><img src="https://agentmods.dev/badge/skills/jarvis-llm-codec/jarvis-code/ui-animation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 45 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 553 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00045 $0.00553
Opus 5.5 $0.00018 $0.00221
Sonnet 5.5 $0.00009 $0.00111
Haiku 4.5 $0.00005 $0.00055

Measured 2mo ago against content hash ecd1615aae1a, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

ui-animation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

jarvis-resources/skills/ui-animation/SKILL.md · 52 lines

How it starts

The opening of the file, as written. The whole thing — 52 lines — stays where its author put it; the contents beside it link to each section on GitHub.

UI Animation

Core rules

  • Animate to clarify cause/effect or add deliberate delight.
  • Keep interactions fast (200-300ms; up to 1s only for illustrative motion).
  • Never animate keyboard interactions (arrow-key navigation, shortcut responses, tab/focus).
  • Prefer CSS; use WAAPI or JS only when needed.
  • Make animations interruptible and input-driven.
  • Honor prefers-reduced-motion (reduce or disable).

What to animate

  • For movement and spatial change, animate only transform and opacity.
  • For simple state feedback, color, background-color, and opacity transitions are acceptable.
  • Never animate layout properties; never use transition: all.
  • Avoid filter animation for core interactions; if unavoidable, keep blur <= 20px.
  • SVG: apply transforms on a <g> wrapper with transform-box: fill-box; transform-origin: center.
  • Disable transitions during theme switches.

Spatial and sequencing

  • Set transform-origin at the trigger point.
  • For dialogs/menus, start around scale(0.85-0.9); avoid scale(0).
  • Stagger reveals <= 50ms.

Easing defaults

  • Enter and transform-based hover: cubic-bezier(0.22, 1, 0.36, 1).
  • Move: cubic-bezier(0.25, 1, 0.5, 1).
  • Simple hover colour/background/opacity: 200ms ease.
  • Avoid ease-in for UI (feels slow).

Accessibility

  • If transform is used, disable it in prefers-reduced-motion.
  • Disable hover transitions on touch devices via @media (hover: hover) and (pointer: fine).

Performance

  • Pause looping animations off-screen.
  • Toggle will-change only during heavy motion and only for transform/opacity.
  • Prefer transform over positional props in animation libraries.
  • Do not animate drag gestures using CSS variables.

Reference

Workflow

  1. Start with the core rules, then pick a reference snippet from examples.md.
  2. Keep motion functional; honor prefers-reduced-motion.
  3. When reviewing, cite file paths and line numbers and propose concrete fixes.

Read the full file on GitHub · 52 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 52 lines · 45 tokens per session scan A ecd1615aae1a

Subscribe to this mod's changes

ui-animation is a skill published in the GitHub repository jarvis-llm-codec/jarvis-code (22 stars, last pushed 3mo ago), licensed Apache-2.0. It adds 45 tokens to every session and 553 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

ui-animation compared with skills from other repositories

ui-animation next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
ui-animationjarvis-llm-codec/jarvis-codeSkill223mo agoApache-2.0A45Claude Code, Codex
anti-slop-designsickn33/agentic-awesome-skillsSkill49kyesterdayMITA34Claude Code
chakra-ui-builderchakra-ui/chakra-uiSkill41kyesterdayMITA214Claude Code, Codex
visual-ralphYeachan-Heo/oh-my-codexSkill34k4d agoMITA52Codex
open-design-setupcompozy/compozySkill2.8kyesterdayMITA67Claude Code, Codex
frontend-visual-qadaymade/claude-code-skillsSkill1.5kyesterdayMITA125Claude Code, Codex
prototype-webnexu-io/html-anythingSkill9.4k25d agoApache-2.0A24Claude Code, Codex