Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add jarvis-llm-codec/jarvis-code --skill ui-animationgit clone --depth 1 https://github.com/jarvis-llm-codec/jarvis-codeWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/jarvis-llm-codec/jarvis-code/ui-animation)<a href="https://agentmods.dev/skills/jarvis-llm-codec/jarvis-code/ui-animation"><img src="https://agentmods.dev/badge/skills/jarvis-llm-codec/jarvis-code/ui-animation/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/jarvis-llm-codec/jarvis-code/ui-animation"><img src="https://agentmods.dev/badge/skills/jarvis-llm-codec/jarvis-code/ui-animation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00045 | $0.00553 |
| Opus 5.5 | $0.00018 | $0.00221 |
| Sonnet 5.5 | $0.00009 | $0.00111 |
| Haiku 4.5 | $0.00005 | $0.00055 |
Grade A, and why
ui-animation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 52 lines — stays where its author put it; the contents beside it link to each section on GitHub.
UI Animation
Core rules
- Animate to clarify cause/effect or add deliberate delight.
- Keep interactions fast (200-300ms; up to 1s only for illustrative motion).
- Never animate keyboard interactions (arrow-key navigation, shortcut responses, tab/focus).
- Prefer CSS; use WAAPI or JS only when needed.
- Make animations interruptible and input-driven.
- Honor
prefers-reduced-motion(reduce or disable).
What to animate
- For movement and spatial change, animate only
transformandopacity. - For simple state feedback,
color,background-color, andopacitytransitions are acceptable. - Never animate layout properties; never use
transition: all. - Avoid
filteranimation for core interactions; if unavoidable, keep blur <= 20px. - SVG: apply transforms on a
<g>wrapper withtransform-box: fill-box; transform-origin: center. - Disable transitions during theme switches.
Spatial and sequencing
- Set
transform-originat the trigger point. - For dialogs/menus, start around
scale(0.85-0.9); avoidscale(0). - Stagger reveals <= 50ms.
Easing defaults
- Enter and transform-based hover:
cubic-bezier(0.22, 1, 0.36, 1). - Move:
cubic-bezier(0.25, 1, 0.5, 1). - Simple hover colour/background/opacity:
200ms ease. - Avoid
ease-infor UI (feels slow).
Accessibility
- If
transformis used, disable it inprefers-reduced-motion. - Disable hover transitions on touch devices via
@media (hover: hover) and (pointer: fine).
Performance
- Pause looping animations off-screen.
- Toggle
will-changeonly during heavy motion and only fortransform/opacity. - Prefer
transformover positional props in animation libraries. - Do not animate drag gestures using CSS variables.
Reference
- Snippets and practical tips: examples.md
Workflow
- Start with the core rules, then pick a reference snippet from examples.md.
- Keep motion functional; honor
prefers-reduced-motion. - When reviewing, cite file paths and line numbers and propose concrete fixes.
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 52 lines · 45 tokens per session scan A ecd1615aae1a
ui-animation is a skill published in the GitHub repository jarvis-llm-codec/jarvis-code (22 stars, last pushed 3mo ago), licensed Apache-2.0. It adds 45 tokens to every session and 553 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
ui-animation compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| ui-animationjarvis-llm-codec/jarvis-code | Skill | 22 | 3mo ago | Apache-2.0 | A | 45 | Claude Code, Codex |
| anti-slop-designsickn33/agentic-awesome-skills | Skill | 49k | yesterday | MIT | A | 34 | Claude Code |
| chakra-ui-builderchakra-ui/chakra-ui | Skill | 41k | yesterday | MIT | A | 214 | Claude Code, Codex |
| visual-ralphYeachan-Heo/oh-my-codex | Skill | 34k | 4d ago | MIT | A | 52 | Codex |
| open-design-setupcompozy/compozy | Skill | 2.8k | yesterday | MIT | A | 67 | Claude Code, Codex |
| frontend-visual-qadaymade/claude-code-skills | Skill | 1.5k | yesterday | MIT | A | 125 | Claude Code, Codex |
| prototype-webnexu-io/html-anything | Skill | 9.4k | 25d ago | Apache-2.0 | A | 24 | Claude Code, Codex |